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Comparing deliantra/server/Changes (file contents):
Revision 1.461 by root, Mon Oct 26 03:43:22 2009 UTC vs.
Revision 1.472 by root, Sat Oct 31 04:10:30 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken 4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
5 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 7 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 - (maps, server) add lostwages and celvear apartments to rent system. 8 - (maps, server) add lostwages and celvear apartments to rent system.
7 - (maps) closed guild houses, this is not scalable, ask your friendly 9 - (maps) closed guild houses, this is not scalable, ask your friendly
8 dm instead. 10 dm instead.
9 - (maps) add town portal to celvear. 11 - (maps) add town portal to celvear.
12 - (maps, arch) add troll canyon, pygmy forest and temple of justice mapsets
13 from crossfire, together with associated archetypes.
10 - (maps) add extended region descriptions for some regions from crossfire. 14 - (maps) add extended region descriptions for some regions from crossfire.
11 - (maps) define a new whalingoutpost region. 15 - (maps) define a new whalingoutpost region.
16 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
17 and most archetypes that go with them (without stoning and swallow effects),
18 casino tokens and stock certificates are also missing.
19 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
20 to go with them. also adjusted archetypes to be more korrekt "gotisch".
12 - properly close client-side dialogue when the player is teleported away. 21 - properly close client-side dialogue when the player is teleported away.
13 - map-tags did not properly close it's database tables or wait 22 - map-tags did not properly close it's database tables or wait
14 for a quiescent state, causing memory corruption on reload. 23 for a quiescent state, causing memory corruption on reload.
15 - support "stat.xyz" accessor in match expressions. 24 - support "stat.xyz" accessor in match expressions.
16 - skip /styles and /editor directories in cf::map::static_maps. 25 - skip /styles and /editor directories in cf::map::static_maps.
26 - implement ->send_big_packet and use it in ext_msg (among other things, this
27 fixes long answers from npc dialogue).
17 - connected magic mouths no longer spill to Log-1, but use the examine tab. 28 - connected magic mouths no longer spill to Log-1, but use the examine tab.
29 - (arch) change marker archetypes to not remove "marker" forces anymore
30 and to not add a "put your code here" force needlessly.
31 - (arch) fix or improve many plurals.
32 - markers do no longer add a force if the slaying field is unset.
33 - sped up search-items implementation, but it's still horrible.
34 - (maps) bigchests are now properly non-unique, per_player and no_reset.
18 35
192.82 Sat Oct 24 03:50:17 CEST 2009 362.82 Sat Oct 24 03:50:17 CEST 2009
20 - fixed a classical and exploitable stack buffer overflow in the gsay command. 37 - fixed a classical and exploitable stack buffer overflow in the gsay command.
21 - fix a memory buffer overflow in the book code. 38 - fix a memory buffer overflow in the book code.
22 - add @check, @find npc dialogue commands. 39 - add @check, @find npc dialogue commands.

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