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4 | TODO: apartment-descritpions for gotisch1/2 |
4 | TODO: apartment-descritpions for gotisch1/2 |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
5 | TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
6 | TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? |
7 | TODO: cast invisible... |
7 | TODO: cast invisible... |
8 | |
8 | |
9 | TODO: investigate why take takes so extremely long |
9 | TODO: update_stats delay for players, between commands etc. |
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10 | TODO: icecubes don't thaw from flint&steel |
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11 | TODO: rename flags to at_flags or so |
10 | - TRIGGER events got passed a garbage pointer instead of a |
12 | - TRIGGER events got passed a garbage pointer instead of a |
11 | real player object on player changes. |
13 | real player object on player changes. |
12 | - shop specialisation calculation was totally broken. |
14 | - shop specialisation calculation was totally broken. |
13 | - nrof/itemcount/volume limits when dropping to the floor are |
15 | - nrof/itemcount/volume limits when dropping to the floor are |
14 | now enforced. |
16 | now enforced. |
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27 | - overhaul material system to be much faster, and having less bugs, but |
29 | - overhaul material system to be much faster, and having less bugs, but |
28 | still having a lot of cruft :/. |
30 | still having a lot of cruft :/. |
29 | - add marble shop floor. |
31 | - add marble shop floor. |
30 | - move gcc specifics to new file include/compiler.h. |
32 | - move gcc specifics to new file include/compiler.h. |
31 | - unrecognised cfpod directives could cause undefined behaviour. |
33 | - unrecognised cfpod directives could cause undefined behaviour. |
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34 | - added boes' marble shop to steinwandstadt. |
32 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
35 | - pad mapspace to power-of two size for speed/codesize/cache gains. |
33 | - optimise mapspace updates. |
36 | - optimise mapspace updates. |
34 | - cache volume/items per mapspace. |
37 | - cache volume/items per mapspace. |
35 | - use fabs, min and max consistently (surprisingly for a code size |
38 | - use fabs, min and max consistently (surprisingly for a code size |
36 | decrease). |
39 | decrease). |
37 | - fixed a small uncleanlieness in item converters, which might |
40 | - fixed a small uncleanlieness in item converters, which might |
38 | have led to weird item multiplications. |
41 | have led to weird item multiplications. |
39 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
42 | - store hash value in shstr, not used by anything, but doesn't use much memory. |
40 | - fixed crash bug in learn_spell command. |
43 | - fixed crash bug in learn_spell command. |
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44 | - implemented least_significand_bit and for_all_bits_sparse_32 utilities |
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45 | and use it in some "inner" loops. |
41 | |
46 | |
42 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
47 | 2.90 Sat Nov 7 15:06:06 CET 2009 |
43 | - some Andrew Madloch wanted, despite being specifically told |
48 | - some Andrew Madloch wanted, despite being specifically told |
44 | multiple times that the Deliantra parts additions are under AGPL, |
49 | multiple times that the Deliantra parts additions are under AGPL, |
45 | lock up the source code of the server within his company. |
50 | lock up the source code of the server within his company. |