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Comparing deliantra/server/Changes (file contents):
Revision 1.430 by root, Tue Oct 13 18:22:44 2009 UTC vs.
Revision 1.479 by root, Tue Nov 3 19:27:52 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: cast invisible...
9 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
10 - (maps, server) add lostwages and celvear apartments to rent system.
11 - (maps) closed guild houses, this is not scalable, ask your friendly
12 dm instead.
13 - (maps) add town portal to celvear.
14 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
15 mapsets from crossfire, together with associated archetypes.
16 - (maps) add extended region descriptions for some regions from crossfire.
17 - (maps) define a new whalingoutpost region.
18 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
19 and most archetypes that go with them (without stoning and swallow effects),
20 casino tokens and stock certificates are also missing.
21 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
22 and santo dominion.
23 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
24 to go with them. also adjusted archetypes to be more korrekt "gotisch".
25 - properly close client-side dialogue when the player is teleported away.
26 - map-tags did not properly close it's database tables or wait
27 for a quiescent state, causing memory corruption on reload.
28 - support "stat.xyz" accessor in match expressions.
29 - skip /styles and /editor directories in cf::map::static_maps.
30 - implement ->send_big_packet and use it in ext_msg (among other things, this
31 fixes long answers from npc dialogue).
32 - connected magic mouths no longer spill to Log-1, but use the examine tab.
33 - (arch) change marker archetypes to not remove "marker" forces anymore
34 and to not add a "put your code here" force needlessly.
35 - (arch) fix or improve many plurals.
36 - markers do no longer add a force if the slaying field is unset.
37 - sped up search-items implementation, but it's still horrible.
38 - (maps) bigchests are now properly non-unique, per_player and no_reset.
39 - editor_folder can now be used to override whatever cfutil sets, and was
40 used to reogianise the illogical arch tree a bit.
41 - (maps) import most map names from crossfire.
42
432.82 Sat Oct 24 03:50:17 CEST 2009
44 - fixed a classical and exploitable stack buffer overflow in the gsay command.
45 - fix a memory buffer overflow in the book code.
4 - add @check, @find npc dialogue commands. 46 - add @check, @find npc dialogue commands.
5 - (maps) add a number of town interiors. 47 - (maps) add a number of town interiors.
48 - (maps) add tindervale the fireborn capitol from cfextended.
49 - (maps) add celvear area from cfextended.
50 - (server,arch) add a number of inscribables, show their capacity in hint.
51 - (server,maps) fix bug causing some library books not to be chained down,
52 cause Scorn/Navar libraries not to have inscribable books.
53 - (maps) fix bug causing the Greyshield and Greysword to have
54 inappropriate item power.
55 - (maps) fix intwell balancing issue.
56 - improve the look of generated books.
57 - make slag no_drop so it can't be dropped from the cauldron.
58 - fix bug where players could bypass no_drop by putting items in containers.
6 - consecutive commands arriving at the same time in the server would be 59 - consecutive commands arriving at the same time in the server would be
7 corrupted if the length was >255. 60 corrupted if the length was >255.
61 - support sub-matches in () inside match expressions, not just conditions.
62 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
63 and perl.
64 - implemented new "match" type that combines both check_inv and pedestal
65 functionality (and more) inside the same object using the match expressions.
66 - create simpler match expression compiles in many common cases.
67 - reduce object size by removing obsolete "seen_by" member.
68 - removed the rather broken make_list_like utility function, taking advantage
69 of the new dynbuf::splice function (which gave an unexpected net win
70 in code size...).
71 - the server will no longer complain (and subtly fail) when an object
72 being removed from a map causes another object to get removed.
73 - banish strncpy from the server, speed up and simplify sending item
74 descriptions to the client considerably.
75 - add new "in head" set modifier for matches.
76 - new BLOCKED_MOVE event added.
77 - mapscript archetype now has activate_on_xxx true by default, as similar
78 connected elements.
79 - (maps) imported all styles from cfextended except
80 floorstyles/land_plots and monsterstyles.
81 - (arch) imported gem treasurelists and archetypes from cfextended.
82 - don't crash when treasure lists are empty / supply new empty
83 treasurelist for randomitems when none can be found.
84 - implement cf::map::static_maps and use it in map-tags.ext.
85 - fix a bug in map-tag scanning when moving tags.
86 - (deliantra.net) improve watchdog to now check both listening ports
87 for a reaction.
88 - implement new "loadall" map loading command, purely for debugging.
8 89
92.81 Mon Oct 12 20:00:18 CEST 2009 902.81 Mon Oct 12 20:00:18 CEST 2009
10 - display spell description for spellbooks, rods, wands, potion and scrolls, 91 - display spell description for spellbooks, rods, wands, potion and scrolls,
11 but not horns (to make them more useful for content-creators). 92 but not horns (to make them more useful for content-creators).
12 - fix a number of bugs in check_move_on: 1) it didn't update the flags 93 - fix a number of bugs in check_move_on: 1) it didn't update the flags

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