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Comparing deliantra/server/Changes (file contents):
Revision 1.324 by root, Thu Jan 8 03:03:23 2009 UTC vs.
Revision 1.444 by root, Thu Oct 22 23:13:44 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: move_on/move_off events?
5TODO: xs-warn doesn't end up in server log. 5TODO: ->living accessors for matches!
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - fixed a classical and exploitable stack buffer overflow in the gsay command.
7TODO: inscription cannot be readied. 7 - add @check, @find npc dialogue commands.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (maps) add a number of town interiors.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (server,arch) add a number of inscribables, show their capacity in hint.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (server,maps) fix bug causing some library books not to be chained down,
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 cause Scorn/Navar libraries not to have inscribable books.
12 - (maps) fix bug causing the Greyshield and Greysword to have
13 inappropriate item power.
14 - improve the look of generated books.
15 - make slag no_drop so it can't be dropped from the cauldron.
16 - fix bug where players could bypass no_drop by putting items in containers.
17 - consecutive commands arriving at the same time in the server would be
18 corrupted if the length was >255.
19 - support sub-matches in () inside match expressions, not just conditions.
20 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
21 and perl.
22 - implemented new "match" type that combines both check_inv and pedestal
23 functionality (and more) inside the same object using the match expressions.
24 - create simpler match expression compiles in many common cases.
25 - reduce object size by removing obsolete "seen_by" member.
26 - removed the rather broken make_list_like utility function, taking advantage
27 of the new dynbuf::splice function (which gave an unexpected net win
28 in code size...).
29 - the server will no longer complain (and subtly fail) when an object
30 being removed from a map causes another object to get removed.
31 - banish strncpy from the server, speed up and simplify sending item
32 descriptions to the client considerably.
33 - add new "in head" set modifier for matches.
34 - new BLOCKED_MOVE event added.
35 - mapscript archetype now has activate_on_xxx true by default, as similar
36 connected elements.
37 - (maps) imported all styles from crossfire-extended except
38 floorstyles/land_plots and monsterstyles.
12 39
13TODO: strange rign oif acid artifact description/story looks weird. 402.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 41 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 42 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 43 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 44 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 45 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 46 allowed players to sometimes walk onto spaces they should not be able to
47 walk on.
48 - fix an exploit where inscription/marking runes could execute arbitrary code.
49 - examining an object now dumps the serialised object form when the user
50 is a wizard (wizlook).
51 - altars no longer accept unpaid items.
52 - party spells didn't work all that well.
53 - added complex object matching framework (cf::match), and make altars
54 and pedestals use it.
55 - identified skill-tools show what skill they grant.
56 - display the duration of change_ability spells when examining them
57 (missing: protection spells, but they are a hack...).
58 - improve effectiveness of special foods created by woodsman skill,
59 adding more variety to the different mushrooms.
60 - fix a minor cfpod formatting bug.
61 - do not talk about the hintmode so much - die-hards are expected to find
62 the hintmode setting on the settings page.
63 - IPO no longer lies about prices; prices tweaked.
64 - clarified that all deliantra-specific parts are under the Affero GPL.
65 - enable the object loader to also dump archetypes.
66 - (maps) fix guild teleporters to Pupland Terminal.
67 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
68 - force the initial face when loading an object that is time-animated
69 or a monster, so it does not have to be specified anymore.
70 - fix a bug where recasting an ability changing spell could shorten
71 its remaining duration.
72 - fix pedestal and floor building with builder.
73 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
74 - fix a broken bow-related speed optimisation by using splay - speed
75 up splay operations as well.
76 - use NDI_CLEAR for the body command, and make it use observe.
77 - implement introspection data for C++ classes (%REFLECT).
78 - (arch) add name_pl fields and documentation for building materials.
79 - (maps) random fountains no longer generate permanent stat increases.
80 - fix transmutation alchemy.
81 - speed up many frequently-invoked C->perl callbacks.
82 - added complex object matching framework, to be used in altars and the like.
83 - switch to YAML::XS from YAML.
20 84
21TODO: greeting message on what to do in dialog after race selection. 852.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 86 - fix the "screen stays black on login" bug and remove debug instrumentation
87 that ultimately was not helpful to catch it :)
88 - split outer_env into outer_env and outer_env_self, and fix
89 all callers to use either one or the other, as appropriate. This
90 fixes the (rather fragile) light spell, maybe others.
91 - fixed an overflow and exploit in the bank/payment code.
92 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
93 to explain the skill a bit more.
94 - removed a buggy check for zero attacktype. So that we might find
95 the real bugs in the archs/maps/objects.
96 - Fixed enabling torches with lighters.
97 - (maps) Added Heaven Town region.
98 - (arch+maps) Fixed & normalized warriors on map
99 /quests/peterm/CTower/Barracks.
100 - fix the light spell (and possibly diseases and other lights).
101 - (arch) The clawing skill didn't have the physical attacktype.
102 - (maps) make the greenway accessible again - this bug was introduced
103 a long time ago, and similar cases are still to be found in the maps.
104 - make the socket_timeout configurable in the code (but not yet for users).
105 - earth wall health bar is now correct.
106
1072.79 Tue Jul 28 00:56:36 CEST 2009
108 - IO::AIO chaged to using eventfd internally - updated server to not
109 freeze with IO::AIO anymore due this change.
110 - avoid a crash when a player tries to apply a lighter.
111 - allow a spell argument for dimension door.
112 - move shop item listing and some otherstuff into the info tab.
113 - avoid crashes when non-players cast party spells.
114 - fix a crash in get_spell_by_name (for learn_spell).
115 - added pyromancer class with graphics (by Job Vranish).
116 - small improvement of the number of potions in shops
117 (by Job Vranish).
118 - added a few party spells (by Job Vranish).
119 - use a common message dynbuf.
120 - destroying tear down objects will now use the full hp range
121 for animation and will only destroy/lastframe when hp < 0.
122 - allow monsters to use earth to dust.
123 - use manhattan distance for get_rangevector_from_mapcoord, just as
124 in get_rangevector.
125 - los updates now correctly take tiled maps into account.
126 - do los updates even on maps without darkness.
127 - fixed quiver of holding bolts to be able to hold bolts.
128 - upgrade to IO::AIO 3.21.
129 - fixed show invisible, to show objects of type CONTAINER.
130 - properly catching exceptions from callback in irc.ext.
131 - fixed a potentially hazardous bug in cfpod regarding Z<>.
132 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
133 - (arch) added hint about usage to Slag Ex.
134 - (maps) /darcap/quest/water sea1 tile are now passable by players,
135 like the rest.
136 - (maps) added /heaven/gem_shop by Boes.
137 - (arch+maps) added rate limited converter and adjusted
138 /elmex/mana_fountain.
139 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
140 - reduce size of casting_time, move_status, attack_movement,
141 last_heal and last_sp slots, squeezing some more space out of struct
142 object, also declare expmul as constant 1.0, as it isn't used
143 anywhere.
144
1452.78 Sun Apr 5 20:04:29 CEST 2009
146 - fixed bug in alchemy, where finding the right object for enhancements
147 didn't work.
148 - aggressively merge spell effects and do not allow more than 5 spell
149 effects (w.r.t. put_more) per mapspace, to give the server a chance
150 to survive a hundred deathsheads.
151 - correctly clear op->env when inserting onto map, this was a potentially
152 disastrous bug of unfortunately unknown proportions...
153 - fix cone-spell symmetry that was broken for direction 8.
154 - use gender-neutral place descriptions for invite.
155 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
156 Thanks go to Lisa Larsen!
157 - remove support for colour reducing 32x32 images (no cfclient support
158 anymore).
159 - actually mention the literacy level when it is too low to learn the spell.
160 - use better dependency tracking for include/keyword.h.
161 - add accept-invitation and suicide to the list of asynchronous commands,
162 so it is possible to invite somebody out of some stck-till-death traps,
163 or simply to commit suicide.
164 - replace the "ignoring delayed commands" message by something more useful
165 (cf. cunning gnome freezeing issue).
166 - various fixes for weapon improvements.
167 - fixed small bug with handling connect errors in the IRC gateway.
168 - support T and G sequences in cfpod.
169
1702.77 Sun Feb 1 16:30:48 CET 2009
171 - convert me command from per-map to chat, which makes more sense, also
172 document it.
173 - more than one spellbooks of same class can now be given
174 in class selection.
175 - adjusted the starting_spell.trs treasure list to the recent
176 spell rebalancements.
177 - the IRC gateway filters IRC colors now.
178
1792.76 Sat Jan 17 08:36:51 CET 2009
180 - (arch) fix quiver of Holding Bolts.
181 - applying unpaid items will now examine them.
182 - add "What" column to body command, showing items in that slot.
183 - redesigned and rebalanced lamps and torches.
184 - add "..." to item names that have been shortened.
185 - fixed "assign" function that squeezes strings into fixed length.
186 - add cursed effect to lamps and (some) torches.
187 - fixed bad assigned crafting skills and their tools.
23 188
1892.75 Fri Jan 9 16:13:30 CET 2009
190 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
24 - fix a bug in the nimbus extension that allowed players to cheat. 191 - fix a bug in the nimbus extension that allowed players to cheat.
25 - make monster smell logic dependent on their wisdom stat. 192 - make monster smell logic dependent on their wisdom stat.
26 - put the death reason into a separate tab. 193 - put the death reason into a separate tab.
27 - converted "connected" slot to string, cleanly got rid of some ugly 194 - converted "connected" slot to string, cleanly got rid of some ugly
28 hacks such as the path_attuned hack. 195 hacks such as the path_attuned hack.
41 - tell gcc not to excessively inline some perl interface functions. 208 - tell gcc not to excessively inline some perl interface functions.
42 - remove marking rune length limit. 209 - remove marking rune length limit.
43 - fix formatting of cfpod when a verbatim block was following 210 - fix formatting of cfpod when a verbatim block was following
44 a single newline. 211 a single newline.
45 - move resistances, statistics and showpets command output into tabs. 212 - move resistances, statistics and showpets command output into tabs.
213 - implement map scripts that can replace the boulder logic without
214 having to write extensions.
46 215
472.74 Mon Dec 29 15:23:38 CET 2008 2162.74 Mon Dec 29 15:23:38 CET 2008
48 - fix a longstanding bug that teared multipart monsters 217 - fix a longstanding bug that teared multipart monsters
49 at map boundaries apart. 218 at map boundaries apart.
50 - temporarily make permanently invisible player visible when 219 - temporarily make permanently invisible player visible when

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