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Comparing deliantra/server/Changes (file contents):
Revision 1.375 by root, Fri Jun 26 16:32:09 2009 UTC vs.
Revision 1.451 by root, Sat Oct 24 01:52:25 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: emergency swap mode is not working 42.82 Sat Oct 24 03:50:17 CEST 2009
5TODO: xs-warn doesn't end up in server log. 5 - fixed a classical and exploitable stack buffer overflow in the gsay command.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - fix a memory buffer overflow in the book code.
7TODO: inscription cannot be readied. 7 - add @check, @find npc dialogue commands.
8TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 8 - (maps) add a number of town interiors.
9TODO: reasy_skill find traps does nto unapply the range slot item (bow) 9 - (maps) add tindervale the fireborn capitol from cfextended.
10TODO: schmorp-neko-san force has sped zero but is on active lsit sometimes? 10 - (maps) add celvear area from cfextended.
11TODO: worldmaps still get loaded on startup before the gridmap is ready 11 - (server,arch) add a number of inscribables, show their capacity in hint.
12 - (server,maps) fix bug causing some library books not to be chained down,
13 cause Scorn/Navar libraries not to have inscribable books.
14 - (maps) fix bug causing the Greyshield and Greysword to have
15 inappropriate item power.
16 - (maps) fix intwell balancing issue.
17 - improve the look of generated books.
18 - make slag no_drop so it can't be dropped from the cauldron.
19 - fix bug where players could bypass no_drop by putting items in containers.
20 - consecutive commands arriving at the same time in the server would be
21 corrupted if the length was >255.
22 - support sub-matches in () inside match expressions, not just conditions.
23 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
24 and perl.
25 - implemented new "match" type that combines both check_inv and pedestal
26 functionality (and more) inside the same object using the match expressions.
27 - create simpler match expression compiles in many common cases.
28 - reduce object size by removing obsolete "seen_by" member.
29 - removed the rather broken make_list_like utility function, taking advantage
30 of the new dynbuf::splice function (which gave an unexpected net win
31 in code size...).
32 - the server will no longer complain (and subtly fail) when an object
33 being removed from a map causes another object to get removed.
34 - banish strncpy from the server, speed up and simplify sending item
35 descriptions to the client considerably.
36 - add new "in head" set modifier for matches.
37 - new BLOCKED_MOVE event added.
38 - mapscript archetype now has activate_on_xxx true by default, as similar
39 connected elements.
40 - (maps) imported all styles from cfextended except
41 floorstyles/land_plots and monsterstyles.
42 - (arch) imported gem treasurelists and archetypes from cfextended.
43 - don't crash when treasure lists are empty / supply new empty
44 treasurelist for randomitems when none can be found.
45 - implement cf::map::static_maps and use it in map-tags.ext.
46 - fix a bug in map-tag scanning when moving tags.
47 - (deliantra.net) improve watchdog to now check both listening ports
48 for a reaction.
49 - implement new "loadall" map loading command, purely for debugging.
12 50
13TODO: strange rign oif acid artifact description/story looks weird. 512.81 Mon Oct 12 20:00:18 CEST 2009
14TODO: destry_inv() should destroy, drop_inv_to_ground method? 52 - display spell description for spellbooks, rods, wands, potion and scrolls,
15TODO: no detah messages for arena anymore 53 but not horns (to make them more useful for content-creators).
16TODO: remove curse should *maybe* work on players themselves 54 - fix a number of bugs in check_move_on: 1) it didn't update the flags
17TODO: remove curse in glyph/rune doesn't have any effect? 55 2) it skipped spell effects and 3) it didn't handle the case where
18TODO: rewrite highscore code 56 and object was destroyed while iterating over it correctly. all this
57 allowed players to sometimes walk onto spaces they should not be able to
58 walk on.
59 - fix an exploit where inscription/marking runes could execute arbitrary code.
60 - examining an object now dumps the serialised object form when the user
61 is a wizard (wizlook).
62 - altars no longer accept unpaid items.
63 - party spells didn't work all that well.
64 - added complex object matching framework (cf::match), and make altars
65 and pedestals use it.
66 - identified skill-tools show what skill they grant.
67 - display the duration of change_ability spells when examining them
68 (missing: protection spells, but they are a hack...).
69 - improve effectiveness of special foods created by woodsman skill,
70 adding more variety to the different mushrooms.
71 - fix a minor cfpod formatting bug.
72 - do not talk about the hintmode so much - die-hards are expected to find
73 the hintmode setting on the settings page.
74 - IPO no longer lies about prices; prices tweaked.
75 - clarified that all deliantra-specific parts are under the Affero GPL.
76 - enable the object loader to also dump archetypes.
77 - (maps) fix guild teleporters to Pupland Terminal.
78 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
79 - force the initial face when loading an object that is time-animated
80 or a monster, so it does not have to be specified anymore.
81 - fix a bug where recasting an ability changing spell could shorten
82 its remaining duration.
83 - fix pedestal and floor building with builder.
84 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
85 - fix a broken bow-related speed optimisation by using splay - speed
86 up splay operations as well.
87 - use NDI_CLEAR for the body command, and make it use observe.
88 - implement introspection data for C++ classes (%REFLECT).
89 - (arch) add name_pl fields and documentation for building materials.
90 - (maps) random fountains no longer generate permanent stat increases.
91 - fix transmutation alchemy.
92 - speed up many frequently-invoked C->perl callbacks.
93 - added complex object matching framework, to be used in altars and the like.
94 - switch to YAML::XS from YAML.
19 95
20TODO: greeting message on what to do in dialog after race selection. 962.80 Tue Sep 15 20:22:31 CEST 2009
21TODO: health bars for earthwalls seem to start at 100% end die at 50% 97 - fix the "screen stays black on login" bug and remove debug instrumentation
98 that ultimately was not helpful to catch it :)
99 - split outer_env into outer_env and outer_env_self, and fix
100 all callers to use either one or the other, as appropriate. This
101 fixes the (rather fragile) light spell, maybe others.
102 - fixed an overflow and exploit in the bank/payment code.
103 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
104 to explain the skill a bit more.
105 - removed a buggy check for zero attacktype. So that we might find
106 the real bugs in the archs/maps/objects.
107 - Fixed enabling torches with lighters.
108 - (maps) Added Heaven Town region.
109 - (arch+maps) Fixed & normalized warriors on map
110 /quests/peterm/CTower/Barracks.
111 - fix the light spell (and possibly diseases and other lights).
112 - (arch) The clawing skill didn't have the physical attacktype.
113 - (maps) make the greenway accessible again - this bug was introduced
114 a long time ago, and similar cases are still to be found in the maps.
115 - make the socket_timeout configurable in the code (but not yet for users).
116 - earth wall health bar is now correct.
22 117
23 1182.79 Tue Jul 28 00:56:36 CEST 2009
242009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 119 - IO::AIO chaged to using eventfd internally - updated server to not
252009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 120 freeze with IO::AIO anymore due this change.
262009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
292009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
302009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
31
322009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
332009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
342009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
352009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
36
37
38TODO: autopickup in shop
39TODO: quit charcetr doesn't nuke in-memory per-player maps
40
41 - avoid a crash when a player tries to apply a lighter. 121 - avoid a crash when a player tries to apply a lighter.
122 - allow a spell argument for dimension door.
42 - move shop item listing and some otherstuff into the info tab. 123 - move shop item listing and some otherstuff into the info tab.
43 - avoid crashes when non-players cast party spells. 124 - avoid crashes when non-players cast party spells.
44 - fix a crash in get_spell_by_name (for learn_spell). 125 - fix a crash in get_spell_by_name (for learn_spell).
45 - added pyromancer class with graphics (by Job Vranish). 126 - added pyromancer class with graphics (by Job Vranish).
46 - small improvement of the number of potions in shops 127 - small improvement of the number of potions in shops
56 - do los updates even on maps without darkness. 137 - do los updates even on maps without darkness.
57 - fixed quiver of holding bolts to be able to hold bolts. 138 - fixed quiver of holding bolts to be able to hold bolts.
58 - upgrade to IO::AIO 3.21. 139 - upgrade to IO::AIO 3.21.
59 - fixed show invisible, to show objects of type CONTAINER. 140 - fixed show invisible, to show objects of type CONTAINER.
60 - properly catching exceptions from callback in irc.ext. 141 - properly catching exceptions from callback in irc.ext.
61 - fixed a bug in cfpod regarding Z<>. 142 - fixed a potentially hazardous bug in cfpod regarding Z<>.
62 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception. 143 - (maps) fixed npc dialog in /pup_land/nurnberg/reception/reception.
63 - (arch) added hint about usage to Slag Ex. 144 - (arch) added hint about usage to Slag Ex.
64 - (maps) /darcap/quest/water sea1 tile are now passable by players, like the rest. 145 - (maps) /darcap/quest/water sea1 tile are now passable by players,
146 like the rest.
65 - (maps) added /heaven/gem_shop by Boes. 147 - (maps) added /heaven/gem_shop by Boes.
66 - (arch+maps) added rate limited converter and adjusted /elmex/mana_fountain. 148 - (arch+maps) added rate limited converter and adjusted
149 /elmex/mana_fountain.
150 - store arrow->slaying in custom_name, to get rid of the spellarg slot.
151 - reduce size of casting_time, move_status, attack_movement,
152 last_heal and last_sp slots, squeezing some more space out of struct
153 object, also declare expmul as constant 1.0, as it isn't used
154 anywhere.
67 155
682.78 Sun Apr 5 20:04:29 CEST 2009 1562.78 Sun Apr 5 20:04:29 CEST 2009
69 - fixed bug in alchemy, where finding the right object for enhancements 157 - fixed bug in alchemy, where finding the right object for enhancements
70 didn't work. 158 didn't work.
71 - aggressively merge spell effects and do not allow more than 5 spell 159 - aggressively merge spell effects and do not allow more than 5 spell

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