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Comparing deliantra/server/Changes (file contents):
Revision 1.444 by root, Thu Oct 22 23:13:44 2009 UTC vs.
Revision 1.473 by root, Sat Oct 31 04:33:09 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: move_on/move_off events? 4TODO: warrior_1 looks broken
5TODO: ->living accessors for matches! 5TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
8 - (maps, server) add lostwages and celvear apartments to rent system.
9 - (maps) closed guild houses, this is not scalable, ask your friendly
10 dm instead.
11 - (maps) add town portal to celvear.
12 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
13 mapsets from crossfire, together with associated archetypes.
14 - (maps) add extended region descriptions for some regions from crossfire.
15 - (maps) define a new whalingoutpost region.
16 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
17 and most archetypes that go with them (without stoning and swallow effects),
18 casino tokens and stock certificates are also missing.
19 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
20 to go with them. also adjusted archetypes to be more korrekt "gotisch".
21 - properly close client-side dialogue when the player is teleported away.
22 - map-tags did not properly close it's database tables or wait
23 for a quiescent state, causing memory corruption on reload.
24 - support "stat.xyz" accessor in match expressions.
25 - skip /styles and /editor directories in cf::map::static_maps.
26 - implement ->send_big_packet and use it in ext_msg (among other things, this
27 fixes long answers from npc dialogue).
28 - connected magic mouths no longer spill to Log-1, but use the examine tab.
29 - (arch) change marker archetypes to not remove "marker" forces anymore
30 and to not add a "put your code here" force needlessly.
31 - (arch) fix or improve many plurals.
32 - markers do no longer add a force if the slaying field is unset.
33 - sped up search-items implementation, but it's still horrible.
34 - (maps) bigchests are now properly non-unique, per_player and no_reset.
35
362.82 Sat Oct 24 03:50:17 CEST 2009
6 - fixed a classical and exploitable stack buffer overflow in the gsay command. 37 - fixed a classical and exploitable stack buffer overflow in the gsay command.
38 - fix a memory buffer overflow in the book code.
7 - add @check, @find npc dialogue commands. 39 - add @check, @find npc dialogue commands.
8 - (maps) add a number of town interiors. 40 - (maps) add a number of town interiors.
41 - (maps) add tindervale the fireborn capitol from cfextended.
42 - (maps) add celvear area from cfextended.
9 - (server,arch) add a number of inscribables, show their capacity in hint. 43 - (server,arch) add a number of inscribables, show their capacity in hint.
10 - (server,maps) fix bug causing some library books not to be chained down, 44 - (server,maps) fix bug causing some library books not to be chained down,
11 cause Scorn/Navar libraries not to have inscribable books. 45 cause Scorn/Navar libraries not to have inscribable books.
12 - (maps) fix bug causing the Greyshield and Greysword to have 46 - (maps) fix bug causing the Greyshield and Greysword to have
13 inappropriate item power. 47 inappropriate item power.
48 - (maps) fix intwell balancing issue.
14 - improve the look of generated books. 49 - improve the look of generated books.
15 - make slag no_drop so it can't be dropped from the cauldron. 50 - make slag no_drop so it can't be dropped from the cauldron.
16 - fix bug where players could bypass no_drop by putting items in containers. 51 - fix bug where players could bypass no_drop by putting items in containers.
17 - consecutive commands arriving at the same time in the server would be 52 - consecutive commands arriving at the same time in the server would be
18 corrupted if the length was >255. 53 corrupted if the length was >255.
32 descriptions to the client considerably. 67 descriptions to the client considerably.
33 - add new "in head" set modifier for matches. 68 - add new "in head" set modifier for matches.
34 - new BLOCKED_MOVE event added. 69 - new BLOCKED_MOVE event added.
35 - mapscript archetype now has activate_on_xxx true by default, as similar 70 - mapscript archetype now has activate_on_xxx true by default, as similar
36 connected elements. 71 connected elements.
37 - (maps) imported all styles from crossfire-extended except 72 - (maps) imported all styles from cfextended except
38 floorstyles/land_plots and monsterstyles. 73 floorstyles/land_plots and monsterstyles.
74 - (arch) imported gem treasurelists and archetypes from cfextended.
75 - don't crash when treasure lists are empty / supply new empty
76 treasurelist for randomitems when none can be found.
77 - implement cf::map::static_maps and use it in map-tags.ext.
78 - fix a bug in map-tag scanning when moving tags.
79 - (deliantra.net) improve watchdog to now check both listening ports
80 for a reaction.
81 - implement new "loadall" map loading command, purely for debugging.
39 82
402.81 Mon Oct 12 20:00:18 CEST 2009 832.81 Mon Oct 12 20:00:18 CEST 2009
41 - display spell description for spellbooks, rods, wands, potion and scrolls, 84 - display spell description for spellbooks, rods, wands, potion and scrolls,
42 but not horns (to make them more useful for content-creators). 85 but not horns (to make them more useful for content-creators).
43 - fix a number of bugs in check_move_on: 1) it didn't update the flags 86 - fix a number of bugs in check_move_on: 1) it didn't update the flags

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