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Comparing deliantra/server/Changes (file contents):
Revision 1.404 by root, Sun Sep 20 00:41:12 2009 UTC vs.
Revision 1.502 by root, Mon Nov 9 18:47:55 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: books head2, possibly after verbatim (prison de...) 4TODO: apartment-descritpions for gotisch1/2
5TODO: emergency swap mode is not working 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7 (when picking up a bomb quickly enough) 7TODO: cast invisible...
8TODO: inscription cannot be readied.
9TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
10TODO: ready_skill find traps does nto unapply the range slot item (bow)
11TODO: no detah messages for arena anymore
12TODO: remove curse should *maybe* work on players themselves
13TODO: remove curse in glyph/rune doesn't have any effect?
14TODO: rewrite highscore code
15 8
16TODO: greeting message on what to do in dialog after race selection. 9TODO: investigate why take takes so extremely long
10 - TRIGGER events got passed a garbage pointer instead of a
11 real player object on player changes.
12 - shop specialisation calculation was totally broken.
13 - nrof/itemcount/volume limits when dropping to the floor are
14 now enforced.
15 - fix magic mapping, which only worked for inate spell casting.
16 - godgiven items will now be explicitly described as such.
17 - balancing change, halve rod recharge speed (instead
18 of 4.8s, the standard rods now recharge in ~10s. not a solution,
19 but still.
20 - reduce cpu time used for map saving by >40% by avoiding
21 the costly flasg-checking loop in most cases.
22 - pet monster level was not displayed correctly in "showpets index".
23 - clean up floating point conversions and many similar nitpicks.
24 - fix hanuk altar.
25 - add marble shop floor.
26 - move gcc specifics to new file include/compiler.h.
27 - unrecognised cfpod directives could cause undefined behaviour.
28 - pad mapspace to power-of two size for speed/codesize/cache gains.
29 - optimise mapspace updates.
30 - cache volume/items per mapspace.
31 - use fabs, min and max consistently (surprisingly for a code size
32 decrease).
33 - fixed a small uncleanlieness in item converters, which might
34 have led to weird item multiplications.
35 - fixed crash bug in learn_spell command.
17 36
182009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 372.90 Sat Nov 7 15:06:06 CET 2009
192009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 38 - some Andrew Madloch wanted, despite being specifically told
202009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 39 multiple times that the Deliantra parts additions are under AGPL,
212009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 40 lock up the source code of the server within his company.
222009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 41 some reorganisations have been done to the sourcecode to make
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 42 it clearer that this violates the Affero GPL. Help to keep
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 43 Deliantra free software even for the coming generations
44 and be wary of the promises of Andrew Madloch, he has nothing
45 good in mind for free software.
46 - clarify which files of the server are 100% AGPL.
47 - minor reorganisation, move some GPL code into other files.
48 - implement viewpoint (which is like observe, but only for the map,
49 not stats etc.).
50 - replace magic mapping overlay by a flying bird exposing area
51 on the worldmap (ext/magic_mapping.ext).
52 - @find in npc dialog was useless as the vairbale wasn't accessible.
53 - @find results in npc dialogue is now stored in $find.
54 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
55 - (maps, server) add lostwages and celvear apartments to rent system.
56 - (maps) closed guild houses, this is not scalable, ask your friendly
57 dm instead.
58 - (maps) add town portal to celvear.
59 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
60 mapsets from crossfire, together with associated archetypes.
61 - (maps) add extended region descriptions for some regions from crossfire.
62 - (maps) define a new whalingoutpost region.
63 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
64 and most archetypes that go with them (without stoning and swallow effects),
65 casino tokens and stock certificates are also missing.
66 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
67 and santo dominion.
68 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
69 to go with them. also adjusted archetypes to be more korrekt "gotisch".
70 - doors/containers can now use "match ..." expressions for the slaying field.
71 - properly close client-side dialogue when the player is teleported away.
72 - map-tags did not properly close it's database tables or wait
73 for a quiescent state, causing memory corruption on reload.
74 - support "stat.xyz" accessor in match expressions.
75 - skip /styles and /editor directories in cf::map::static_maps.
76 - implement ->send_big_packet and use it in ext_msg (among other things, this
77 fixes long answers from npc dialogue).
78 - connected magic mouths no longer spill to Log-1, but use the examine tab.
79 - (arch) change marker archetypes to not remove "marker" forces anymore
80 and to not add a "put your code here" force needlessly.
81 - (arch) fix or improve many plurals.
82 - markers do no longer add a force if the slaying field is unset.
83 - sped up search-items implementation, but it's still horrible.
84 - (maps) bigchests are now properly non-unique, per_player and no_reset.
85 - editor_folder can now be used to override whatever cfutil sets, and was
86 used to reogianise the illogical arch tree a bit.
87 - (maps) import most map names from crossfire.
88 - nuke image_sums/image_info subcommands from the protocol.
89 - fly_high movement gives better los, ignoring blocksview.
90 - the addexp command should now honour skill names with spaces.
91 - (arch) add nuke from cfextended to avoid a crash.
92 - (arch) added many more buildable marble floors.
93 - major namespace cleanup: save 45kb by making functions static
94 that were unnecessarily global.
25 95
262009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 962.82 Sat Oct 24 03:50:17 CEST 2009
272009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 97 - fixed a classical and exploitable stack buffer overflow in the gsay command.
282009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 98 - fix a memory buffer overflow in the book code.
292009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 99 - add @check, @find npc dialogue commands.
100 - (maps) add a number of town interiors.
101 - (maps) add tindervale the fireborn capitol from cfextended.
102 - (maps) add celvear area from cfextended.
103 - (server,arch) add a number of inscribables, show their capacity in hint.
104 - (server,maps) fix bug causing some library books not to be chained down,
105 cause Scorn/Navar libraries not to have inscribable books.
106 - (maps) fix bug causing the Greyshield and Greysword to have
107 inappropriate item power.
108 - (maps) fix intwell balancing issue.
109 - improve the look of generated books.
110 - make slag no_drop so it can't be dropped from the cauldron.
111 - fix bug where players could bypass no_drop by putting items in containers.
112 - consecutive commands arriving at the same time in the server would be
113 corrupted if the length was >255.
114 - support sub-matches in () inside match expressions, not just conditions.
115 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
116 and perl.
117 - implemented new "match" type that combines both check_inv and pedestal
118 functionality (and more) inside the same object using the match expressions.
119 - create simpler match expression compiles in many common cases.
120 - reduce object size by removing obsolete "seen_by" member.
121 - removed the rather broken make_list_like utility function, taking advantage
122 of the new dynbuf::splice function (which gave an unexpected net win
123 in code size...).
124 - the server will no longer complain (and subtly fail) when an object
125 being removed from a map causes another object to get removed.
126 - banish strncpy from the server, speed up and simplify sending item
127 descriptions to the client considerably.
128 - add new "in head" set modifier for matches.
129 - new BLOCKED_MOVE event added.
130 - mapscript archetype now has activate_on_xxx true by default, as similar
131 connected elements.
132 - (maps) imported all styles from cfextended except
133 floorstyles/land_plots and monsterstyles.
134 - (arch) imported gem treasurelists and archetypes from cfextended.
135 - don't crash when treasure lists are empty / supply new empty
136 treasurelist for randomitems when none can be found.
137 - implement cf::map::static_maps and use it in map-tags.ext.
138 - fix a bug in map-tag scanning when moving tags.
139 - (deliantra.net) improve watchdog to now check both listening ports
140 for a reaction.
141 - implement new "loadall" map loading command, purely for debugging.
30 142
31 1432.81 Mon Oct 12 20:00:18 CEST 2009
32TODO: autopickup in shop
33TODO: quit charcetr doesn't nuke in-memory per-player maps
34TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
35TODO: farmwife doesn't react to guuh's head?
36TODO: shop mats should use the nesrest other shopmat, always.
37
38 - display spell description for spellbooks, rods, wands, potion and scrolls, 144 - display spell description for spellbooks, rods, wands, potion and scrolls,
39 but not horns (to make them more useful for content-creators). 145 but not horns (to make them more useful for content-creators).
146 - fix a number of bugs in check_move_on: 1) it didn't update the flags
147 2) it skipped spell effects and 3) it didn't handle the case where
148 and object was destroyed while iterating over it correctly. all this
149 allowed players to sometimes walk onto spaces they should not be able to
150 walk on.
151 - fix an exploit where inscription/marking runes could execute arbitrary code.
40 - examining an object now dumps the serialised object form when the user 152 - examining an object now dumps the serialised object form when the user
41 is a wizard (wizlook). 153 is a wizard (wizlook).
154 - altars no longer accept unpaid items.
155 - party spells didn't work all that well.
156 - added complex object matching framework (cf::match), and make altars
157 and pedestals use it.
158 - identified skill-tools show what skill they grant.
42 - display the duration of change_ability spells when examining them 159 - display the duration of change_ability spells when examining them
43 (missing: protection spells, but they are a hack...). 160 (missing: protection spells, but they are a hack...).
161 - improve effectiveness of special foods created by woodsman skill,
162 adding more variety to the different mushrooms.
44 - fix a minor cfpod formatting bug. 163 - fix a minor cfpod formatting bug.
45 - do not talk about the hintmode so much - die-hards are expected to find 164 - do not talk about the hintmode so much - die-hards are expected to find
46 the hintmode setting on the settings page. 165 the hintmode setting on the settings page.
166 - IPO no longer lies about prices; prices tweaked.
167 - clarified that all deliantra-specific parts are under the Affero GPL.
47 - enable the object loader to also dump archetypes. 168 - enable the object loader to also dump archetypes.
169 - (maps) fix guild teleporters to Pupland Terminal.
48 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 170 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
49 - force the initial face when loading an object that is time-animated 171 - force the initial face when loading an object that is time-animated
50 or a monster, so it does not have to be specified anymore. 172 or a monster, so it does not have to be specified anymore.
51 - fix a bug where recasting an ability changing spell could shorten 173 - fix a bug where recasting an ability changing spell could shorten
52 its remaining duration. 174 its remaining duration.
175 - fix pedestal and floor building with builder.
176 - fix RUNATT attack mode, which was broken before (used e.g. by mice).
177 - fix a broken bow-related speed optimisation by using splay - speed
178 up splay operations as well.
179 - use NDI_CLEAR for the body command, and make it use observe.
180 - implement introspection data for C++ classes (%REFLECT).
181 - (arch) add name_pl fields and documentation for building materials.
182 - (maps) random fountains no longer generate permanent stat increases.
183 - fix transmutation alchemy.
184 - speed up many frequently-invoked C->perl callbacks.
185 - added complex object matching framework, to be used in altars and the like.
186 - switch to YAML::XS from YAML.
53 187
542.80 Tue Sep 15 20:22:31 CEST 2009 1882.80 Tue Sep 15 20:22:31 CEST 2009
55 - fix the "screen stays black on login" bug and remove debug instrumentation 189 - fix the "screen stays black on login" bug and remove debug instrumentation
56 that ultimately was not helpful to catch it :) 190 that ultimately was not helpful to catch it :)
57 - split outer_env into outer_env and outer_env_self, and fix 191 - split outer_env into outer_env and outer_env_self, and fix

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