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Comparing deliantra/server/Changes (file contents):
Revision 1.475 by root, Sun Nov 1 11:28:53 2009 UTC vs.
Revision 1.491 by root, Fri Nov 6 17:41:09 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: warrior_1 looks broken
5TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
6TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
7TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8TODO: random stuff should not be in compat.C
9TODO: mark apgl sections
10TODO: make containers accept match expressions
11 - some Andrew Madloch wanted, despite being specifically told
12 multiple times that the Deliantra parts additions are under AGPL,
13 lock up the source code of the server within his company.
14 some reorganisations have been done to the sourcecode to make
15 it clearer that this violates the Affero GPL. Help to keep
16 Deliantra free software even for the coming generations
17 and be wary of the promises of Andrew Madloch, he has nothing
18 good in mind for free software.
19 - clarify which files of the server are 100% AGPL.
20 - minor reorganisation, move some GPL code into other files.
21 - implement viewpoint (which is like observe, but only for the map,
22 not stats etc.).
23 - replace magic mapping overlay by a flying bird exposing area
24 on the worldmap (ext/magic_mapping.ext).
25 - @find in npc dialog was useless as the vairbale wasn't accessible.
26 - @find results in npc dialogue is now stored in $find.
8 - (maps) add lostwages and lorak (valdor/varsia) from cfextended. 27 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
9 - (maps, server) add lostwages and celvear apartments to rent system. 28 - (maps, server) add lostwages and celvear apartments to rent system.
10 - (maps) closed guild houses, this is not scalable, ask your friendly 29 - (maps) closed guild houses, this is not scalable, ask your friendly
11 dm instead. 30 dm instead.
12 - (maps) add town portal to celvear. 31 - (maps) add town portal to celvear.
15 - (maps) add extended region descriptions for some regions from crossfire. 34 - (maps) add extended region descriptions for some regions from crossfire.
16 - (maps) define a new whalingoutpost region. 35 - (maps) define a new whalingoutpost region.
17 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28, 36 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
18 and most archetypes that go with them (without stoning and swallow effects), 37 and most archetypes that go with them (without stoning and swallow effects),
19 casino tokens and stock certificates are also missing. 38 casino tokens and stock certificates are also missing.
20 - (maps, arch) add a number of minor maps from crossfire to scorn and navar. 39 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40 and santo dominion.
21 - (maps, arch) added gotischerbereich from cfextended, and some archetypes 41 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
22 to go with them. also adjusted archetypes to be more korrekt "gotisch". 42 to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 - doors/containers can now use "match ..." expressions for the slaying field.
23 - properly close client-side dialogue when the player is teleported away. 44 - properly close client-side dialogue when the player is teleported away.
24 - map-tags did not properly close it's database tables or wait 45 - map-tags did not properly close it's database tables or wait
25 for a quiescent state, causing memory corruption on reload. 46 for a quiescent state, causing memory corruption on reload.
26 - support "stat.xyz" accessor in match expressions. 47 - support "stat.xyz" accessor in match expressions.
27 - skip /styles and /editor directories in cf::map::static_maps. 48 - skip /styles and /editor directories in cf::map::static_maps.
32 and to not add a "put your code here" force needlessly. 53 and to not add a "put your code here" force needlessly.
33 - (arch) fix or improve many plurals. 54 - (arch) fix or improve many plurals.
34 - markers do no longer add a force if the slaying field is unset. 55 - markers do no longer add a force if the slaying field is unset.
35 - sped up search-items implementation, but it's still horrible. 56 - sped up search-items implementation, but it's still horrible.
36 - (maps) bigchests are now properly non-unique, per_player and no_reset. 57 - (maps) bigchests are now properly non-unique, per_player and no_reset.
58 - editor_folder can now be used to override whatever cfutil sets, and was
59 used to reogianise the illogical arch tree a bit.
60 - (maps) import most map names from crossfire.
61 - nuke image_sums/image_info subcommands from the protocol.
62 - fly_high movement gives better los, ignoring blocksview.
63 - the addexp command should now honour skill names with spaces.
64 - (arch) add nuke from cfextended to avoid a crash.
65 - (arch) added many more buildable marble floors.
66 - major namespace cleanup: save 45kb by making functions static
67 that were unnecessarily global.
37 68
382.82 Sat Oct 24 03:50:17 CEST 2009 692.82 Sat Oct 24 03:50:17 CEST 2009
39 - fixed a classical and exploitable stack buffer overflow in the gsay command. 70 - fixed a classical and exploitable stack buffer overflow in the gsay command.
40 - fix a memory buffer overflow in the book code. 71 - fix a memory buffer overflow in the book code.
41 - add @check, @find npc dialogue commands. 72 - add @check, @find npc dialogue commands.

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