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Comparing deliantra/server/Changes (file contents):
Revision 1.327 by root, Fri Jan 9 15:39:12 2009 UTC vs.
Revision 1.445 by root, Fri Oct 23 00:17:47 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: move_on/move_off events?
5TODO: xs-warn doesn't end up in server log. 5TODO: ->living accessors for matches!
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - fixed a classical and exploitable stack buffer overflow in the gsay command.
7TODO: inscription cannot be readied. 7 - add @check, @find npc dialogue commands.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (maps) add a number of town interiors.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (maps) add tindervale the fireborn capitol from cfextended.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (server,arch) add a number of inscribables, show their capacity in hint.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (server,maps) fix bug causing some library books not to be chained down,
12 cause Scorn/Navar libraries not to have inscribable books.
13 - (maps) fix bug causing the Greyshield and Greysword to have
14 inappropriate item power.
15 - improve the look of generated books.
16 - make slag no_drop so it can't be dropped from the cauldron.
17 - fix bug where players could bypass no_drop by putting items in containers.
18 - consecutive commands arriving at the same time in the server would be
19 corrupted if the length was >255.
20 - support sub-matches in () inside match expressions, not just conditions.
21 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
22 and perl.
23 - implemented new "match" type that combines both check_inv and pedestal
24 functionality (and more) inside the same object using the match expressions.
25 - create simpler match expression compiles in many common cases.
26 - reduce object size by removing obsolete "seen_by" member.
27 - removed the rather broken make_list_like utility function, taking advantage
28 of the new dynbuf::splice function (which gave an unexpected net win
29 in code size...).
30 - the server will no longer complain (and subtly fail) when an object
31 being removed from a map causes another object to get removed.
32 - banish strncpy from the server, speed up and simplify sending item
33 descriptions to the client considerably.
34 - add new "in head" set modifier for matches.
35 - new BLOCKED_MOVE event added.
36 - mapscript archetype now has activate_on_xxx true by default, as similar
37 connected elements.
38 - (maps) imported all styles from crossfire-extended except
39 floorstyles/land_plots and monsterstyles.
12 40
13TODO: strange rign oif acid artifact description/story looks weird. 412.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 42 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 43 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 44 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 45 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 46 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 47 allowed players to sometimes walk onto spaces they should not be able to
48 walk on.
49 - fix an exploit where inscription/marking runes could execute arbitrary code.
50 - examining an object now dumps the serialised object form when the user
51 is a wizard (wizlook).
52 - altars no longer accept unpaid items.
53 - party spells didn't work all that well.
54 - added complex object matching framework (cf::match), and make altars
55 and pedestals use it.
56 - identified skill-tools show what skill they grant.
57 - display the duration of change_ability spells when examining them
58 (missing: protection spells, but they are a hack...).
59 - improve effectiveness of special foods created by woodsman skill,
60 adding more variety to the different mushrooms.
61 - fix a minor cfpod formatting bug.
62 - do not talk about the hintmode so much - die-hards are expected to find
63 the hintmode setting on the settings page.
64 - IPO no longer lies about prices; prices tweaked.
65 - clarified that all deliantra-specific parts are under the Affero GPL.
66 - enable the object loader to also dump archetypes.
67 - (maps) fix guild teleporters to Pupland Terminal.
68 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
69 - force the initial face when loading an object that is time-animated
70 or a monster, so it does not have to be specified anymore.
71 - fix a bug where recasting an ability changing spell could shorten
72 its remaining duration.
73 - fix pedestal and floor building with builder.
74 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
75 - fix a broken bow-related speed optimisation by using splay - speed
76 up splay operations as well.
77 - use NDI_CLEAR for the body command, and make it use observe.
78 - implement introspection data for C++ classes (%REFLECT).
79 - (arch) add name_pl fields and documentation for building materials.
80 - (maps) random fountains no longer generate permanent stat increases.
81 - fix transmutation alchemy.
82 - speed up many frequently-invoked C->perl callbacks.
83 - added complex object matching framework, to be used in altars and the like.
84 - switch to YAML::XS from YAML.
20 85
21TODO: greeting message on what to do in dialog after race selection. 862.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 87 - fix the "screen stays black on login" bug and remove debug instrumentation
88 that ultimately was not helpful to catch it :)
89 - split outer_env into outer_env and outer_env_self, and fix
90 all callers to use either one or the other, as appropriate. This
91 fixes the (rather fragile) light spell, maybe others.
92 - fixed an overflow and exploit in the bank/payment code.
93 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
94 to explain the skill a bit more.
95 - removed a buggy check for zero attacktype. So that we might find
96 the real bugs in the archs/maps/objects.
97 - Fixed enabling torches with lighters.
98 - (maps) Added Heaven Town region.
99 - (arch+maps) Fixed & normalized warriors on map
100 /quests/peterm/CTower/Barracks.
101 - fix the light spell (and possibly diseases and other lights).
102 - (arch) The clawing skill didn't have the physical attacktype.
103 - (maps) make the greenway accessible again - this bug was introduced
104 a long time ago, and similar cases are still to be found in the maps.
105 - make the socket_timeout configurable in the code (but not yet for users).
106 - earth wall health bar is now correct.
107
1082.79 Tue Jul 28 00:56:36 CEST 2009
109 - IO::AIO chaged to using eventfd internally - updated server to not
110 freeze with IO::AIO anymore due this change.
111 - avoid a crash when a player tries to apply a lighter.
112 - allow a spell argument for dimension door.
113 - move shop item listing and some otherstuff into the info tab.
114 - avoid crashes when non-players cast party spells.
115 - fix a crash in get_spell_by_name (for learn_spell).
116 - added pyromancer class with graphics (by Job Vranish).
117 - small improvement of the number of potions in shops
118 (by Job Vranish).
119 - added a few party spells (by Job Vranish).
120 - use a common message dynbuf.
121 - destroying tear down objects will now use the full hp range
122 for animation and will only destroy/lastframe when hp < 0.
123 - allow monsters to use earth to dust.
124 - use manhattan distance for get_rangevector_from_mapcoord, just as
125 in get_rangevector.
126 - los updates now correctly take tiled maps into account.
127 - do los updates even on maps without darkness.
128 - fixed quiver of holding bolts to be able to hold bolts.
129 - upgrade to IO::AIO 3.21.
130 - fixed show invisible, to show objects of type CONTAINER.
131 - properly catching exceptions from callback in irc.ext.
132 - fixed a potentially hazardous bug in cfpod regarding Z<>.
133 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
134 - (arch) added hint about usage to Slag Ex.
135 - (maps) /darcap/quest/water sea1 tile are now passable by players,
136 like the rest.
137 - (maps) added /heaven/gem_shop by Boes.
138 - (arch+maps) added rate limited converter and adjusted
139 /elmex/mana_fountain.
140 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
141 - reduce size of casting_time, move_status, attack_movement,
142 last_heal and last_sp slots, squeezing some more space out of struct
143 object, also declare expmul as constant 1.0, as it isn't used
144 anywhere.
145
1462.78 Sun Apr 5 20:04:29 CEST 2009
147 - fixed bug in alchemy, where finding the right object for enhancements
148 didn't work.
149 - aggressively merge spell effects and do not allow more than 5 spell
150 effects (w.r.t. put_more) per mapspace, to give the server a chance
151 to survive a hundred deathsheads.
152 - correctly clear op->env when inserting onto map, this was a potentially
153 disastrous bug of unfortunately unknown proportions...
154 - fix cone-spell symmetry that was broken for direction 8.
155 - use gender-neutral place descriptions for invite.
156 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
157 Thanks go to Lisa Larsen!
158 - remove support for colour reducing 32x32 images (no cfclient support
159 anymore).
160 - actually mention the literacy level when it is too low to learn the spell.
161 - use better dependency tracking for include/keyword.h.
162 - add accept-invitation and suicide to the list of asynchronous commands,
163 so it is possible to invite somebody out of some stck-till-death traps,
164 or simply to commit suicide.
165 - replace the "ignoring delayed commands" message by something more useful
166 (cf. cunning gnome freezeing issue).
167 - various fixes for weapon improvements.
168 - fixed small bug with handling connect errors in the IRC gateway.
169 - support T and G sequences in cfpod.
170
1712.77 Sun Feb 1 16:30:48 CET 2009
172 - convert me command from per-map to chat, which makes more sense, also
173 document it.
174 - more than one spellbooks of same class can now be given
175 in class selection.
176 - adjusted the starting_spell.trs treasure list to the recent
177 spell rebalancements.
178 - the IRC gateway filters IRC colors now.
179
1802.76 Sat Jan 17 08:36:51 CET 2009
181 - (arch) fix quiver of Holding Bolts.
182 - applying unpaid items will now examine them.
183 - add "What" column to body command, showing items in that slot.
184 - redesigned and rebalanced lamps and torches.
185 - add "..." to item names that have been shortened.
186 - fixed "assign" function that squeezes strings into fixed length.
187 - add cursed effect to lamps and (some) torches.
188 - fixed bad assigned crafting skills and their tools.
23 189
242.75 Fri Jan 9 16:13:30 CET 2009 1902.75 Fri Jan 9 16:13:30 CET 2009
25 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 191 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
26 - fix a bug in the nimbus extension that allowed players to cheat. 192 - fix a bug in the nimbus extension that allowed players to cheat.
27 - make monster smell logic dependent on their wisdom stat. 193 - make monster smell logic dependent on their wisdom stat.

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