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Comparing deliantra/server/Changes (file contents):
Revision 1.396 by root, Wed Sep 16 22:50:50 2009 UTC vs.
Revision 1.492 by root, Sat Nov 7 13:58:00 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: apartment-descritpions for gotisch1/2
5TODO: emergency swap mode is not working 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 (when picking up a bomb quickly enough) 7TODO: cast invisible...
8TODO: inscription cannot be readied. 8TODO: random stuff should not be in compat.C
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville 9TODO: mark apgl sections
10TODO: reasy_skill find traps does nto unapply the range slot item (bow) 10TODO: make containers accept match expressions
11TODO: /sisters/necro_ruin1, floor falls through the trapdoor? 11TODO: explicitly tell people about goidgiven items
12TODO: strange rign oif acid artifact description/story looks weird. 12 - some Andrew Madloch wanted, despite being specifically told
13TODO: no detah messages for arena anymore 13 multiple times that the Deliantra parts additions are under AGPL,
14TODO: remove curse should *maybe* work on players themselves 14 lock up the source code of the server within his company.
15TODO: remove curse in glyph/rune doesn't have any effect? 15 some reorganisations have been done to the sourcecode to make
16TODO: rewrite highscore code 16 it clearer that this violates the Affero GPL. Help to keep
17 Deliantra free software even for the coming generations
18 and be wary of the promises of Andrew Madloch, he has nothing
19 good in mind for free software.
20 - clarify which files of the server are 100% AGPL.
21 - minor reorganisation, move some GPL code into other files.
22 - implement viewpoint (which is like observe, but only for the map,
23 not stats etc.).
24 - replace magic mapping overlay by a flying bird exposing area
25 on the worldmap (ext/magic_mapping.ext).
26 - @find in npc dialog was useless as the vairbale wasn't accessible.
27 - @find results in npc dialogue is now stored in $find.
28 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
29 - (maps, server) add lostwages and celvear apartments to rent system.
30 - (maps) closed guild houses, this is not scalable, ask your friendly
31 dm instead.
32 - (maps) add town portal to celvear.
33 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
34 mapsets from crossfire, together with associated archetypes.
35 - (maps) add extended region descriptions for some regions from crossfire.
36 - (maps) define a new whalingoutpost region.
37 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
38 and most archetypes that go with them (without stoning and swallow effects),
39 casino tokens and stock certificates are also missing.
40 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
41 and santo dominion.
42 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
43 to go with them. also adjusted archetypes to be more korrekt "gotisch".
44 - doors/containers can now use "match ..." expressions for the slaying field.
45 - properly close client-side dialogue when the player is teleported away.
46 - map-tags did not properly close it's database tables or wait
47 for a quiescent state, causing memory corruption on reload.
48 - support "stat.xyz" accessor in match expressions.
49 - skip /styles and /editor directories in cf::map::static_maps.
50 - implement ->send_big_packet and use it in ext_msg (among other things, this
51 fixes long answers from npc dialogue).
52 - connected magic mouths no longer spill to Log-1, but use the examine tab.
53 - (arch) change marker archetypes to not remove "marker" forces anymore
54 and to not add a "put your code here" force needlessly.
55 - (arch) fix or improve many plurals.
56 - markers do no longer add a force if the slaying field is unset.
57 - sped up search-items implementation, but it's still horrible.
58 - (maps) bigchests are now properly non-unique, per_player and no_reset.
59 - editor_folder can now be used to override whatever cfutil sets, and was
60 used to reogianise the illogical arch tree a bit.
61 - (maps) import most map names from crossfire.
62 - nuke image_sums/image_info subcommands from the protocol.
63 - fly_high movement gives better los, ignoring blocksview.
64 - the addexp command should now honour skill names with spaces.
65 - (arch) add nuke from cfextended to avoid a crash.
66 - (arch) added many more buildable marble floors.
67 - major namespace cleanup: save 45kb by making functions static
68 that were unnecessarily global.
17 69
18TODO: greeting message on what to do in dialog after race selection. 702.82 Sat Oct 24 03:50:17 CEST 2009
19TODO: animations should force the first frame on loading, at least if... time-animated 71 - fixed a classical and exploitable stack buffer overflow in the gsay command.
72 - fix a memory buffer overflow in the book code.
73 - add @check, @find npc dialogue commands.
74 - (maps) add a number of town interiors.
75 - (maps) add tindervale the fireborn capitol from cfextended.
76 - (maps) add celvear area from cfextended.
77 - (server,arch) add a number of inscribables, show their capacity in hint.
78 - (server,maps) fix bug causing some library books not to be chained down,
79 cause Scorn/Navar libraries not to have inscribable books.
80 - (maps) fix bug causing the Greyshield and Greysword to have
81 inappropriate item power.
82 - (maps) fix intwell balancing issue.
83 - improve the look of generated books.
84 - make slag no_drop so it can't be dropped from the cauldron.
85 - fix bug where players could bypass no_drop by putting items in containers.
86 - consecutive commands arriving at the same time in the server would be
87 corrupted if the length was >255.
88 - support sub-matches in () inside match expressions, not just conditions.
89 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
90 and perl.
91 - implemented new "match" type that combines both check_inv and pedestal
92 functionality (and more) inside the same object using the match expressions.
93 - create simpler match expression compiles in many common cases.
94 - reduce object size by removing obsolete "seen_by" member.
95 - removed the rather broken make_list_like utility function, taking advantage
96 of the new dynbuf::splice function (which gave an unexpected net win
97 in code size...).
98 - the server will no longer complain (and subtly fail) when an object
99 being removed from a map causes another object to get removed.
100 - banish strncpy from the server, speed up and simplify sending item
101 descriptions to the client considerably.
102 - add new "in head" set modifier for matches.
103 - new BLOCKED_MOVE event added.
104 - mapscript archetype now has activate_on_xxx true by default, as similar
105 connected elements.
106 - (maps) imported all styles from cfextended except
107 floorstyles/land_plots and monsterstyles.
108 - (arch) imported gem treasurelists and archetypes from cfextended.
109 - don't crash when treasure lists are empty / supply new empty
110 treasurelist for randomitems when none can be found.
111 - implement cf::map::static_maps and use it in map-tags.ext.
112 - fix a bug in map-tag scanning when moving tags.
113 - (deliantra.net) improve watchdog to now check both listening ports
114 for a reaction.
115 - implement new "loadall" map loading command, purely for debugging.
20 116
21 1172.81 Mon Oct 12 20:00:18 CEST 2009
222009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0)
232009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'.
242009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'.
252009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'.
262009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
272009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
282009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'.
29
302009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster
312009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9)
322009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15)
332009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16)
34
35
36TODO: autopickup in shop
37TODO: quit charcetr doesn't nuke in-memory per-player maps
38TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
39TODO: farmwife doesn't react to guuh's head?
40TODO: shop mats should use the nesrest other shopmat, always.
41
42 - display spell description for spellbooks, rods, wands, potion and scrolls, 118 - display spell description for spellbooks, rods, wands, potion and scrolls,
43 but not horns (to make them more useful for content-creators). 119 but not horns (to make them more useful for content-creators).
120 - fix a number of bugs in check_move_on: 1) it didn't update the flags
121 2) it skipped spell effects and 3) it didn't handle the case where
122 and object was destroyed while iterating over it correctly. all this
123 allowed players to sometimes walk onto spaces they should not be able to
124 walk on.
125 - fix an exploit where inscription/marking runes could execute arbitrary code.
126 - examining an object now dumps the serialised object form when the user
127 is a wizard (wizlook).
128 - altars no longer accept unpaid items.
129 - party spells didn't work all that well.
130 - added complex object matching framework (cf::match), and make altars
131 and pedestals use it.
132 - identified skill-tools show what skill they grant.
133 - display the duration of change_ability spells when examining them
134 (missing: protection spells, but they are a hack...).
135 - improve effectiveness of special foods created by woodsman skill,
136 adding more variety to the different mushrooms.
137 - fix a minor cfpod formatting bug.
138 - do not talk about the hintmode so much - die-hards are expected to find
139 the hintmode setting on the settings page.
140 - IPO no longer lies about prices; prices tweaked.
141 - clarified that all deliantra-specific parts are under the Affero GPL.
142 - enable the object loader to also dump archetypes.
143 - (maps) fix guild teleporters to Pupland Terminal.
144 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
145 - force the initial face when loading an object that is time-animated
146 or a monster, so it does not have to be specified anymore.
147 - fix a bug where recasting an ability changing spell could shorten
148 its remaining duration.
149 - fix pedestal and floor building with builder.
150 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
151 - fix a broken bow-related speed optimisation by using splay - speed
152 up splay operations as well.
153 - use NDI_CLEAR for the body command, and make it use observe.
154 - implement introspection data for C++ classes (%REFLECT).
155 - (arch) add name_pl fields and documentation for building materials.
156 - (maps) random fountains no longer generate permanent stat increases.
157 - fix transmutation alchemy.
158 - speed up many frequently-invoked C->perl callbacks.
159 - added complex object matching framework, to be used in altars and the like.
160 - switch to YAML::XS from YAML.
44 161
452.80 Tue Sep 15 20:22:31 CEST 2009 1622.80 Tue Sep 15 20:22:31 CEST 2009
46 - fix the "screen stays black on login" bug and remove debug instrumentation 163 - fix the "screen stays black on login" bug and remove debug instrumentation
47 that ultimately was not helpful to catch it :) 164 that ultimately was not helpful to catch it :)
48 - split outer_env into outer_env and outer_env_self, and fix 165 - split outer_env into outer_env and outer_env_self, and fix

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