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Comparing deliantra/server/Changes (file contents):
Revision 1.486 by root, Thu Nov 5 14:56:06 2009 UTC vs.
Revision 1.495 by root, Sun Nov 8 20:55:39 2009 UTC

3 3
4TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 7TODO: cast invisible...
8TODO: random stuff should not be in compat.C 8
9TODO: mark apgl sections 9TODO: investigate why take takes so extremely long
10TODO: make containers accept match expressions 10 - TRIGGER events got passed a garbage pointer instead of a
11 real player object on player changes.
12 - shop specialisation calculation was totally broken.
13 - nrof/itemcount/volume limits when dropping to the floor are
14 now enforced.
15 - godgiven items will now be explicitly described as such.
16 - pet monster level was not displayed correctly in "showpets index".
17 - clean up floating point conversions and many similar nitpicks.
18 - move gcc specifics to new file include/compiler.h.
19 - unrecognised cfpod directives could cause undefined behaviour.
20 - pad mapspace to power-of two size for speed/codesize/cache gains.
21 - optimise mapspace updates.
22 - cache volume/items per mapspace.
23 - use fabs, min and max consistently (surprisingly for a code size
24 decrease).
25
262.90 Sat Nov 7 15:06:06 CET 2009
11 - some Andrew Madloch wanted, despite being specifically told 27 - some Andrew Madloch wanted, despite being specifically told
12 multiple times that the Deliantra parts additions are under AGPL, 28 multiple times that the Deliantra parts additions are under AGPL,
13 close up the source code of the server within his company. 29 lock up the source code of the server within his company.
14 some reorganisations have been done to the sourcecode to make 30 some reorganisations have been done to the sourcecode to make
15 it clearer that this violates the Affero GPL. Help to keep 31 it clearer that this violates the Affero GPL. Help to keep
16 Deliantra free software even for the coming generations 32 Deliantra free software even for the coming generations
17 and be wary of the promises of Andrew Madloch, he has nothing 33 and be wary of the promises of Andrew Madloch, he has nothing
18 good in mind for your free software. 34 good in mind for free software.
19 - clarify which files of the server are 100% AGPL. 35 - clarify which files of the server are 100% AGPL.
20 - minor reorganisation, move some GPL code into other files. 36 - minor reorganisation, move some GPL code into other files.
21 - implement viewpoint (which is like observe, but only for the map, 37 - implement viewpoint (which is like observe, but only for the map,
22 not stats etc.). 38 not stats etc.).
23 - replace magic mapping overlay by a flying bird exposing area 39 - replace magic mapping overlay by a flying bird exposing area
38 casino tokens and stock certificates are also missing. 54 casino tokens and stock certificates are also missing.
39 - (maps, arch) add a number of minor maps from crossfire to scorn, navar 55 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
40 and santo dominion. 56 and santo dominion.
41 - (maps, arch) added gotischerbereich from cfextended, and some archetypes 57 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
42 to go with them. also adjusted archetypes to be more korrekt "gotisch". 58 to go with them. also adjusted archetypes to be more korrekt "gotisch".
43 - doors can now use "match ..." expressions for the slaying field. 59 - doors/containers can now use "match ..." expressions for the slaying field.
44 - properly close client-side dialogue when the player is teleported away. 60 - properly close client-side dialogue when the player is teleported away.
45 - map-tags did not properly close it's database tables or wait 61 - map-tags did not properly close it's database tables or wait
46 for a quiescent state, causing memory corruption on reload. 62 for a quiescent state, causing memory corruption on reload.
47 - support "stat.xyz" accessor in match expressions. 63 - support "stat.xyz" accessor in match expressions.
48 - skip /styles and /editor directories in cf::map::static_maps. 64 - skip /styles and /editor directories in cf::map::static_maps.
58 - editor_folder can now be used to override whatever cfutil sets, and was 74 - editor_folder can now be used to override whatever cfutil sets, and was
59 used to reogianise the illogical arch tree a bit. 75 used to reogianise the illogical arch tree a bit.
60 - (maps) import most map names from crossfire. 76 - (maps) import most map names from crossfire.
61 - nuke image_sums/image_info subcommands from the protocol. 77 - nuke image_sums/image_info subcommands from the protocol.
62 - fly_high movement gives better los, ignoring blocksview. 78 - fly_high movement gives better los, ignoring blocksview.
79 - the addexp command should now honour skill names with spaces.
80 - (arch) add nuke from cfextended to avoid a crash.
81 - (arch) added many more buildable marble floors.
82 - major namespace cleanup: save 45kb by making functions static
83 that were unnecessarily global.
63 84
642.82 Sat Oct 24 03:50:17 CEST 2009 852.82 Sat Oct 24 03:50:17 CEST 2009
65 - fixed a classical and exploitable stack buffer overflow in the gsay command. 86 - fixed a classical and exploitable stack buffer overflow in the gsay command.
66 - fix a memory buffer overflow in the book code. 87 - fix a memory buffer overflow in the book code.
67 - add @check, @find npc dialogue commands. 88 - add @check, @find npc dialogue commands.

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