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Comparing deliantra/server/Changes (file contents):
Revision 1.356 by root, Sun Apr 5 18:09:13 2009 UTC vs.
Revision 1.439 by root, Mon Oct 19 21:48:48 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3
4TODO: T_MATCH unfinished, also in Deliantra
5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6 - add @check, @find npc dialogue commands.
7 - (maps) add a number of town interiors.
8 - (server,arch) add a number of inscribables, show their capacity in hint.
9 - (server,maps) fix bug causing some library books not to be chained down,
10 cause Scorn/Navar libraries not to have inscribable books.
11 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power.
13 - improve the look of generated books.
14 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255.
18 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
19 and perl.
20 - reduce object size by removing obsolete "seen_by" member.
21
222.81 Mon Oct 12 20:00:18 CEST 2009
23 - display spell description for spellbooks, rods, wands, potion and scrolls,
24 but not horns (to make them more useful for content-creators).
25 - fix a number of bugs in check_move_on: 1) it didn't update the flags
26 2) it skipped spell effects and 3) it didn't handle the case where
27 and object was destroyed while iterating over it correctly. all this
28 allowed players to sometimes walk onto spaces they should not be able to
29 walk on.
30 - fix an exploit where inscription/marking runes could execute arbitrary code.
31 - examining an object now dumps the serialised object form when the user
32 is a wizard (wizlook).
33 - altars no longer accept unpaid items.
34 - party spells didn't work all that well.
35 - added complex object matching framework (cf::match), and make altars
36 and pedestals use it.
37 - identified skill-tools show what skill they grant.
38 - display the duration of change_ability spells when examining them
39 (missing: protection spells, but they are a hack...).
40 - improve effectiveness of special foods created by woodsman skill,
41 adding more variety to the different mushrooms.
42 - fix a minor cfpod formatting bug.
43 - do not talk about the hintmode so much - die-hards are expected to find
44 the hintmode setting on the settings page.
45 - IPO no longer lies about prices; prices tweaked.
46 - clarified that all deliantra-specific parts are under the Affero GPL.
47 - enable the object loader to also dump archetypes.
48 - (maps) fix guild teleporters to Pupland Terminal.
49 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
50 - force the initial face when loading an object that is time-animated
51 or a monster, so it does not have to be specified anymore.
52 - fix a bug where recasting an ability changing spell could shorten
53 its remaining duration.
54 - fix pedestal and floor building with builder.
55 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
56 - fix a broken bow-related speed optimisation by using splay - speed
57 up splay operations as well.
58 - use NDI_CLEAR for the body command, and make it use observe.
59 - implement introspection data for C++ classes (%REFLECT).
60 - (arch) add name_pl fields and documentation for building materials.
61 - (maps) random fountains no longer generate permanent stat increases.
62 - fix transmutation alchemy.
63 - speed up many frequently-invoked C->perl callbacks.
64 - added complex object matching framework, to be used in altars and the like.
65 - switch to YAML::XS from YAML.
66
672.80 Tue Sep 15 20:22:31 CEST 2009
68 - fix the "screen stays black on login" bug and remove debug instrumentation
69 that ultimately was not helpful to catch it :)
70 - split outer_env into outer_env and outer_env_self, and fix
71 all callers to use either one or the other, as appropriate. This
72 fixes the (rather fragile) light spell, maybe others.
73 - fixed an overflow and exploit in the bank/payment code.
74 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
75 to explain the skill a bit more.
76 - removed a buggy check for zero attacktype. So that we might find
77 the real bugs in the archs/maps/objects.
78 - Fixed enabling torches with lighters.
79 - (maps) Added Heaven Town region.
80 - (arch+maps) Fixed & normalized warriors on map
81 /quests/peterm/CTower/Barracks.
82 - fix the light spell (and possibly diseases and other lights).
83 - (arch) The clawing skill didn't have the physical attacktype.
84 - (maps) make the greenway accessible again - this bug was introduced
85 a long time ago, and similar cases are still to be found in the maps.
86 - make the socket_timeout configurable in the code (but not yet for users).
87 - earth wall health bar is now correct.
88
892.79 Tue Jul 28 00:56:36 CEST 2009
90 - IO::AIO chaged to using eventfd internally - updated server to not
91 freeze with IO::AIO anymore due this change.
92 - avoid a crash when a player tries to apply a lighter.
93 - allow a spell argument for dimension door.
94 - move shop item listing and some otherstuff into the info tab.
95 - avoid crashes when non-players cast party spells.
96 - fix a crash in get_spell_by_name (for learn_spell).
97 - added pyromancer class with graphics (by Job Vranish).
98 - small improvement of the number of potions in shops
99 (by Job Vranish).
100 - added a few party spells (by Job Vranish).
101 - use a common message dynbuf.
102 - destroying tear down objects will now use the full hp range
103 for animation and will only destroy/lastframe when hp < 0.
104 - allow monsters to use earth to dust.
105 - use manhattan distance for get_rangevector_from_mapcoord, just as
106 in get_rangevector.
107 - los updates now correctly take tiled maps into account.
108 - do los updates even on maps without darkness.
109 - fixed quiver of holding bolts to be able to hold bolts.
110 - upgrade to IO::AIO 3.21.
111 - fixed show invisible, to show objects of type CONTAINER.
112 - properly catching exceptions from callback in irc.ext.
113 - fixed a potentially hazardous bug in cfpod regarding Z<>.
114 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
115 - (arch) added hint about usage to Slag Ex.
116 - (maps) /darcap/quest/water sea1 tile are now passable by players,
117 like the rest.
118 - (maps) added /heaven/gem_shop by Boes.
119 - (arch+maps) added rate limited converter and adjusted
120 /elmex/mana_fountain.
121 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
122 - reduce size of casting_time, move_status, attack_movement,
123 last_heal and last_sp slots, squeezing some more space out of struct
124 object, also declare expmul as constant 1.0, as it isn't used
125 anywhere.
3 126
42.78 Sun Apr 5 20:04:29 CEST 2009 1272.78 Sun Apr 5 20:04:29 CEST 2009
5 - fixed bug in alchemy, where finding the right object for enhancements 128 - fixed bug in alchemy, where finding the right object for enhancements
6 didn't work. 129 didn't work.
7 - aggressively merge spell effects and do not allow more than 5 spell 130 - aggressively merge spell effects and do not allow more than 5 spell

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