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Comparing deliantra/server/Changes (file contents):
Revision 1.331 by root, Mon Jan 12 18:04:43 2009 UTC vs.
Revision 1.448 by root, Sat Oct 24 00:08:49 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 4TODO: move_on/move_off events?
5TODO: xs-warn doesn't end up in server log. 5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: ->living accessors for matches!
7TODO: inscription cannot be readied. 7 - fixed a classical and exploitable stack buffer overflow in the gsay command.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - add @check, @find npc dialogue commands.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (maps) add a number of town interiors.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (maps) add tindervale the fireborn capitol from cfextended.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (server,arch) add a number of inscribables, show their capacity in hint.
12 - (server,maps) fix bug causing some library books not to be chained down,
13 cause Scorn/Navar libraries not to have inscribable books.
14 - (maps) fix bug causing the Greyshield and Greysword to have
15 inappropriate item power.
16 - (maps) fix intwell balancing issue.
17 - improve the look of generated books.
18 - make slag no_drop so it can't be dropped from the cauldron.
19 - fix bug where players could bypass no_drop by putting items in containers.
20 - consecutive commands arriving at the same time in the server would be
21 corrupted if the length was >255.
22 - support sub-matches in () inside match expressions, not just conditions.
23 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
24 and perl.
25 - implemented new "match" type that combines both check_inv and pedestal
26 functionality (and more) inside the same object using the match expressions.
27 - create simpler match expression compiles in many common cases.
28 - reduce object size by removing obsolete "seen_by" member.
29 - removed the rather broken make_list_like utility function, taking advantage
30 of the new dynbuf::splice function (which gave an unexpected net win
31 in code size...).
32 - the server will no longer complain (and subtly fail) when an object
33 being removed from a map causes another object to get removed.
34 - banish strncpy from the server, speed up and simplify sending item
35 descriptions to the client considerably.
36 - add new "in head" set modifier for matches.
37 - new BLOCKED_MOVE event added.
38 - mapscript archetype now has activate_on_xxx true by default, as similar
39 connected elements.
40 - (maps) imported all styles from cfextended except
41 floorstyles/land_plots and monsterstyles.
42 - (arch) imported gem treasurelists and archetypes from cfextended.
43 - don't crash when treasure lists are empty / supply new empty
44 treasurelist for randomitems when none can be found.
45 - implement cf::map::static_maps and use it in map-tags.ext.
46 - (deliantra.net) improve watchdog to now check both listening ports
47 for a reaction.
48 - implement new "loadall" map loading command, purely for debugging.
12 49
13TODO: strange rign oif acid artifact description/story looks weird. 502.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 51 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 52 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 53 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 54 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: nothing is written on it -> log-1 55 and object was destroyed while iterating over it correctly. all this
19TODO: rewrite highscore code 56 allowed players to sometimes walk onto spaces they should not be able to
57 walk on.
58 - fix an exploit where inscription/marking runes could execute arbitrary code.
59 - examining an object now dumps the serialised object form when the user
60 is a wizard (wizlook).
61 - altars no longer accept unpaid items.
62 - party spells didn't work all that well.
63 - added complex object matching framework (cf::match), and make altars
64 and pedestals use it.
65 - identified skill-tools show what skill they grant.
66 - display the duration of change_ability spells when examining them
67 (missing: protection spells, but they are a hack...).
68 - improve effectiveness of special foods created by woodsman skill,
69 adding more variety to the different mushrooms.
70 - fix a minor cfpod formatting bug.
71 - do not talk about the hintmode so much - die-hards are expected to find
72 the hintmode setting on the settings page.
73 - IPO no longer lies about prices; prices tweaked.
74 - clarified that all deliantra-specific parts are under the Affero GPL.
75 - enable the object loader to also dump archetypes.
76 - (maps) fix guild teleporters to Pupland Terminal.
77 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
78 - force the initial face when loading an object that is time-animated
79 or a monster, so it does not have to be specified anymore.
80 - fix a bug where recasting an ability changing spell could shorten
81 its remaining duration.
82 - fix pedestal and floor building with builder.
83 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
84 - fix a broken bow-related speed optimisation by using splay - speed
85 up splay operations as well.
86 - use NDI_CLEAR for the body command, and make it use observe.
87 - implement introspection data for C++ classes (%REFLECT).
88 - (arch) add name_pl fields and documentation for building materials.
89 - (maps) random fountains no longer generate permanent stat increases.
90 - fix transmutation alchemy.
91 - speed up many frequently-invoked C->perl callbacks.
92 - added complex object matching framework, to be used in altars and the like.
93 - switch to YAML::XS from YAML.
20 94
21TODO: greeting message on what to do in dialog after race selection. 952.80 Tue Sep 15 20:22:31 CEST 2009
22TODO: health bars for earthwalls seem to start at 100% end die at 50% 96 - fix the "screen stays black on login" bug and remove debug instrumentation
97 that ultimately was not helpful to catch it :)
98 - split outer_env into outer_env and outer_env_self, and fix
99 all callers to use either one or the other, as appropriate. This
100 fixes the (rather fragile) light spell, maybe others.
101 - fixed an overflow and exploit in the bank/payment code.
102 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
103 to explain the skill a bit more.
104 - removed a buggy check for zero attacktype. So that we might find
105 the real bugs in the archs/maps/objects.
106 - Fixed enabling torches with lighters.
107 - (maps) Added Heaven Town region.
108 - (arch+maps) Fixed & normalized warriors on map
109 /quests/peterm/CTower/Barracks.
110 - fix the light spell (and possibly diseases and other lights).
111 - (arch) The clawing skill didn't have the physical attacktype.
112 - (maps) make the greenway accessible again - this bug was introduced
113 a long time ago, and similar cases are still to be found in the maps.
114 - make the socket_timeout configurable in the code (but not yet for users).
115 - earth wall health bar is now correct.
23 116
1172.79 Tue Jul 28 00:56:36 CEST 2009
118 - IO::AIO chaged to using eventfd internally - updated server to not
119 freeze with IO::AIO anymore due this change.
120 - avoid a crash when a player tries to apply a lighter.
121 - allow a spell argument for dimension door.
122 - move shop item listing and some otherstuff into the info tab.
123 - avoid crashes when non-players cast party spells.
124 - fix a crash in get_spell_by_name (for learn_spell).
125 - added pyromancer class with graphics (by Job Vranish).
126 - small improvement of the number of potions in shops
127 (by Job Vranish).
128 - added a few party spells (by Job Vranish).
129 - use a common message dynbuf.
130 - destroying tear down objects will now use the full hp range
131 for animation and will only destroy/lastframe when hp < 0.
132 - allow monsters to use earth to dust.
133 - use manhattan distance for get_rangevector_from_mapcoord, just as
134 in get_rangevector.
135 - los updates now correctly take tiled maps into account.
136 - do los updates even on maps without darkness.
137 - fixed quiver of holding bolts to be able to hold bolts.
138 - upgrade to IO::AIO 3.21.
139 - fixed show invisible, to show objects of type CONTAINER.
140 - properly catching exceptions from callback in irc.ext.
141 - fixed a potentially hazardous bug in cfpod regarding Z<>.
142 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
143 - (arch) added hint about usage to Slag Ex.
144 - (maps) /darcap/quest/water sea1 tile are now passable by players,
145 like the rest.
146 - (maps) added /heaven/gem_shop by Boes.
147 - (arch+maps) added rate limited converter and adjusted
148 /elmex/mana_fountain.
149 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
150 - reduce size of casting_time, move_status, attack_movement,
151 last_heal and last_sp slots, squeezing some more space out of struct
152 object, also declare expmul as constant 1.0, as it isn't used
153 anywhere.
154
1552.78 Sun Apr 5 20:04:29 CEST 2009
156 - fixed bug in alchemy, where finding the right object for enhancements
157 didn't work.
158 - aggressively merge spell effects and do not allow more than 5 spell
159 effects (w.r.t. put_more) per mapspace, to give the server a chance
160 to survive a hundred deathsheads.
161 - correctly clear op->env when inserting onto map, this was a potentially
162 disastrous bug of unfortunately unknown proportions...
163 - fix cone-spell symmetry that was broken for direction 8.
164 - use gender-neutral place descriptions for invite.
165 - (arch) new faces for alchemist class, wizard class and quetzalcoatl race.
166 Thanks go to Lisa Larsen!
167 - remove support for colour reducing 32x32 images (no cfclient support
168 anymore).
169 - actually mention the literacy level when it is too low to learn the spell.
170 - use better dependency tracking for include/keyword.h.
171 - add accept-invitation and suicide to the list of asynchronous commands,
172 so it is possible to invite somebody out of some stck-till-death traps,
173 or simply to commit suicide.
174 - replace the "ignoring delayed commands" message by something more useful
175 (cf. cunning gnome freezeing issue).
176 - various fixes for weapon improvements.
177 - fixed small bug with handling connect errors in the IRC gateway.
178 - support T and G sequences in cfpod.
179
1802.77 Sun Feb 1 16:30:48 CET 2009
181 - convert me command from per-map to chat, which makes more sense, also
182 document it.
183 - more than one spellbooks of same class can now be given
184 in class selection.
185 - adjusted the starting_spell.trs treasure list to the recent
186 spell rebalancements.
187 - the IRC gateway filters IRC colors now.
188
1892.76 Sat Jan 17 08:36:51 CET 2009
24 - (arch) fix quiver of Holding Bolts. 190 - (arch) fix quiver of Holding Bolts.
191 - applying unpaid items will now examine them.
25 - add "What" column to body command, showing items in that slot. 192 - add "What" column to body command, showing items in that slot.
26 - redesigned and rebalanced lamps and torches. 193 - redesigned and rebalanced lamps and torches.
27 - add "..." to item names that have been shortened. 194 - add "..." to item names that have been shortened.
28 - fixed "assign" function that squeezes strings into fixed length. 195 - fixed "assign" function that squeezes strings into fixed length.
196 - add cursed effect to lamps and (some) torches.
197 - fixed bad assigned crafting skills and their tools.
29 198
302.75 Fri Jan 9 16:13:30 CET 2009 1992.75 Fri Jan 9 16:13:30 CET 2009
31 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark. 200 - rebalanced lighting w.r.t. outdoor, darkness and see_in_dark.
32 - fix a bug in the nimbus extension that allowed players to cheat. 201 - fix a bug in the nimbus extension that allowed players to cheat.
33 - make monster smell logic dependent on their wisdom stat. 202 - make monster smell logic dependent on their wisdom stat.

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