ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.449 by root, Sat Oct 24 00:25:25 2009 UTC vs.
Revision 1.492 by root, Sat Nov 7 13:58:00 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: move_on/move_off events? 4TODO: apartment-descritpions for gotisch1/2
5TODO: create "stay invisible always" list of face names (magic_mouth.png etc.) 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: ->living accessors for matches! 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8TODO: random stuff should not be in compat.C
9TODO: mark apgl sections
10TODO: make containers accept match expressions
11TODO: explicitly tell people about goidgiven items
12 - some Andrew Madloch wanted, despite being specifically told
13 multiple times that the Deliantra parts additions are under AGPL,
14 lock up the source code of the server within his company.
15 some reorganisations have been done to the sourcecode to make
16 it clearer that this violates the Affero GPL. Help to keep
17 Deliantra free software even for the coming generations
18 and be wary of the promises of Andrew Madloch, he has nothing
19 good in mind for free software.
20 - clarify which files of the server are 100% AGPL.
21 - minor reorganisation, move some GPL code into other files.
22 - implement viewpoint (which is like observe, but only for the map,
23 not stats etc.).
24 - replace magic mapping overlay by a flying bird exposing area
25 on the worldmap (ext/magic_mapping.ext).
26 - @find in npc dialog was useless as the vairbale wasn't accessible.
27 - @find results in npc dialogue is now stored in $find.
28 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
29 - (maps, server) add lostwages and celvear apartments to rent system.
30 - (maps) closed guild houses, this is not scalable, ask your friendly
31 dm instead.
32 - (maps) add town portal to celvear.
33 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
34 mapsets from crossfire, together with associated archetypes.
35 - (maps) add extended region descriptions for some regions from crossfire.
36 - (maps) define a new whalingoutpost region.
37 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
38 and most archetypes that go with them (without stoning and swallow effects),
39 casino tokens and stock certificates are also missing.
40 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
41 and santo dominion.
42 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
43 to go with them. also adjusted archetypes to be more korrekt "gotisch".
44 - doors/containers can now use "match ..." expressions for the slaying field.
45 - properly close client-side dialogue when the player is teleported away.
46 - map-tags did not properly close it's database tables or wait
47 for a quiescent state, causing memory corruption on reload.
48 - support "stat.xyz" accessor in match expressions.
49 - skip /styles and /editor directories in cf::map::static_maps.
50 - implement ->send_big_packet and use it in ext_msg (among other things, this
51 fixes long answers from npc dialogue).
52 - connected magic mouths no longer spill to Log-1, but use the examine tab.
53 - (arch) change marker archetypes to not remove "marker" forces anymore
54 and to not add a "put your code here" force needlessly.
55 - (arch) fix or improve many plurals.
56 - markers do no longer add a force if the slaying field is unset.
57 - sped up search-items implementation, but it's still horrible.
58 - (maps) bigchests are now properly non-unique, per_player and no_reset.
59 - editor_folder can now be used to override whatever cfutil sets, and was
60 used to reogianise the illogical arch tree a bit.
61 - (maps) import most map names from crossfire.
62 - nuke image_sums/image_info subcommands from the protocol.
63 - fly_high movement gives better los, ignoring blocksview.
64 - the addexp command should now honour skill names with spaces.
65 - (arch) add nuke from cfextended to avoid a crash.
66 - (arch) added many more buildable marble floors.
67 - major namespace cleanup: save 45kb by making functions static
68 that were unnecessarily global.
69
702.82 Sat Oct 24 03:50:17 CEST 2009
7 - fixed a classical and exploitable stack buffer overflow in the gsay command. 71 - fixed a classical and exploitable stack buffer overflow in the gsay command.
72 - fix a memory buffer overflow in the book code.
8 - add @check, @find npc dialogue commands. 73 - add @check, @find npc dialogue commands.
9 - (maps) add a number of town interiors. 74 - (maps) add a number of town interiors.
10 - (maps) add tindervale the fireborn capitol from cfextended. 75 - (maps) add tindervale the fireborn capitol from cfextended.
76 - (maps) add celvear area from cfextended.
11 - (server,arch) add a number of inscribables, show their capacity in hint. 77 - (server,arch) add a number of inscribables, show their capacity in hint.
12 - (server,maps) fix bug causing some library books not to be chained down, 78 - (server,maps) fix bug causing some library books not to be chained down,
13 cause Scorn/Navar libraries not to have inscribable books. 79 cause Scorn/Navar libraries not to have inscribable books.
14 - (maps) fix bug causing the Greyshield and Greysword to have 80 - (maps) fix bug causing the Greyshield and Greysword to have
15 inappropriate item power. 81 inappropriate item power.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines