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Comparing deliantra/server/Changes (file contents):
Revision 1.401 by root, Thu Sep 17 01:57:31 2009 UTC vs.
Revision 1.456 by root, Sun Oct 25 00:34:50 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: move_on/move_off events?
5TODO: emergency swap mode is not working 5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.)
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: warrior_1 looks broken
7 (when picking up a bomb quickly enough) 7 - (maps) add lostwages from cfextended.
8TODO: inscription cannot be readied. 8 - (maps, server) add lostwages and celvear apartments to rent system.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 - (maps) closed guild houses, this is not scalable, ask your friendly
10TODO: ready_skill find traps does nto unapply the range slot item (bow) 10 dm instead.
11TODO: no detah messages for arena anymore 11 - (maps) add town portal to celvear.
12TODO: remove curse should *maybe* work on players themselves 12 - support "stat.xyz" accessor in match expressions.
13TODO: remove curse in glyph/rune doesn't have any effect? 13 - skip /styles and /editor directories in cf::map::static_maps.
14TODO: rewrite highscore code
15 14
16TODO: greeting message on what to do in dialog after race selection. 152.82 Sat Oct 24 03:50:17 CEST 2009
17TODO: animations should force the first frame on loading, at least if... time-animated 16 - fixed a classical and exploitable stack buffer overflow in the gsay command.
17 - fix a memory buffer overflow in the book code.
18 - add @check, @find npc dialogue commands.
19 - (maps) add a number of town interiors.
20 - (maps) add tindervale the fireborn capitol from cfextended.
21 - (maps) add celvear area from cfextended.
22 - (server,arch) add a number of inscribables, show their capacity in hint.
23 - (server,maps) fix bug causing some library books not to be chained down,
24 cause Scorn/Navar libraries not to have inscribable books.
25 - (maps) fix bug causing the Greyshield and Greysword to have
26 inappropriate item power.
27 - (maps) fix intwell balancing issue.
28 - improve the look of generated books.
29 - make slag no_drop so it can't be dropped from the cauldron.
30 - fix bug where players could bypass no_drop by putting items in containers.
31 - consecutive commands arriving at the same time in the server would be
32 corrupted if the length was >255.
33 - support sub-matches in () inside match expressions, not just conditions.
34 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
35 and perl.
36 - implemented new "match" type that combines both check_inv and pedestal
37 functionality (and more) inside the same object using the match expressions.
38 - create simpler match expression compiles in many common cases.
39 - reduce object size by removing obsolete "seen_by" member.
40 - removed the rather broken make_list_like utility function, taking advantage
41 of the new dynbuf::splice function (which gave an unexpected net win
42 in code size...).
43 - the server will no longer complain (and subtly fail) when an object
44 being removed from a map causes another object to get removed.
45 - banish strncpy from the server, speed up and simplify sending item
46 descriptions to the client considerably.
47 - add new "in head" set modifier for matches.
48 - new BLOCKED_MOVE event added.
49 - mapscript archetype now has activate_on_xxx true by default, as similar
50 connected elements.
51 - (maps) imported all styles from cfextended except
52 floorstyles/land_plots and monsterstyles.
53 - (arch) imported gem treasurelists and archetypes from cfextended.
54 - don't crash when treasure lists are empty / supply new empty
55 treasurelist for randomitems when none can be found.
56 - implement cf::map::static_maps and use it in map-tags.ext.
57 - fix a bug in map-tag scanning when moving tags.
58 - (deliantra.net) improve watchdog to now check both listening ports
59 for a reaction.
60 - implement new "loadall" map loading command, purely for debugging.
18 61
19 622.81 Mon Oct 12 20:00:18 CEST 2009
202009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
212009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
222009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
232009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
27
282009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
292009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
302009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
312009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
32
33
34TODO: autopickup in shop
35TODO: quit charcetr doesn't nuke in-memory per-player maps
36TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
37TODO: farmwife doesn't react to guuh's head?
38TODO: shop mats should use the nesrest other shopmat, always.
39
40 - display spell description for spellbooks, rods, wands, potion and scrolls, 63 - display spell description for spellbooks, rods, wands, potion and scrolls,
41 but not horns (to make them more useful for content-creators). 64 but not horns (to make them more useful for content-creators).
65 - fix a number of bugs in check_move_on: 1) it didn't update the flags
66 2) it skipped spell effects and 3) it didn't handle the case where
67 and object was destroyed while iterating over it correctly. all this
68 allowed players to sometimes walk onto spaces they should not be able to
69 walk on.
70 - fix an exploit where inscription/marking runes could execute arbitrary code.
42 - examining an object now dumps the serialised object form when the user 71 - examining an object now dumps the serialised object form when the user
43 is a wizard. 72 is a wizard (wizlook).
73 - altars no longer accept unpaid items.
74 - party spells didn't work all that well.
75 - added complex object matching framework (cf::match), and make altars
76 and pedestals use it.
77 - identified skill-tools show what skill they grant.
44 - display the duration of change_ability spells when examining them 78 - display the duration of change_ability spells when examining them
45 (missing: protection spells, but they are a hack...). 79 (missing: protection spells, but they are a hack...).
80 - improve effectiveness of special foods created by woodsman skill,
81 adding more variety to the different mushrooms.
46 - fix a minor cfpod formatting bug. 82 - fix a minor cfpod formatting bug.
47 - do not talk about the hintmode so much - die-hards are expected to find 83 - do not talk about the hintmode so much - die-hards are expected to find
48 the hintmode setting on the settings page. 84 the hintmode setting on the settings page.
85 - IPO no longer lies about prices; prices tweaked.
86 - clarified that all deliantra-specific parts are under the Affero GPL.
49 - enable the object loader to also dump archetypes. 87 - enable the object loader to also dump archetypes.
88 - (maps) fix guild teleporters to Pupland Terminal.
50 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 89 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
90 - force the initial face when loading an object that is time-animated
91 or a monster, so it does not have to be specified anymore.
92 - fix a bug where recasting an ability changing spell could shorten
93 its remaining duration.
94 - fix pedestal and floor building with builder.
95 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
96 - fix a broken bow-related speed optimisation by using splay - speed
97 up splay operations as well.
98 - use NDI_CLEAR for the body command, and make it use observe.
99 - implement introspection data for C++ classes (%REFLECT).
100 - (arch) add name_pl fields and documentation for building materials.
101 - (maps) random fountains no longer generate permanent stat increases.
102 - fix transmutation alchemy.
103 - speed up many frequently-invoked C->perl callbacks.
104 - added complex object matching framework, to be used in altars and the like.
105 - switch to YAML::XS from YAML.
51 106
522.80 Tue Sep 15 20:22:31 CEST 2009 1072.80 Tue Sep 15 20:22:31 CEST 2009
53 - fix the "screen stays black on login" bug and remove debug instrumentation 108 - fix the "screen stays black on login" bug and remove debug instrumentation
54 that ultimately was not helpful to catch it :) 109 that ultimately was not helpful to catch it :)
55 - split outer_env into outer_env and outer_env_self, and fix 110 - split outer_env into outer_env and outer_env_self, and fix

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