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Comparing deliantra/server/Changes (file contents):
Revision 1.393 by root, Wed Sep 2 22:52:36 2009 UTC vs.
Revision 1.468 by root, Thu Oct 29 05:36:05 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: warrior_1 looks broken
5TODO: emergency swap mode is not working 5 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6 - (maps, server) add lostwages and celvear apartments to rent system.
7 (when picking up a bomb quickly enough) 7 - (maps) closed guild houses, this is not scalable, ask your friendly
8TODO: inscription cannot be readied. 8 dm instead.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9 - (maps) add town portal to celvear.
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 - (maps) add extended region descriptions for some regions from crossfire.
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11 - (maps) define a new whalingoutpost region.
12TODO: strange rign oif acid artifact description/story looks weird. 12 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
13TODO: no detah messages for arena anymore 13 and most archetypes that go with them (without stoning and swallow effects),
14TODO: remove curse should *maybe* work on players themselves 14 casino tokens and stock certificates are also missing.
15TODO: remove curse in glyph/rune doesn't have any effect? 15 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
16TODO: rewrite highscore code 16 to go with them. also adjusted archetypes to be more korrekt "gotisch".
17 - properly close client-side dialogue when the player is teleported away.
18 - map-tags did not properly close it's database tables or wait
19 for a quiescent state, causing memory corruption on reload.
20 - support "stat.xyz" accessor in match expressions.
21 - skip /styles and /editor directories in cf::map::static_maps.
22 - implement ->send_big_packet and use it in ext_msg (among other things, this
23 fixes long answers from npc dialogue).
24 - connected magic mouths no longer spill to Log-1, but use the examine tab.
25 - (arch) change marker archetypes to not remove "marker" forces anymore
26 and to not add a "put your code here" force needlessly.
27 - (arch) fix or improve many plurals.
28 - markers do no longer add a force if the slaying field is unset.
29 - sped up search-items implementation, but it's still horrible.
30 - (maps) bigchests are now properly non-unique, per_player and no_reset.
17 31
18TODO: greeting message on what to do in dialog after race selection. 322.82 Sat Oct 24 03:50:17 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated 33 - fixed a classical and exploitable stack buffer overflow in the gsay command.
34 - fix a memory buffer overflow in the book code.
35 - add @check, @find npc dialogue commands.
36 - (maps) add a number of town interiors.
37 - (maps) add tindervale the fireborn capitol from cfextended.
38 - (maps) add celvear area from cfextended.
39 - (server,arch) add a number of inscribables, show their capacity in hint.
40 - (server,maps) fix bug causing some library books not to be chained down,
41 cause Scorn/Navar libraries not to have inscribable books.
42 - (maps) fix bug causing the Greyshield and Greysword to have
43 inappropriate item power.
44 - (maps) fix intwell balancing issue.
45 - improve the look of generated books.
46 - make slag no_drop so it can't be dropped from the cauldron.
47 - fix bug where players could bypass no_drop by putting items in containers.
48 - consecutive commands arriving at the same time in the server would be
49 corrupted if the length was >255.
50 - support sub-matches in () inside match expressions, not just conditions.
51 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
52 and perl.
53 - implemented new "match" type that combines both check_inv and pedestal
54 functionality (and more) inside the same object using the match expressions.
55 - create simpler match expression compiles in many common cases.
56 - reduce object size by removing obsolete "seen_by" member.
57 - removed the rather broken make_list_like utility function, taking advantage
58 of the new dynbuf::splice function (which gave an unexpected net win
59 in code size...).
60 - the server will no longer complain (and subtly fail) when an object
61 being removed from a map causes another object to get removed.
62 - banish strncpy from the server, speed up and simplify sending item
63 descriptions to the client considerably.
64 - add new "in head" set modifier for matches.
65 - new BLOCKED_MOVE event added.
66 - mapscript archetype now has activate_on_xxx true by default, as similar
67 connected elements.
68 - (maps) imported all styles from cfextended except
69 floorstyles/land_plots and monsterstyles.
70 - (arch) imported gem treasurelists and archetypes from cfextended.
71 - don't crash when treasure lists are empty / supply new empty
72 treasurelist for randomitems when none can be found.
73 - implement cf::map::static_maps and use it in map-tags.ext.
74 - fix a bug in map-tag scanning when moving tags.
75 - (deliantra.net) improve watchdog to now check both listening ports
76 for a reaction.
77 - implement new "loadall" map loading command, purely for debugging.
20 78
792.81 Mon Oct 12 20:00:18 CEST 2009
80 - display spell description for spellbooks, rods, wands, potion and scrolls,
81 but not horns (to make them more useful for content-creators).
82 - fix a number of bugs in check_move_on: 1) it didn't update the flags
83 2) it skipped spell effects and 3) it didn't handle the case where
84 and object was destroyed while iterating over it correctly. all this
85 allowed players to sometimes walk onto spaces they should not be able to
86 walk on.
87 - fix an exploit where inscription/marking runes could execute arbitrary code.
88 - examining an object now dumps the serialised object form when the user
89 is a wizard (wizlook).
90 - altars no longer accept unpaid items.
91 - party spells didn't work all that well.
92 - added complex object matching framework (cf::match), and make altars
93 and pedestals use it.
94 - identified skill-tools show what skill they grant.
95 - display the duration of change_ability spells when examining them
96 (missing: protection spells, but they are a hack...).
97 - improve effectiveness of special foods created by woodsman skill,
98 adding more variety to the different mushrooms.
99 - fix a minor cfpod formatting bug.
100 - do not talk about the hintmode so much - die-hards are expected to find
101 the hintmode setting on the settings page.
102 - IPO no longer lies about prices; prices tweaked.
103 - clarified that all deliantra-specific parts are under the Affero GPL.
104 - enable the object loader to also dump archetypes.
105 - (maps) fix guild teleporters to Pupland Terminal.
106 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
107 - force the initial face when loading an object that is time-animated
108 or a monster, so it does not have to be specified anymore.
109 - fix a bug where recasting an ability changing spell could shorten
110 its remaining duration.
111 - fix pedestal and floor building with builder.
112 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
113 - fix a broken bow-related speed optimisation by using splay - speed
114 up splay operations as well.
115 - use NDI_CLEAR for the body command, and make it use observe.
116 - implement introspection data for C++ classes (%REFLECT).
117 - (arch) add name_pl fields and documentation for building materials.
118 - (maps) random fountains no longer generate permanent stat increases.
119 - fix transmutation alchemy.
120 - speed up many frequently-invoked C->perl callbacks.
121 - added complex object matching framework, to be used in altars and the like.
122 - switch to YAML::XS from YAML.
21 123
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 1242.80 Tue Sep 15 20:22:31 CEST 2009
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34
35
36TODO: autopickup in shop
37TODO: quit charcetr doesn't nuke in-memory per-player maps
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39TODO: farmwife doesn't react to guuh's head?
40TODO: shop mats should use the nesrest other shopmat, always.
41
42 - fix the "screen stays black on login" bug and remove debug instrumentation 125 - fix the "screen stays black on login" bug and remove debug instrumentation
43 that ultimately was not helpful to catch it :) 126 that ultimately was not helpful to catch it :)
44 - split outer_env into outer_env and outer_env_self, and fix 127 - split outer_env into outer_env and outer_env_self, and fix
45 all callers to use either one or the other, as appropriate. This 128 all callers to use either one or the other, as appropriate. This
46 fixes the (rather fragile) light spell, maybe others. 129 fixes the (rather fragile) light spell, maybe others.
47 - fixed an overflow and exploit in the bank/payment code. 130 - fixed an overflow and exploit in the bank/payment code.
48 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery' 131 - fixed a bug in the jeweler quest and added the 'Tome of Jewelery'
49 to explain the skill a bit more. 132 to explain the skill a bit more.
50 - removed a buggy check for zero attacktype. So that we might find 133 - removed a buggy check for zero attacktype. So that we might find
51 the real bugs in the archs/maps/objects. 134 the real bugs in the archs/maps/objects.
135 - Fixed enabling torches with lighters.
52 - (maps) Added Heaven Town region. 136 - (maps) Added Heaven Town region.
53 - (arch+maps) Fixed & normalized warriors on map 137 - (arch+maps) Fixed & normalized warriors on map
54 /quests/peterm/CTower/Barracks. 138 /quests/peterm/CTower/Barracks.
55 - fix the light spell (and possibly diseases and other lights). 139 - fix the light spell (and possibly diseases and other lights).
56 - (arch) The clawing skill didn't have the physical attacktype. 140 - (arch) The clawing skill didn't have the physical attacktype.

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