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Comparing deliantra/server/Changes (file contents):
Revision 1.327 by root, Fri Jan 9 15:39:12 2009 UTC vs.
Revision 1.433 by sf-marcmagus, Thu Oct 15 18:08:02 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classicla stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - add @check, @find npc dialogue commands.
7TODO: inscription cannot be readied. 7 - (maps) add a number of town interiors.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (maps) fix bug causing the Greyshield and Greysword not to have
12 inappropriate item power.
13 - consecutive commands arriving at the same time in the server would be
14 corrupted if the length was >255.
12 15
13TODO: strange rign oif acid artifact description/story looks weird. 162.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 17 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 18 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 19 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 20 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 21 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 22 allowed players to sometimes walk onto spaces they should not be able to
23 walk on.
24 - fix an exploit where inscription/marking runes could execute arbitrary code.
25 - examining an object now dumps the serialised object form when the user
26 is a wizard (wizlook).
27 - altars no longer accept unpaid items.
28 - party spells didn't work all that well.
29 - added complex object matching framework (cf::match), and make altars
30 and pedestals use it.
31 - identified skill-tools show what skill they grant.
32 - display the duration of change_ability spells when examining them
33 (missing: protection spells, but they are a hack...).
34 - improve effectiveness of special foods created by woodsman skill,
35 adding more variety to the different mushrooms.
36 - fix a minor cfpod formatting bug.
37 - do not talk about the hintmode so much - die-hards are expected to find
38 the hintmode setting on the settings page.
39 - IPO no longer lies about prices; prices tweaked.
40 - clarified that all deliantra-specific parts are under the Affero GPL.
41 - enable the object loader to also dump archetypes.
42 - (maps) fix guild teleporters to Pupland Terminal.
43 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
44 - force the initial face when loading an object that is time-animated
45 or a monster, so it does not have to be specified anymore.
46 - fix a bug where recasting an ability changing spell could shorten
47 its remaining duration.
48 - fix pedestal and floor building with builder.
49 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
50 - fix a broken bow-related speed optimisation by using splay - speed
51 up splay operations as well.
52 - use NDI_CLEAR for the body command, and make it use observe.
53 - implement introspection data for C++ classes (%REFLECT).
54 - (arch) add name_pl fields and documentation for building materials.
55 - (maps) random fountains no longer generate permanent stat increases.
56 - fix transmutation alchemy.
57 - speed up many frequently-invoked C->perl callbacks.
58 - added complex object matching framework, to be used in altars and the like.
59 - switch to YAML::XS from YAML.
20 60
21TODO: greeting message on what to do in dialog after race selection. 612.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 62 - fix the "screen stays black on login" bug and remove debug instrumentation
63 that ultimately was not helpful to catch it :)
64 - split outer_env into outer_env and outer_env_self, and fix
65 all callers to use either one or the other, as appropriate. This
66 fixes the (rather fragile) light spell, maybe others.
67 - fixed an overflow and exploit in the bank/payment code.
68 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
69 to explain the skill a bit more.
70 - removed a buggy check for zero attacktype. So that we might find
71 the real bugs in the archs/maps/objects.
72 - Fixed enabling torches with lighters.
73 - (maps) Added Heaven Town region.
74 - (arch+maps) Fixed & normalized warriors on map
75 /quests/peterm/CTower/Barracks.
76 - fix the light spell (and possibly diseases and other lights).
77 - (arch) The clawing skill didn't have the physical attacktype.
78 - (maps) make the greenway accessible again - this bug was introduced
79 a long time ago, and similar cases are still to be found in the maps.
80 - make the socket_timeout configurable in the code (but not yet for users).
81 - earth wall health bar is now correct.
82
832.79 Tue Jul 28 00:56:36 CEST 2009
84 - IO::AIO chaged to using eventfd internally - updated server to not
85 freeze with IO::AIO anymore due this change.
86 - avoid a crash when a player tries to apply a lighter.
87 - allow a spell argument for dimension door.
88 - move shop item listing and some otherstuff into the info tab.
89 - avoid crashes when non-players cast party spells.
90 - fix a crash in get_spell_by_name (for learn_spell).
91 - added pyromancer class with graphics (by Job Vranish).
92 - small improvement of the number of potions in shops
93 (by Job Vranish).
94 - added a few party spells (by Job Vranish).
95 - use a common message dynbuf.
96 - destroying tear down objects will now use the full hp range
97 for animation and will only destroy/lastframe when hp < 0.
98 - allow monsters to use earth to dust.
99 - use manhattan distance for get_rangevector_from_mapcoord, just as
100 in get_rangevector.
101 - los updates now correctly take tiled maps into account.
102 - do los updates even on maps without darkness.
103 - fixed quiver of holding bolts to be able to hold bolts.
104 - upgrade to IO::AIO 3.21.
105 - fixed show invisible, to show objects of type CONTAINER.
106 - properly catching exceptions from callback in irc.ext.
107 - fixed a potentially hazardous bug in cfpod regarding Z<>.
108 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
109 - (arch) added hint about usage to Slag Ex.
110 - (maps) /darcap/quest/water sea1 tile are now passable by players,
111 like the rest.
112 - (maps) added /heaven/gem_shop by Boes.
113 - (arch+maps) added rate limited converter and adjusted
114 /elmex/mana_fountain.
115 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
116 - reduce size of casting_time, move_status, attack_movement,
117 last_heal and last_sp slots, squeezing some more space out of struct
118 object, also declare expmul as constant 1.0, as it isn't used
119 anywhere.
120
1212.78 Sun Apr 5 20:04:29 CEST 2009
122 - fixed bug in alchemy, where finding the right object for enhancements
123 didn't work.
124 - aggressively merge spell effects and do not allow more than 5 spell
125 effects (w.r.t. put_more) per mapspace, to give the server a chance
126 to survive a hundred deathsheads.
127 - correctly clear op->env when inserting onto map, this was a potentially
128 disastrous bug of unfortunately unknown proportions...
129 - fix cone-spell symmetry that was broken for direction 8.
130 - use gender-neutral place descriptions for invite.
131 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
132 Thanks go to Lisa Larsen!
133 - remove support for colour reducing 32x32 images (no cfclient support
134 anymore).
135 - actually mention the literacy level when it is too low to learn the spell.
136 - use better dependency tracking for include/keyword.h.
137 - add accept-invitation and suicide to the list of asynchronous commands,
138 so it is possible to invite somebody out of some stck-till-death traps,
139 or simply to commit suicide.
140 - replace the "ignoring delayed commands" message by something more useful
141 (cf. cunning gnome freezeing issue).
142 - various fixes for weapon improvements.
143 - fixed small bug with handling connect errors in the IRC gateway.
144 - support T and G sequences in cfpod.
145
1462.77 Sun Feb 1 16:30:48 CET 2009
147 - convert me command from per-map to chat, which makes more sense, also
148 document it.
149 - more than one spellbooks of same class can now be given
150 in class selection.
151 - adjusted the starting_spell.trs treasure list to the recent
152 spell rebalancements.
153 - the IRC gateway filters IRC colors now.
154
1552.76 Sat Jan 17 08:36:51 CET 2009
156 - (arch) fix quiver of Holding Bolts.
157 - applying unpaid items will now examine them.
158 - add "What" column to body command, showing items in that slot.
159 - redesigned and rebalanced lamps and torches.
160 - add "..." to item names that have been shortened.
161 - fixed "assign" function that squeezes strings into fixed length.
162 - add cursed effect to lamps and (some) torches.
163 - fixed bad assigned crafting skills and their tools.
23 164
242.75 Fri Jan 9 16:13:30 CET 2009 1652.75 Fri Jan 9 16:13:30 CET 2009
25 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 166 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
26 - fix a bug in the nimbus extension that allowed players to cheat. 167 - fix a bug in the nimbus extension that allowed players to cheat.
27 - make monster smell logic dependent on their wisdom stat. 168 - make monster smell logic dependent on their wisdom stat.

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