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Comparing deliantra/server/Changes (file contents):
Revision 1.395 by root, Tue Sep 15 19:06:02 2009 UTC vs.
Revision 1.463 by root, Mon Oct 26 10:29:06 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: warrior_1 looks broken
5TODO: emergency swap mode is not working 5 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - (maps, server) add lostwages and celvear apartments to rent system.
7 (when picking up a bomb quickly enough) 7 - (maps) closed guild houses, this is not scalable, ask your friendly
8TODO: inscription cannot be readied. 8 dm instead.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 - (maps) add town portal to celvear.
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 - (maps) add extended region descriptions for some regions from crossfire.
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11 - (maps) define a new whalingoutpost region.
12TODO: strange rign oif acid artifact description/story looks weird. 12 - properly close client-side dialogue when the player is teleported away.
13TODO: no detah messages for arena anymore 13 - map-tags did not properly close it's database tables or wait
14TODO: remove curse should *maybe* work on players themselves 14 for a quiescent state, causing memory corruption on reload.
15TODO: remove curse in glyph/rune doesn't have any effect? 15 - support "stat.xyz" accessor in match expressions.
16TODO: rewrite highscore code 16 - skip /styles and /editor directories in cf::map::static_maps.
17 - implement ->send_big_packet and use it in ext_msg (among other things, this
18 fixes long answers from npc dialogue).
19 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 - (arch) fix or improve many plurals.
17 21
18TODO: greeting message on what to do in dialog after race selection. 222.82 Sat Oct 24 03:50:17 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated 23 - fixed a classical and exploitable stack buffer overflow in the gsay command.
24 - fix a memory buffer overflow in the book code.
25 - add @check, @find npc dialogue commands.
26 - (maps) add a number of town interiors.
27 - (maps) add tindervale the fireborn capitol from cfextended.
28 - (maps) add celvear area from cfextended.
29 - (server,arch) add a number of inscribables, show their capacity in hint.
30 - (server,maps) fix bug causing some library books not to be chained down,
31 cause Scorn/Navar libraries not to have inscribable books.
32 - (maps) fix bug causing the Greyshield and Greysword to have
33 inappropriate item power.
34 - (maps) fix intwell balancing issue.
35 - improve the look of generated books.
36 - make slag no_drop so it can't be dropped from the cauldron.
37 - fix bug where players could bypass no_drop by putting items in containers.
38 - consecutive commands arriving at the same time in the server would be
39 corrupted if the length was >255.
40 - support sub-matches in () inside match expressions, not just conditions.
41 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
42 and perl.
43 - implemented new "match" type that combines both check_inv and pedestal
44 functionality (and more) inside the same object using the match expressions.
45 - create simpler match expression compiles in many common cases.
46 - reduce object size by removing obsolete "seen_by" member.
47 - removed the rather broken make_list_like utility function, taking advantage
48 of the new dynbuf::splice function (which gave an unexpected net win
49 in code size...).
50 - the server will no longer complain (and subtly fail) when an object
51 being removed from a map causes another object to get removed.
52 - banish strncpy from the server, speed up and simplify sending item
53 descriptions to the client considerably.
54 - add new "in head" set modifier for matches.
55 - new BLOCKED_MOVE event added.
56 - mapscript archetype now has activate_on_xxx true by default, as similar
57 connected elements.
58 - (maps) imported all styles from cfextended except
59 floorstyles/land_plots and monsterstyles.
60 - (arch) imported gem treasurelists and archetypes from cfextended.
61 - don't crash when treasure lists are empty / supply new empty
62 treasurelist for randomitems when none can be found.
63 - implement cf::map::static_maps and use it in map-tags.ext.
64 - fix a bug in map-tag scanning when moving tags.
65 - (deliantra.net) improve watchdog to now check both listening ports
66 for a reaction.
67 - implement new "loadall" map loading command, purely for debugging.
20 68
21 692.81 Mon Oct 12 20:00:18 CEST 2009
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 70 - display spell description for spellbooks, rods, wands, potion and scrolls,
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 71 but not horns (to make them more useful for content-creators).
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 72 - fix a number of bugs in check_move_on: 1) it didn't update the flags
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 73 2) it skipped spell effects and 3) it didn't handle the case where
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 74 and object was destroyed while iterating over it correctly. all this
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 75 allowed players to sometimes walk onto spaces they should not be able to
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 76 walk on.
29 77 - fix an exploit where inscription/marking runes could execute arbitrary code.
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 78 - examining an object now dumps the serialised object form when the user
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 79 is a wizard (wizlook).
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 80 - altars no longer accept unpaid items.
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 81 - party spells didn't work all that well.
34 82 - added complex object matching framework (cf::match), and make altars
35 83 and pedestals use it.
36TODO: autopickup in shop 84 - identified skill-tools show what skill they grant.
37TODO: quit charcetr doesn't nuke in-memory per-player maps 85 - display the duration of change_ability spells when examining them
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp 86 (missing: protection spells, but they are a hack...).
39TODO: farmwife doesn't react to guuh's head? 87 - improve effectiveness of special foods created by woodsman skill,
40TODO: shop mats should use the nesrest other shopmat, always. 88 adding more variety to the different mushrooms.
89 - fix a minor cfpod formatting bug.
90 - do not talk about the hintmode so much - die-hards are expected to find
91 the hintmode setting on the settings page.
92 - IPO no longer lies about prices; prices tweaked.
93 - clarified that all deliantra-specific parts are under the Affero GPL.
94 - enable the object loader to also dump archetypes.
95 - (maps) fix guild teleporters to Pupland Terminal.
96 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
97 - force the initial face when loading an object that is time-animated
98 or a monster, so it does not have to be specified anymore.
99 - fix a bug where recasting an ability changing spell could shorten
100 its remaining duration.
101 - fix pedestal and floor building with builder.
102 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
103 - fix a broken bow-related speed optimisation by using splay - speed
104 up splay operations as well.
105 - use NDI_CLEAR for the body command, and make it use observe.
106 - implement introspection data for C++ classes (%REFLECT).
107 - (arch) add name_pl fields and documentation for building materials.
108 - (maps) random fountains no longer generate permanent stat increases.
109 - fix transmutation alchemy.
110 - speed up many frequently-invoked C->perl callbacks.
111 - added complex object matching framework, to be used in altars and the like.
112 - switch to YAML::XS from YAML.
41 113
422.80 Tue Sep 15 20:22:31 CEST 2009 1142.80 Tue Sep 15 20:22:31 CEST 2009
43 - fix the "screen stays black on login" bug and remove debug instrumentation 115 - fix the "screen stays black on login" bug and remove debug instrumentation
44 that ultimately was not helpful to catch it :) 116 that ultimately was not helpful to catch it :)
45 - split outer_env into outer_env and outer_env_self, and fix 117 - split outer_env into outer_env and outer_env_self, and fix

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