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Comparing deliantra/server/Changes (file contents):
Revision 1.452 by root, Sat Oct 24 06:16:40 2009 UTC vs.
Revision 1.474 by root, Sat Oct 31 18:40:15 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: move_on/move_off events? 4TODO: warrior_1 looks broken
5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) 5TODO: apartment-descritpions for gotisch1/2
6TODO: ->living accessors for matches! 6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: new permanent apartments in celvear/lostwages/tindervale?
8 - (maps) add lostwages from cfextended. 7 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8 - (maps, server) add lostwages and celvear apartments to rent system.
9 - (maps) closed guild houses, this is not scalable, ask your friendly
10 dm instead.
11 - (maps) add town portal to celvear.
12 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
13 mapsets from crossfire, together with associated archetypes.
14 - (maps) add extended region descriptions for some regions from crossfire.
15 - (maps) define a new whalingoutpost region.
16 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
17 and most archetypes that go with them (without stoning and swallow effects),
18 casino tokens and stock certificates are also missing.
19 - (maps, arch) add a number of minor maps from crossfire to scorn and navar.
20 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
21 to go with them. also adjusted archetypes to be more korrekt "gotisch".
22 - properly close client-side dialogue when the player is teleported away.
23 - map-tags did not properly close it's database tables or wait
24 for a quiescent state, causing memory corruption on reload.
25 - support "stat.xyz" accessor in match expressions.
9 - skip /styles diretcory in cf::map::static_maps. 26 - skip /styles and /editor directories in cf::map::static_maps.
27 - implement ->send_big_packet and use it in ext_msg (among other things, this
28 fixes long answers from npc dialogue).
29 - connected magic mouths no longer spill to Log-1, but use the examine tab.
30 - (arch) change marker archetypes to not remove "marker" forces anymore
31 and to not add a "put your code here" force needlessly.
32 - (arch) fix or improve many plurals.
33 - markers do no longer add a force if the slaying field is unset.
34 - sped up search-items implementation, but it's still horrible.
35 - (maps) bigchests are now properly non-unique, per_player and no_reset.
10 36
112.82 Sat Oct 24 03:50:17 CEST 2009 372.82 Sat Oct 24 03:50:17 CEST 2009
12 - fixed a classical and exploitable stack buffer overflow in the gsay command. 38 - fixed a classical and exploitable stack buffer overflow in the gsay command.
13 - fix a memory buffer overflow in the book code. 39 - fix a memory buffer overflow in the book code.
14 - add @check, @find npc dialogue commands. 40 - add @check, @find npc dialogue commands.

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