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Comparing deliantra/server/Changes (file contents):
Revision 1.477 by root, Mon Nov 2 11:50:20 2009 UTC vs.
Revision 1.492 by root, Sat Nov 7 13:58:00 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8TODO: random stuff should not be in compat.C
9TODO: mark apgl sections
10TODO: make containers accept match expressions
11TODO: explicitly tell people about goidgiven items
12 - some Andrew Madloch wanted, despite being specifically told
13 multiple times that the Deliantra parts additions are under AGPL,
14 lock up the source code of the server within his company.
15 some reorganisations have been done to the sourcecode to make
16 it clearer that this violates the Affero GPL. Help to keep
17 Deliantra free software even for the coming generations
18 and be wary of the promises of Andrew Madloch, he has nothing
19 good in mind for free software.
20 - clarify which files of the server are 100% AGPL.
21 - minor reorganisation, move some GPL code into other files.
22 - implement viewpoint (which is like observe, but only for the map,
23 not stats etc.).
24 - replace magic mapping overlay by a flying bird exposing area
25 on the worldmap (ext/magic_mapping.ext).
26 - @find in npc dialog was useless as the vairbale wasn't accessible.
27 - @find results in npc dialogue is now stored in $find.
8 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 28 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 - (maps, server) add lostwages and celvear apartments to rent system. 29 - (maps, server) add lostwages and celvear apartments to rent system.
10 - (maps) closed guild houses, this is not scalable, ask your friendly 30 - (maps) closed guild houses, this is not scalable, ask your friendly
11 dm instead. 31 dm instead.
12 - (maps) add town portal to celvear. 32 - (maps) add town portal to celvear.
19 casino tokens and stock certificates are also missing. 39 casino tokens and stock certificates are also missing.
20 - (maps, arch) add a number of minor maps from crossfire to scorn, navar 40 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
21 and santo dominion. 41 and santo dominion.
22 - (maps, arch) added gotischerbereich from cfextended, and some archetypes 42 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
23 to go with them. also adjusted archetypes to be more korrekt "gotisch". 43 to go with them. also adjusted archetypes to be more korrekt "gotisch".
44 - doors/containers can now use "match ..." expressions for the slaying field.
24 - properly close client-side dialogue when the player is teleported away. 45 - properly close client-side dialogue when the player is teleported away.
25 - map-tags did not properly close it's database tables or wait 46 - map-tags did not properly close it's database tables or wait
26 for a quiescent state, causing memory corruption on reload. 47 for a quiescent state, causing memory corruption on reload.
27 - support "stat.xyz" accessor in match expressions. 48 - support "stat.xyz" accessor in match expressions.
28 - skip /styles and /editor directories in cf::map::static_maps. 49 - skip /styles and /editor directories in cf::map::static_maps.
33 and to not add a "put your code here" force needlessly. 54 and to not add a "put your code here" force needlessly.
34 - (arch) fix or improve many plurals. 55 - (arch) fix or improve many plurals.
35 - markers do no longer add a force if the slaying field is unset. 56 - markers do no longer add a force if the slaying field is unset.
36 - sped up search-items implementation, but it's still horrible. 57 - sped up search-items implementation, but it's still horrible.
37 - (maps) bigchests are now properly non-unique, per_player and no_reset. 58 - (maps) bigchests are now properly non-unique, per_player and no_reset.
38 - editor_folder can now be used to override whatever cfutil sets. 59 - editor_folder can now be used to override whatever cfutil sets, and was
60 used to reogianise the illogical arch tree a bit.
61 - (maps) import most map names from crossfire.
62 - nuke image_sums/image_info subcommands from the protocol.
63 - fly_high movement gives better los, ignoring blocksview.
64 - the addexp command should now honour skill names with spaces.
65 - (arch) add nuke from cfextended to avoid a crash.
66 - (arch) added many more buildable marble floors.
67 - major namespace cleanup: save 45kb by making functions static
68 that were unnecessarily global.
39 69
402.82 Sat Oct 24 03:50:17 CEST 2009 702.82 Sat Oct 24 03:50:17 CEST 2009
41 - fixed a classical and exploitable stack buffer overflow in the gsay command. 71 - fixed a classical and exploitable stack buffer overflow in the gsay command.
42 - fix a memory buffer overflow in the book code. 72 - fix a memory buffer overflow in the book code.
43 - add @check, @find npc dialogue commands. 73 - add @check, @find npc dialogue commands.

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