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Comparing deliantra/server/Changes (file contents):
Revision 1.429 by root, Tue Oct 13 00:24:14 2009 UTC vs.
Revision 1.468 by root, Thu Oct 29 05:36:05 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken
5 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 - (maps, server) add lostwages and celvear apartments to rent system.
7 - (maps) closed guild houses, this is not scalable, ask your friendly
8 dm instead.
9 - (maps) add town portal to celvear.
10 - (maps) add extended region descriptions for some regions from crossfire.
11 - (maps) define a new whalingoutpost region.
12 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
13 and most archetypes that go with them (without stoning and swallow effects),
14 casino tokens and stock certificates are also missing.
15 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
16 to go with them. also adjusted archetypes to be more korrekt "gotisch".
17 - properly close client-side dialogue when the player is teleported away.
18 - map-tags did not properly close it's database tables or wait
19 for a quiescent state, causing memory corruption on reload.
20 - support "stat.xyz" accessor in match expressions.
21 - skip /styles and /editor directories in cf::map::static_maps.
22 - implement ->send_big_packet and use it in ext_msg (among other things, this
23 fixes long answers from npc dialogue).
24 - connected magic mouths no longer spill to Log-1, but use the examine tab.
25 - (arch) change marker archetypes to not remove "marker" forces anymore
26 and to not add a "put your code here" force needlessly.
27 - (arch) fix or improve many plurals.
28 - markers do no longer add a force if the slaying field is unset.
29 - sped up search-items implementation, but it's still horrible.
30 - (maps) bigchests are now properly non-unique, per_player and no_reset.
31
322.82 Sat Oct 24 03:50:17 CEST 2009
33 - fixed a classical and exploitable stack buffer overflow in the gsay command.
34 - fix a memory buffer overflow in the book code.
4 - add @check, @find npc dialogue commands. 35 - add @check, @find npc dialogue commands.
5 - (maps) add a number of town interiors. 36 - (maps) add a number of town interiors.
37 - (maps) add tindervale the fireborn capitol from cfextended.
38 - (maps) add celvear area from cfextended.
39 - (server,arch) add a number of inscribables, show their capacity in hint.
40 - (server,maps) fix bug causing some library books not to be chained down,
41 cause Scorn/Navar libraries not to have inscribable books.
42 - (maps) fix bug causing the Greyshield and Greysword to have
43 inappropriate item power.
44 - (maps) fix intwell balancing issue.
45 - improve the look of generated books.
46 - make slag no_drop so it can't be dropped from the cauldron.
47 - fix bug where players could bypass no_drop by putting items in containers.
48 - consecutive commands arriving at the same time in the server would be
49 corrupted if the length was >255.
50 - support sub-matches in () inside match expressions, not just conditions.
51 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
52 and perl.
53 - implemented new "match" type that combines both check_inv and pedestal
54 functionality (and more) inside the same object using the match expressions.
55 - create simpler match expression compiles in many common cases.
56 - reduce object size by removing obsolete "seen_by" member.
57 - removed the rather broken make_list_like utility function, taking advantage
58 of the new dynbuf::splice function (which gave an unexpected net win
59 in code size...).
60 - the server will no longer complain (and subtly fail) when an object
61 being removed from a map causes another object to get removed.
62 - banish strncpy from the server, speed up and simplify sending item
63 descriptions to the client considerably.
64 - add new "in head" set modifier for matches.
65 - new BLOCKED_MOVE event added.
66 - mapscript archetype now has activate_on_xxx true by default, as similar
67 connected elements.
68 - (maps) imported all styles from cfextended except
69 floorstyles/land_plots and monsterstyles.
70 - (arch) imported gem treasurelists and archetypes from cfextended.
71 - don't crash when treasure lists are empty / supply new empty
72 treasurelist for randomitems when none can be found.
73 - implement cf::map::static_maps and use it in map-tags.ext.
74 - fix a bug in map-tag scanning when moving tags.
75 - (deliantra.net) improve watchdog to now check both listening ports
76 for a reaction.
77 - implement new "loadall" map loading command, purely for debugging.
6 78
72.81 Mon Oct 12 20:00:18 CEST 2009 792.81 Mon Oct 12 20:00:18 CEST 2009
8 - display spell description for spellbooks, rods, wands, potion and scrolls, 80 - display spell description for spellbooks, rods, wands, potion and scrolls,
9 but not horns (to make them more useful for content-creators). 81 but not horns (to make them more useful for content-creators).
10 - fix a number of bugs in check_move_on: 1) it didn't update the flags 82 - fix a number of bugs in check_move_on: 1) it didn't update the flags

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