--- deliantra/server/Changes 2009/10/24 23:16:02 1.455 +++ deliantra/server/Changes 2009/11/04 13:46:36 1.482 @@ -1,15 +1,57 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. Version numbers sort like decimal numbers. -TODO: move_on/move_off events? -TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) TODO: warrior_1 looks broken - - (maps) add lostwages from cfextended. +TODO: apartment-descritpions for gotisch1/2 +TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. +TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? +TODO: cast invisible... +TODO: magic mapping +TODO: random stuff should not be in compat.C + - some Andrew Madloch wanted, despite being specifically told + multiple times that the Deliantra parts additions are under AGPL, + close up the source code of the server within his company. + some reorganisations have been done to the sourcecode to make + it clearer that this violates the Affero GPL. Help to keep + Deliantra free software even for the coming generations + and be wary of the promises of Andrew Madloch, he has nothing + good in mind for your free software. + - clarify which files of the server are 100% AGPL. + - minor reorganisation, move some GPL code into other files. + - (maps) add lostwages and lorak (valdor/varsia) from cfextended. - (maps, server) add lostwages and celvear apartments to rent system. - (maps) closed guild houses, this is not scalable, ask your friendly dm instead. + - (maps) add town portal to celvear. + - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice + mapsets from crossfire, together with associated archetypes. + - (maps) add extended region descriptions for some regions from crossfire. + - (maps) define a new whalingoutpost region. + - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, + and most archetypes that go with them (without stoning and swallow effects), + casino tokens and stock certificates are also missing. + - (maps, arch) add a number of minor maps from crossfire to scorn, navar + and santo dominion. + - (maps, arch) added gotischerbereich from cfextended, and some archetypes + to go with them. also adjusted archetypes to be more korrekt "gotisch". + - properly close client-side dialogue when the player is teleported away. + - map-tags did not properly close it's database tables or wait + for a quiescent state, causing memory corruption on reload. - support "stat.xyz" accessor in match expressions. - skip /styles and /editor directories in cf::map::static_maps. + - implement ->send_big_packet and use it in ext_msg (among other things, this + fixes long answers from npc dialogue). + - connected magic mouths no longer spill to Log-1, but use the examine tab. + - (arch) change marker archetypes to not remove "marker" forces anymore + and to not add a "put your code here" force needlessly. + - (arch) fix or improve many plurals. + - markers do no longer add a force if the slaying field is unset. + - sped up search-items implementation, but it's still horrible. + - (maps) bigchests are now properly non-unique, per_player and no_reset. + - editor_folder can now be used to override whatever cfutil sets, and was + used to reogianise the illogical arch tree a bit. + - (maps) import most map names from crossfire. + - nuke image_sums/image_info subcommands from the protocol. 2.82 Sat Oct 24 03:50:17 CEST 2009 - fixed a classical and exploitable stack buffer overflow in the gsay command.