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Comparing deliantra/server/Changes (file contents):
Revision 1.395 by root, Tue Sep 15 19:06:02 2009 UTC vs.
Revision 1.481 by root, Wed Nov 4 00:02:47 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: warrior_1 looks broken
5TODO: emergency swap mode is not working 5TODO: apartment-descritpions for gotisch1/2
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7 (when picking up a bomb quickly enough) 7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: inscription cannot be readied. 8TODO: cast invisible...
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9TODO: magic mapping
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10 - some Andrew Madloch wanted, despite being specifically told
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11 multiple times that the Deliantra parts additions are under AGPL,
12TODO: strange rign oif acid artifact description/story looks weird. 12 close up the source code of the server within his company.
13TODO: no detah messages for arena anymore 13 some reorganisations have been done to the sourcecode to make
14TODO: remove curse should *maybe* work on players themselves 14 it clearer that this violates the Affero GPL. Help to keep
15TODO: remove curse in glyph/rune doesn't have any effect? 15 Deliantra free software even for the coming generations
16TODO: rewrite highscore code 16 and be wary of the promises of Andrew Madloch, he has nothing
17 good in mind for your free software.
18 - clarify which files of the server are 100% AGPL.
19 - minor reorganisation, move some GPL code into other files.
20 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
21 - (maps, server) add lostwages and celvear apartments to rent system.
22 - (maps) closed guild houses, this is not scalable, ask your friendly
23 dm instead.
24 - (maps) add town portal to celvear.
25 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
26 mapsets from crossfire, together with associated archetypes.
27 - (maps) add extended region descriptions for some regions from crossfire.
28 - (maps) define a new whalingoutpost region.
29 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
30 and most archetypes that go with them (without stoning and swallow effects),
31 casino tokens and stock certificates are also missing.
32 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
33 and santo dominion.
34 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
35 to go with them. also adjusted archetypes to be more korrekt "gotisch".
36 - properly close client-side dialogue when the player is teleported away.
37 - map-tags did not properly close it's database tables or wait
38 for a quiescent state, causing memory corruption on reload.
39 - support "stat.xyz" accessor in match expressions.
40 - skip /styles and /editor directories in cf::map::static_maps.
41 - implement ->send_big_packet and use it in ext_msg (among other things, this
42 fixes long answers from npc dialogue).
43 - connected magic mouths no longer spill to Log-1, but use the examine tab.
44 - (arch) change marker archetypes to not remove "marker" forces anymore
45 and to not add a "put your code here" force needlessly.
46 - (arch) fix or improve many plurals.
47 - markers do no longer add a force if the slaying field is unset.
48 - sped up search-items implementation, but it's still horrible.
49 - (maps) bigchests are now properly non-unique, per_player and no_reset.
50 - editor_folder can now be used to override whatever cfutil sets, and was
51 used to reogianise the illogical arch tree a bit.
52 - (maps) import most map names from crossfire.
17 53
18TODO: greeting message on what to do in dialog after race selection. 542.82 Sat Oct 24 03:50:17 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated 55 - fixed a classical and exploitable stack buffer overflow in the gsay command.
56 - fix a memory buffer overflow in the book code.
57 - add @check, @find npc dialogue commands.
58 - (maps) add a number of town interiors.
59 - (maps) add tindervale the fireborn capitol from cfextended.
60 - (maps) add celvear area from cfextended.
61 - (server,arch) add a number of inscribables, show their capacity in hint.
62 - (server,maps) fix bug causing some library books not to be chained down,
63 cause Scorn/Navar libraries not to have inscribable books.
64 - (maps) fix bug causing the Greyshield and Greysword to have
65 inappropriate item power.
66 - (maps) fix intwell balancing issue.
67 - improve the look of generated books.
68 - make slag no_drop so it can't be dropped from the cauldron.
69 - fix bug where players could bypass no_drop by putting items in containers.
70 - consecutive commands arriving at the same time in the server would be
71 corrupted if the length was >255.
72 - support sub-matches in () inside match expressions, not just conditions.
73 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
74 and perl.
75 - implemented new "match" type that combines both check_inv and pedestal
76 functionality (and more) inside the same object using the match expressions.
77 - create simpler match expression compiles in many common cases.
78 - reduce object size by removing obsolete "seen_by" member.
79 - removed the rather broken make_list_like utility function, taking advantage
80 of the new dynbuf::splice function (which gave an unexpected net win
81 in code size...).
82 - the server will no longer complain (and subtly fail) when an object
83 being removed from a map causes another object to get removed.
84 - banish strncpy from the server, speed up and simplify sending item
85 descriptions to the client considerably.
86 - add new "in head" set modifier for matches.
87 - new BLOCKED_MOVE event added.
88 - mapscript archetype now has activate_on_xxx true by default, as similar
89 connected elements.
90 - (maps) imported all styles from cfextended except
91 floorstyles/land_plots and monsterstyles.
92 - (arch) imported gem treasurelists and archetypes from cfextended.
93 - don't crash when treasure lists are empty / supply new empty
94 treasurelist for randomitems when none can be found.
95 - implement cf::map::static_maps and use it in map-tags.ext.
96 - fix a bug in map-tag scanning when moving tags.
97 - (deliantra.net) improve watchdog to now check both listening ports
98 for a reaction.
99 - implement new "loadall" map loading command, purely for debugging.
20 100
21 1012.81 Mon Oct 12 20:00:18 CEST 2009
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 102 - display spell description for spellbooks, rods, wands, potion and scrolls,
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 103 but not horns (to make them more useful for content-creators).
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 104 - fix a number of bugs in check_move_on: 1) it didn't update the flags
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 105 2) it skipped spell effects and 3) it didn't handle the case where
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 106 and object was destroyed while iterating over it correctly. all this
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 107 allowed players to sometimes walk onto spaces they should not be able to
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 108 walk on.
29 109 - fix an exploit where inscription/marking runes could execute arbitrary code.
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 110 - examining an object now dumps the serialised object form when the user
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 111 is a wizard (wizlook).
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 112 - altars no longer accept unpaid items.
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 113 - party spells didn't work all that well.
34 114 - added complex object matching framework (cf::match), and make altars
35 115 and pedestals use it.
36TODO: autopickup in shop 116 - identified skill-tools show what skill they grant.
37TODO: quit charcetr doesn't nuke in-memory per-player maps 117 - display the duration of change_ability spells when examining them
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp 118 (missing: protection spells, but they are a hack...).
39TODO: farmwife doesn't react to guuh's head? 119 - improve effectiveness of special foods created by woodsman skill,
40TODO: shop mats should use the nesrest other shopmat, always. 120 adding more variety to the different mushrooms.
121 - fix a minor cfpod formatting bug.
122 - do not talk about the hintmode so much - die-hards are expected to find
123 the hintmode setting on the settings page.
124 - IPO no longer lies about prices; prices tweaked.
125 - clarified that all deliantra-specific parts are under the Affero GPL.
126 - enable the object loader to also dump archetypes.
127 - (maps) fix guild teleporters to Pupland Terminal.
128 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
129 - force the initial face when loading an object that is time-animated
130 or a monster, so it does not have to be specified anymore.
131 - fix a bug where recasting an ability changing spell could shorten
132 its remaining duration.
133 - fix pedestal and floor building with builder.
134 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
135 - fix a broken bow-related speed optimisation by using splay - speed
136 up splay operations as well.
137 - use NDI_CLEAR for the body command, and make it use observe.
138 - implement introspection data for C++ classes (%REFLECT).
139 - (arch) add name_pl fields and documentation for building materials.
140 - (maps) random fountains no longer generate permanent stat increases.
141 - fix transmutation alchemy.
142 - speed up many frequently-invoked C->perl callbacks.
143 - added complex object matching framework, to be used in altars and the like.
144 - switch to YAML::XS from YAML.
41 145
422.80 Tue Sep 15 20:22:31 CEST 2009 1462.80 Tue Sep 15 20:22:31 CEST 2009
43 - fix the "screen stays black on login" bug and remove debug instrumentation 147 - fix the "screen stays black on login" bug and remove debug instrumentation
44 that ultimately was not helpful to catch it :) 148 that ultimately was not helpful to catch it :)
45 - split outer_env into outer_env and outer_env_self, and fix 149 - split outer_env into outer_env and outer_env_self, and fix

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