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Comparing deliantra/server/Changes (file contents):
Revision 1.441 by root, Tue Oct 20 07:18:11 2009 UTC vs.
Revision 1.478 by root, Tue Nov 3 14:49:39 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: T_MATCH unfinished, also in Deliantra 4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 - (maps, server) add lostwages and celvear apartments to rent system.
10 - (maps) closed guild houses, this is not scalable, ask your friendly
11 dm instead.
12 - (maps) add town portal to celvear.
13 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14 mapsets from crossfire, together with associated archetypes.
15 - (maps) add extended region descriptions for some regions from crossfire.
16 - (maps) define a new whalingoutpost region.
17 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18 and most archetypes that go with them (without stoning and swallow effects),
19 casino tokens and stock certificates are also missing.
20 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
21 and santo dominion.
22 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
23 to go with them. also adjusted archetypes to be more korrekt "gotisch".
24 - properly close client-side dialogue when the player is teleported away.
25 - map-tags did not properly close it's database tables or wait
26 for a quiescent state, causing memory corruption on reload.
27 - support "stat.xyz" accessor in match expressions.
28 - skip /styles and /editor directories in cf::map::static_maps.
29 - implement ->send_big_packet and use it in ext_msg (among other things, this
30 fixes long answers from npc dialogue).
31 - connected magic mouths no longer spill to Log-1, but use the examine tab.
32 - (arch) change marker archetypes to not remove "marker" forces anymore
33 and to not add a "put your code here" force needlessly.
34 - (arch) fix or improve many plurals.
35 - markers do no longer add a force if the slaying field is unset.
36 - sped up search-items implementation, but it's still horrible.
37 - (maps) bigchests are now properly non-unique, per_player and no_reset.
38 - editor_folder can now be used to override whatever cfutil sets, and was
39 used to reogianise the illogical arch tree a bit.
40
412.82 Sat Oct 24 03:50:17 CEST 2009
5 - fixed a classical and exploitable stack buffer overflow in the gsay command. 42 - fixed a classical and exploitable stack buffer overflow in the gsay command.
43 - fix a memory buffer overflow in the book code.
6 - add @check, @find npc dialogue commands. 44 - add @check, @find npc dialogue commands.
7 - (maps) add a number of town interiors. 45 - (maps) add a number of town interiors.
46 - (maps) add tindervale the fireborn capitol from cfextended.
47 - (maps) add celvear area from cfextended.
8 - (server,arch) add a number of inscribables, show their capacity in hint. 48 - (server,arch) add a number of inscribables, show their capacity in hint.
9 - (server,maps) fix bug causing some library books not to be chained down, 49 - (server,maps) fix bug causing some library books not to be chained down,
10 cause Scorn/Navar libraries not to have inscribable books. 50 cause Scorn/Navar libraries not to have inscribable books.
11 - (maps) fix bug causing the Greyshield and Greysword to have 51 - (maps) fix bug causing the Greyshield and Greysword to have
12 inappropriate item power. 52 inappropriate item power.
53 - (maps) fix intwell balancing issue.
13 - improve the look of generated books. 54 - improve the look of generated books.
14 - make slag no_drop so it can't be dropped from the cauldron. 55 - make slag no_drop so it can't be dropped from the cauldron.
15 - fix bug where players could bypass no_drop by putting items in containers. 56 - fix bug where players could bypass no_drop by putting items in containers.
16 - consecutive commands arriving at the same time in the server would be 57 - consecutive commands arriving at the same time in the server would be
17 corrupted if the length was >255. 58 corrupted if the length was >255.
18 - support sub-matches in () inside match expressions, not just conditions. 59 - support sub-matches in () inside match expressions, not just conditions.
19 - got rid of motd/rules/news code in C++ part, move motd to it's own tab 60 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
20 and perl. 61 and perl.
62 - implemented new "match" type that combines both check_inv and pedestal
63 functionality (and more) inside the same object using the match expressions.
21 - create simpler match expression compiles in many common cases- 64 - create simpler match expression compiles in many common cases.
22 - reduce object size by removing obsolete "seen_by" member. 65 - reduce object size by removing obsolete "seen_by" member.
23 - removed the rather broken make_list_like utility function, taking advantage 66 - removed the rather broken make_list_like utility function, taking advantage
24 of the new dynbuf::splice function (which gave an unexpected net win 67 of the new dynbuf::splice function (which gave an unexpected net win
25 in code size...). 68 in code size...).
69 - the server will no longer complain (and subtly fail) when an object
70 being removed from a map causes another object to get removed.
26 - banish strncpy from the server, speed up and simplify sending item 71 - banish strncpy from the server, speed up and simplify sending item
27 descriptions to the client considerably. 72 descriptions to the client considerably.
73 - add new "in head" set modifier for matches.
74 - new BLOCKED_MOVE event added.
75 - mapscript archetype now has activate_on_xxx true by default, as similar
76 connected elements.
77 - (maps) imported all styles from cfextended except
78 floorstyles/land_plots and monsterstyles.
79 - (arch) imported gem treasurelists and archetypes from cfextended.
80 - don't crash when treasure lists are empty / supply new empty
81 treasurelist for randomitems when none can be found.
82 - implement cf::map::static_maps and use it in map-tags.ext.
83 - fix a bug in map-tag scanning when moving tags.
84 - (deliantra.net) improve watchdog to now check both listening ports
85 for a reaction.
86 - implement new "loadall" map loading command, purely for debugging.
28 87
292.81 Mon Oct 12 20:00:18 CEST 2009 882.81 Mon Oct 12 20:00:18 CEST 2009
30 - display spell description for spellbooks, rods, wands, potion and scrolls, 89 - display spell description for spellbooks, rods, wands, potion and scrolls,
31 but not horns (to make them more useful for content-creators). 90 but not horns (to make them more useful for content-creators).
32 - fix a number of bugs in check_move_on: 1) it didn't update the flags 91 - fix a number of bugs in check_move_on: 1) it didn't update the flags

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