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Comparing deliantra/server/Changes (file contents):
Revision 1.470 by root, Fri Oct 30 10:06:50 2009 UTC vs.
Revision 1.474 by root, Sat Oct 31 18:40:15 2009 UTC

7 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 7 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8 - (maps, server) add lostwages and celvear apartments to rent system. 8 - (maps, server) add lostwages and celvear apartments to rent system.
9 - (maps) closed guild houses, this is not scalable, ask your friendly 9 - (maps) closed guild houses, this is not scalable, ask your friendly
10 dm instead. 10 dm instead.
11 - (maps) add town portal to celvear. 11 - (maps) add town portal to celvear.
12 - (maps) add troll canyon from crossfire. 12 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
13 mapsets from crossfire, together with associated archetypes.
13 - (maps) add extended region descriptions for some regions from crossfire. 14 - (maps) add extended region descriptions for some regions from crossfire.
14 - (maps) define a new whalingoutpost region. 15 - (maps) define a new whalingoutpost region.
15 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, 16 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
16 and most archetypes that go with them (without stoning and swallow effects), 17 and most archetypes that go with them (without stoning and swallow effects),
17 casino tokens and stock certificates are also missing. 18 casino tokens and stock certificates are also missing.
19 - (maps, arch) add a number of minor maps from crossfire to scorn and navar.
18 - (maps, arch) added gotischerbereich from cfextended, and some archetypes 20 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
19 to go with them. also adjusted archetypes to be more korrekt "gotisch". 21 to go with them. also adjusted archetypes to be more korrekt "gotisch".
20 - properly close client-side dialogue when the player is teleported away. 22 - properly close client-side dialogue when the player is teleported away.
21 - map-tags did not properly close it's database tables or wait 23 - map-tags did not properly close it's database tables or wait
22 for a quiescent state, causing memory corruption on reload. 24 for a quiescent state, causing memory corruption on reload.

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