--- deliantra/server/Changes 2009/10/24 09:18:44 1.453 +++ deliantra/server/Changes 2009/10/31 04:33:09 1.473 @@ -1,12 +1,37 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. -TODO: move_on/move_off events? -TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) -TODO: ->living accessors for matches! -TODO: new permanent apartments in celvear/lostwages/tindervale? - - (maps) add lostwages from cfextended. +TODO: warrior_1 looks broken +TODO: apartment-descritpions for gotisch1/2 +TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. + - (maps) add lostwages and lorak (valdor/varsia) from cfextended. + - (maps, server) add lostwages and celvear apartments to rent system. + - (maps) closed guild houses, this is not scalable, ask your friendly + dm instead. + - (maps) add town portal to celvear. + - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice + mapsets from crossfire, together with associated archetypes. + - (maps) add extended region descriptions for some regions from crossfire. + - (maps) define a new whalingoutpost region. + - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, + and most archetypes that go with them (without stoning and swallow effects), + casino tokens and stock certificates are also missing. + - (maps, arch) added gotischerbereich from cfextended, and some archetypes + to go with them. also adjusted archetypes to be more korrekt "gotisch". + - properly close client-side dialogue when the player is teleported away. + - map-tags did not properly close it's database tables or wait + for a quiescent state, causing memory corruption on reload. + - support "stat.xyz" accessor in match expressions. - skip /styles and /editor directories in cf::map::static_maps. + - implement ->send_big_packet and use it in ext_msg (among other things, this + fixes long answers from npc dialogue). + - connected magic mouths no longer spill to Log-1, but use the examine tab. + - (arch) change marker archetypes to not remove "marker" forces anymore + and to not add a "put your code here" force needlessly. + - (arch) fix or improve many plurals. + - markers do no longer add a force if the slaying field is unset. + - sped up search-items implementation, but it's still horrible. + - (maps) bigchests are now properly non-unique, per_player and no_reset. 2.82 Sat Oct 24 03:50:17 CEST 2009 - fixed a classical and exploitable stack buffer overflow in the gsay command.