--- deliantra/server/Changes 2009/11/09 13:38:35 1.500 +++ deliantra/server/Changes 2009/11/10 04:38:44 1.504 @@ -14,6 +14,8 @@ now enforced. - fix magic mapping, which only worked for inate spell casting. - godgiven items will now be explicitly described as such. + - materialnames would change "randomly" on every load, only + set the material when the materialname was not set before. - balancing change, halve rod recharge speed (instead of 4.8s, the standard rods now recharge in ~10s. not a solution, but still. @@ -21,6 +23,10 @@ the costly flasg-checking loop in most cases. - pet monster level was not displayed correctly in "showpets index". - clean up floating point conversions and many similar nitpicks. + - fix hanuk altar. + - overhaul material system to be much faster, and having less bugs, but + still having a lot of cruft :/. + - add marble shop floor. - move gcc specifics to new file include/compiler.h. - unrecognised cfpod directives could cause undefined behaviour. - pad mapspace to power-of two size for speed/codesize/cache gains. @@ -30,6 +36,8 @@ decrease). - fixed a small uncleanlieness in item converters, which might have led to weird item multiplications. + - store hash value in shstr, not used by anything, but doesn't use much memory. + - fixed crash bug in learn_spell command. 2.90 Sat Nov 7 15:06:06 CET 2009 - some Andrew Madloch wanted, despite being specifically told