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Comparing deliantra/server/Changes (file contents):
Revision 1.482 by root, Wed Nov 4 13:46:36 2009 UTC vs.
Revision 1.483 by root, Wed Nov 4 17:24:00 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
8TODO: cast invisible... 7TODO: cast invisible...
9TODO: magic mapping
10TODO: random stuff should not be in compat.C 8TODO: random stuff should not be in compat.C
11 - some Andrew Madloch wanted, despite being specifically told 9 - some Andrew Madloch wanted, despite being specifically told
12 multiple times that the Deliantra parts additions are under AGPL, 10 multiple times that the Deliantra parts additions are under AGPL,
13 close up the source code of the server within his company. 11 close up the source code of the server within his company.
14 some reorganisations have been done to the sourcecode to make 12 some reorganisations have been done to the sourcecode to make
16 Deliantra free software even for the coming generations 14 Deliantra free software even for the coming generations
17 and be wary of the promises of Andrew Madloch, he has nothing 15 and be wary of the promises of Andrew Madloch, he has nothing
18 good in mind for your free software. 16 good in mind for your free software.
19 - clarify which files of the server are 100% AGPL. 17 - clarify which files of the server are 100% AGPL.
20 - minor reorganisation, move some GPL code into other files. 18 - minor reorganisation, move some GPL code into other files.
19 - implement viewpoint (which is like observe, but only for the map,
20 not stats etc.).
21 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 21 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
22 - (maps, server) add lostwages and celvear apartments to rent system. 22 - (maps, server) add lostwages and celvear apartments to rent system.
23 - (maps) closed guild houses, this is not scalable, ask your friendly 23 - (maps) closed guild houses, this is not scalable, ask your friendly
24 dm instead. 24 dm instead.
25 - (maps) add town portal to celvear. 25 - (maps) add town portal to celvear.
50 - (maps) bigchests are now properly non-unique, per_player and no_reset. 50 - (maps) bigchests are now properly non-unique, per_player and no_reset.
51 - editor_folder can now be used to override whatever cfutil sets, and was 51 - editor_folder can now be used to override whatever cfutil sets, and was
52 used to reogianise the illogical arch tree a bit. 52 used to reogianise the illogical arch tree a bit.
53 - (maps) import most map names from crossfire. 53 - (maps) import most map names from crossfire.
54 - nuke image_sums/image_info subcommands from the protocol. 54 - nuke image_sums/image_info subcommands from the protocol.
55 - fly_high movement gives better los, ignoring blocksview.
55 56
562.82 Sat Oct 24 03:50:17 CEST 2009 572.82 Sat Oct 24 03:50:17 CEST 2009
57 - fixed a classical and exploitable stack buffer overflow in the gsay command. 58 - fixed a classical and exploitable stack buffer overflow in the gsay command.
58 - fix a memory buffer overflow in the book code. 59 - fix a memory buffer overflow in the book code.
59 - add @check, @find npc dialogue commands. 60 - add @check, @find npc dialogue commands.

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