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Comparing deliantra/server/Changes (file contents):
Revision 1.46 by root, Fri Dec 28 12:44:45 2007 UTC vs.
Revision 1.52 by root, Sun Jan 13 08:56:23 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
3TODO: "you get the distinctive feeling that <other> is nuts"
4TODO: logging/backtrace in non-main contexts cause crashes with glibc 2.7
5TODO: perl exceptions inside coroutines exit, which is correct, but unwanted behaviour
6TODO: map->at: attempt to copy freed scalar b7d4b48 to b800c38 at warn "FOO$m { ".scalar (@a)." }\n";
7 - fix bug in golem move code that would cause a crash at tiling borders.
8 - fix a freeze bug when looking for an arrow in the inventory.
9 - fix a bug in animate_weapon, causing a crash.
3 - upgrade to EV version 2.0 API. 10 - upgrade to EV version 2.0 API.
11 - when players don't apply a savebed correctly but stand above one,
12 do not move or kill them.
4 - implement client-side settings page in playerbook (0.9963+ required). 13 - implement client-side settings page in playerbook (0.9963+ required).
5 - implement generic framework for server-side resource files. 14 - implement generic framework for server-side resource files.
6 - implement resource file update event. 15 - implement resource file update event.
7 - hook experience table update into the framework. 16 - hook experience table update into the framework.
8 - move jeweler.yaml to resources (arch/). 17 - move jeweler.yaml to resources (arch/).
9 - switch from Crossfire to Deliantra perl module. 18 - switch from Crossfire to Deliantra perl module.
10 - implement json2json arch filter. 19 - implement json2json arch filter.
11 - implement widget protocol version 2, support for ui templates. 20 - implement widget protocol version 2, support for ui templates.
21 - ext/irc: also log irc messages.
22 - ext/schmorplog: write user stat files asynchronously.
12 23
132.32 Sun Dec 2 18:11:01 CET 2007 242.32 Sun Dec 2 18:11:01 CET 2007
14 - limited the number of items that can be picked up and dropped 25 - limited the number of items that can be picked up and dropped
15 as temporary measurement against bad performance or dropping things 26 as temporary measurement against bad performance or dropping things
16 (this lead to long freezes and triggered the watchdog). 27 (this lead to long freezes and triggered the watchdog).

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