--- deliantra/server/Changes 2009/11/04 00:02:47 1.481 +++ deliantra/server/Changes 2009/11/04 18:17:57 1.484 @@ -1,12 +1,11 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. -TODO: warrior_1 looks broken TODO: apartment-descritpions for gotisch1/2 TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? TODO: cast invisible... -TODO: magic mapping +TODO: random stuff should not be in compat.C - some Andrew Madloch wanted, despite being specifically told multiple times that the Deliantra parts additions are under AGPL, close up the source code of the server within his company. @@ -17,6 +16,10 @@ good in mind for your free software. - clarify which files of the server are 100% AGPL. - minor reorganisation, move some GPL code into other files. + - implement viewpoint (which is like observe, but only for the map, + not stats etc.). + - replace magic mapping overlay by a flying bird exposing area + on the worldmap (ext/magic_mapping.ext). - (maps) add lostwages and lorak (valdor/varsia) from cfextended. - (maps, server) add lostwages and celvear apartments to rent system. - (maps) closed guild houses, this is not scalable, ask your friendly @@ -50,6 +53,8 @@ - editor_folder can now be used to override whatever cfutil sets, and was used to reogianise the illogical arch tree a bit. - (maps) import most map names from crossfire. + - nuke image_sums/image_info subcommands from the protocol. + - fly_high movement gives better los, ignoring blocksview. 2.82 Sat Oct 24 03:50:17 CEST 2009 - fixed a classical and exploitable stack buffer overflow in the gsay command.