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Comparing deliantra/server/Changes (file contents):
Revision 1.390 by root, Tue Sep 1 21:59:55 2009 UTC vs.
Revision 1.434 by root, Thu Oct 15 21:40:42 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: greenway not accessible 4TODO: T_MATCH unfinished, also in Deliantra
5TODO: emergency swap mode is not working 5 - fixed a classicla stack buffer overflow in the gsay command.
6TODO: xs-warn doesn't end up in server log. 6 - add @check, @find npc dialogue commands.
7TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 7 - (maps) add a number of town interiors.
8TODO: inscription cannot be readied. 8 - (server,arch) add a number of inscribables, show their capacity in hint.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 - (server,maps) fix bug causing some library books not to be chained down,
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 cause Scorn/Navar libraries not to have inscribable books.
11TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 11 - (maps) fix bug causing the Greyshield and Greysword not to have
12TODO: worldmaps still get loaded on startup before the gridmap is ready 12 inappropriate item power.
13 - consecutive commands arriving at the same time in the server would be
14 corrupted if the length was >255.
15 - got rid of motd/rules/news code in C++ part.
13 16
14TODO: strange rign oif acid artifact description/story looks weird. 172.81 Mon Oct 12 20:00:18 CEST 2009
15TODO: destry_inv() should destroy, drop_inv_to_ground method? 18 - display spell description for spellbooks, rods, wands, potion and scrolls,
16TODO: no detah messages for arena anymore 19 but not horns (to make them more useful for content-creators).
17TODO: remove curse should *maybe* work on players themselves 20 - fix a number of bugs in check_move_on: 1) it didn't update the flags
18TODO: remove curse in glyph/rune doesn't have any effect? 21 2) it skipped spell effects and 3) it didn't handle the case where
19TODO: rewrite highscore code 22 and object was destroyed while iterating over it correctly. all this
23 allowed players to sometimes walk onto spaces they should not be able to
24 walk on.
25 - fix an exploit where inscription/marking runes could execute arbitrary code.
26 - examining an object now dumps the serialised object form when the user
27 is a wizard (wizlook).
28 - altars no longer accept unpaid items.
29 - party spells didn't work all that well.
30 - added complex object matching framework (cf::match), and make altars
31 and pedestals use it.
32 - identified skill-tools show what skill they grant.
33 - display the duration of change_ability spells when examining them
34 (missing: protection spells, but they are a hack...).
35 - improve effectiveness of special foods created by woodsman skill,
36 adding more variety to the different mushrooms.
37 - fix a minor cfpod formatting bug.
38 - do not talk about the hintmode so much - die-hards are expected to find
39 the hintmode setting on the settings page.
40 - IPO no longer lies about prices; prices tweaked.
41 - clarified that all deliantra-specific parts are under the Affero GPL.
42 - enable the object loader to also dump archetypes.
43 - (maps) fix guild teleporters to Pupland Terminal.
44 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
45 - force the initial face when loading an object that is time-animated
46 or a monster, so it does not have to be specified anymore.
47 - fix a bug where recasting an ability changing spell could shorten
48 its remaining duration.
49 - fix pedestal and floor building with builder.
50 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
51 - fix a broken bow-related speed optimisation by using splay - speed
52 up splay operations as well.
53 - use NDI_CLEAR for the body command, and make it use observe.
54 - implement introspection data for C++ classes (%REFLECT).
55 - (arch) add name_pl fields and documentation for building materials.
56 - (maps) random fountains no longer generate permanent stat increases.
57 - fix transmutation alchemy.
58 - speed up many frequently-invoked C->perl callbacks.
59 - added complex object matching framework, to be used in altars and the like.
60 - switch to YAML::XS from YAML.
20 61
21TODO: greeting message on what to do in dialog after race selection. 622.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 63 - fix the "screen stays black on login" bug and remove debug instrumentation
23 64 that ultimately was not helpful to catch it :)
24
252009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
262009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
312009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
32
332009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
342009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
352009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
362009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
37
38
39TODO: autopickup in shop
40TODO: quit charcetr doesn't nuke in-memory per-player maps
41TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain climbing(?) exp
42TODO: farmwife doesn't react to guuh's head?
43TODO: shop mats should use the nesrest other shopmat, always.
44
45 - split outer_env into outer_env and outer_env_self, and fix 65 - split outer_env into outer_env and outer_env_self, and fix
46 all callers to use either one or the other, as appropriate. This 66 all callers to use either one or the other, as appropriate. This
47 fixes the (rather fragile) light spell, maybe others. 67 fixes the (rather fragile) light spell, maybe others.
48 - fixed an overflow and exploit in the bank/payment code. 68 - fixed an overflow and exploit in the bank/payment code.
49 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 69 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
50 to explain the skill a bit more. 70 to explain the skill a bit more.
51 - removed a buggy check for zero attacktype. So that we might find 71 - removed a buggy check for zero attacktype. So that we might find
52 the real bugs in the archs/maps/objects. 72 the real bugs in the archs/maps/objects.
73 - Fixed enabling torches with lighters.
53 - (maps) Added Heaven Town region. 74 - (maps) Added Heaven Town region.
54 - (arch+maps) Fixed & normalized warriors on map 75 - (arch+maps) Fixed & normalized warriors on map
55 /quests/peterm/CTower/Barracks. 76 /quests/peterm/CTower/Barracks.
77 - fix the light spell (and possibly diseases and other lights).
56 - (arch) The clawing skill didn't have the physical attacktype. 78 - (arch) The clawing skill didn't have the physical attacktype.
79 - (maps) make the greenway accessible again - this bug was introduced
80 a long time ago, and similar cases are still to be found in the maps.
81 - make the socket_timeout configurable in the code (but not yet for users).
82 - earth wall health bar is now correct.
57 83
582.79 Tue Jul 28 00:56:36 CEST 2009 842.79 Tue Jul 28 00:56:36 CEST 2009
59 - IO::AIO chaged to using eventfd internally - updated server to not 85 - IO::AIO chaged to using eventfd internally - updated server to not
60 freeze with IO::AIO anymore due this change. 86 freeze with IO::AIO anymore due this change.
61 - avoid a crash when a player tries to apply a lighter. 87 - avoid a crash when a player tries to apply a lighter.

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