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Comparing deliantra/server/Changes (file contents):
Revision 1.465 by root, Mon Oct 26 11:31:39 2009 UTC vs.
Revision 1.480 by root, Tue Nov 3 23:18:23 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken 4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: cast invisible...
9 - clarify which files of the server are 100% AGPL.
5 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 10 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 - (maps, server) add lostwages and celvear apartments to rent system. 11 - (maps, server) add lostwages and celvear apartments to rent system.
7 - (maps) closed guild houses, this is not scalable, ask your friendly 12 - (maps) closed guild houses, this is not scalable, ask your friendly
8 dm instead. 13 dm instead.
9 - (maps) add town portal to celvear. 14 - (maps) add town portal to celvear.
15 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
16 mapsets from crossfire, together with associated archetypes.
10 - (maps) add extended region descriptions for some regions from crossfire. 17 - (maps) add extended region descriptions for some regions from crossfire.
11 - (maps) define a new whalingoutpost region. 18 - (maps) define a new whalingoutpost region.
19 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
20 and most archetypes that go with them (without stoning and swallow effects),
21 casino tokens and stock certificates are also missing.
22 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
23 and santo dominion.
24 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
25 to go with them. also adjusted archetypes to be more korrekt "gotisch".
12 - properly close client-side dialogue when the player is teleported away. 26 - properly close client-side dialogue when the player is teleported away.
13 - map-tags did not properly close it's database tables or wait 27 - map-tags did not properly close it's database tables or wait
14 for a quiescent state, causing memory corruption on reload. 28 for a quiescent state, causing memory corruption on reload.
15 - support "stat.xyz" accessor in match expressions. 29 - support "stat.xyz" accessor in match expressions.
16 - skip /styles and /editor directories in cf::map::static_maps. 30 - skip /styles and /editor directories in cf::map::static_maps.
19 - connected magic mouths no longer spill to Log-1, but use the examine tab. 33 - connected magic mouths no longer spill to Log-1, but use the examine tab.
20 - (arch) change marker archetypes to not remove "marker" forces anymore 34 - (arch) change marker archetypes to not remove "marker" forces anymore
21 and to not add a "put your code here" force needlessly. 35 and to not add a "put your code here" force needlessly.
22 - (arch) fix or improve many plurals. 36 - (arch) fix or improve many plurals.
23 - markers do no longer add a force if the slaying field is unset. 37 - markers do no longer add a force if the slaying field is unset.
38 - sped up search-items implementation, but it's still horrible.
39 - (maps) bigchests are now properly non-unique, per_player and no_reset.
40 - editor_folder can now be used to override whatever cfutil sets, and was
41 used to reogianise the illogical arch tree a bit.
42 - (maps) import most map names from crossfire.
24 43
252.82 Sat Oct 24 03:50:17 CEST 2009 442.82 Sat Oct 24 03:50:17 CEST 2009
26 - fixed a classical and exploitable stack buffer overflow in the gsay command. 45 - fixed a classical and exploitable stack buffer overflow in the gsay command.
27 - fix a memory buffer overflow in the book code. 46 - fix a memory buffer overflow in the book code.
28 - add @check, @find npc dialogue commands. 47 - add @check, @find npc dialogue commands.

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