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Comparing deliantra/server/Changes (file contents):
Revision 1.467 by root, Wed Oct 28 11:07:55 2009 UTC vs.
Revision 1.475 by root, Sun Nov 1 11:28:53 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken 4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
5 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 8 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
6 - (maps, server) add lostwages and celvear apartments to rent system. 9 - (maps, server) add lostwages and celvear apartments to rent system.
7 - (maps) closed guild houses, this is not scalable, ask your friendly 10 - (maps) closed guild houses, this is not scalable, ask your friendly
8 dm instead. 11 dm instead.
9 - (maps) add town portal to celvear. 12 - (maps) add town portal to celvear.
13 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
14 mapsets from crossfire, together with associated archetypes.
10 - (maps) add extended region descriptions for some regions from crossfire. 15 - (maps) add extended region descriptions for some regions from crossfire.
11 - (maps) define a new whalingoutpost region. 16 - (maps) define a new whalingoutpost region.
12 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, 17 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
13 and most archetypes that go with them (without stoning and swallow effects), 18 and most archetypes that go with them (without stoning and swallow effects),
14 casino tokens and stock certificates are also missing. 19 casino tokens and stock certificates are also missing.
20 - (maps, arch) add a number of minor maps from crossfire to scorn and navar.
21 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
22 to go with them. also adjusted archetypes to be more korrekt "gotisch".
15 - properly close client-side dialogue when the player is teleported away. 23 - properly close client-side dialogue when the player is teleported away.
16 - map-tags did not properly close it's database tables or wait 24 - map-tags did not properly close it's database tables or wait
17 for a quiescent state, causing memory corruption on reload. 25 for a quiescent state, causing memory corruption on reload.
18 - support "stat.xyz" accessor in match expressions. 26 - support "stat.xyz" accessor in match expressions.
19 - skip /styles and /editor directories in cf::map::static_maps. 27 - skip /styles and /editor directories in cf::map::static_maps.
23 - (arch) change marker archetypes to not remove "marker" forces anymore 31 - (arch) change marker archetypes to not remove "marker" forces anymore
24 and to not add a "put your code here" force needlessly. 32 and to not add a "put your code here" force needlessly.
25 - (arch) fix or improve many plurals. 33 - (arch) fix or improve many plurals.
26 - markers do no longer add a force if the slaying field is unset. 34 - markers do no longer add a force if the slaying field is unset.
27 - sped up search-items implementation, but it's still horrible. 35 - sped up search-items implementation, but it's still horrible.
36 - (maps) bigchests are now properly non-unique, per_player and no_reset.
28 37
292.82 Sat Oct 24 03:50:17 CEST 2009 382.82 Sat Oct 24 03:50:17 CEST 2009
30 - fixed a classical and exploitable stack buffer overflow in the gsay command. 39 - fixed a classical and exploitable stack buffer overflow in the gsay command.
31 - fix a memory buffer overflow in the book code. 40 - fix a memory buffer overflow in the book code.
32 - add @check, @find npc dialogue commands. 41 - add @check, @find npc dialogue commands.

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