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Comparing deliantra/server/Changes (file contents):
Revision 1.452 by root, Sat Oct 24 06:16:40 2009 UTC vs.
Revision 1.479 by root, Tue Nov 3 19:27:52 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: move_on/move_off events? 4TODO: warrior_1 looks broken
5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) 5TODO: apartment-descritpions for gotisch1/2
6TODO: ->living accessors for matches! 6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: new permanent apartments in celvear/lostwages/tindervale? 7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: cast invisible...
8 - (maps) add lostwages from cfextended. 9 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
10 - (maps, server) add lostwages and celvear apartments to rent system.
11 - (maps) closed guild houses, this is not scalable, ask your friendly
12 dm instead.
13 - (maps) add town portal to celvear.
14 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
15 mapsets from crossfire, together with associated archetypes.
16 - (maps) add extended region descriptions for some regions from crossfire.
17 - (maps) define a new whalingoutpost region.
18 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
19 and most archetypes that go with them (without stoning and swallow effects),
20 casino tokens and stock certificates are also missing.
21 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
22 and santo dominion.
23 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
24 to go with them. also adjusted archetypes to be more korrekt "gotisch".
25 - properly close client-side dialogue when the player is teleported away.
26 - map-tags did not properly close it's database tables or wait
27 for a quiescent state, causing memory corruption on reload.
28 - support "stat.xyz" accessor in match expressions.
9 - skip /styles diretcory in cf::map::static_maps. 29 - skip /styles and /editor directories in cf::map::static_maps.
30 - implement ->send_big_packet and use it in ext_msg (among other things, this
31 fixes long answers from npc dialogue).
32 - connected magic mouths no longer spill to Log-1, but use the examine tab.
33 - (arch) change marker archetypes to not remove "marker" forces anymore
34 and to not add a "put your code here" force needlessly.
35 - (arch) fix or improve many plurals.
36 - markers do no longer add a force if the slaying field is unset.
37 - sped up search-items implementation, but it's still horrible.
38 - (maps) bigchests are now properly non-unique, per_player and no_reset.
39 - editor_folder can now be used to override whatever cfutil sets, and was
40 used to reogianise the illogical arch tree a bit.
41 - (maps) import most map names from crossfire.
10 42
112.82 Sat Oct 24 03:50:17 CEST 2009 432.82 Sat Oct 24 03:50:17 CEST 2009
12 - fixed a classical and exploitable stack buffer overflow in the gsay command. 44 - fixed a classical and exploitable stack buffer overflow in the gsay command.
13 - fix a memory buffer overflow in the book code. 45 - fix a memory buffer overflow in the book code.
14 - add @check, @find npc dialogue commands. 46 - add @check, @find npc dialogue commands.

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