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Comparing deliantra/server/Changes (file contents):
Revision 1.485 by root, Wed Nov 4 19:20:49 2009 UTC vs.
Revision 1.506 by root, Wed Nov 11 03:52:44 2009 UTC

3 3
4TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 7TODO: cast invisible...
8TODO: random stuff should not be in compat.C 8
9TODO: update_stats delay for players, between commands etc.
10TODO: icecubes don't thaw from flint&steel
11TODO: rename flags to at_flags or so
12 - TRIGGER events got passed a garbage pointer instead of a
13 real player object on player changes.
14 - shop specialisation calculation was totally broken.
15 - nrof/itemcount/volume limits when dropping to the floor are
16 now enforced.
17 - fix magic mapping, which only worked for inate spell casting.
18 - godgiven items will now be explicitly described as such.
19 - materialnames would change "randomly" on every load, only
20 set the material when the materialname was not set before.
21 - balancing change, halve rod recharge speed (instead
22 of 4.8s, the standard rods now recharge in ~10s. not a solution,
23 but still.
24 - reduce cpu time used for map saving by >40% by avoiding
25 the costly flasg-checking loop in most cases.
26 - pet monster level was not displayed correctly in "showpets index".
27 - clean up floating point conversions and many similar nitpicks.
28 - fix hanuk altar.
29 - overhaul material system to be much faster, and having less bugs, but
30 still having a lot of cruft :/.
31 - add marble shop floor.
32 - move gcc specifics to new file include/compiler.h.
33 - unrecognised cfpod directives could cause undefined behaviour.
34 - added boes' marble shop to steinwandstadt.
35 - pad mapspace to power-of two size for speed/codesize/cache gains.
36 - optimise mapspace updates.
37 - cache volume/items per mapspace.
38 - use fabs, min and max consistently (surprisingly for a code size
39 decrease).
40 - fixed a small uncleanlieness in item converters, which might
41 have led to weird item multiplications.
42 - store hash value in shstr, not used by anything, but doesn't use much memory.
43 - fixed crash bug in learn_spell command.
44 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
45 and use it in some "inner" loops.
46
472.90 Sat Nov 7 15:06:06 CET 2009
9 - some Andrew Madloch wanted, despite being specifically told 48 - some Andrew Madloch wanted, despite being specifically told
10 multiple times that the Deliantra parts additions are under AGPL, 49 multiple times that the Deliantra parts additions are under AGPL,
11 close up the source code of the server within his company. 50 lock up the source code of the server within his company.
12 some reorganisations have been done to the sourcecode to make 51 some reorganisations have been done to the sourcecode to make
13 it clearer that this violates the Affero GPL. Help to keep 52 it clearer that this violates the Affero GPL. Help to keep
14 Deliantra free software even for the coming generations 53 Deliantra free software even for the coming generations
15 and be wary of the promises of Andrew Madloch, he has nothing 54 and be wary of the promises of Andrew Madloch, he has nothing
16 good in mind for your free software. 55 good in mind for free software.
17 - clarify which files of the server are 100% AGPL. 56 - clarify which files of the server are 100% AGPL.
18 - minor reorganisation, move some GPL code into other files. 57 - minor reorganisation, move some GPL code into other files.
19 - implement viewpoint (which is like observe, but only for the map, 58 - implement viewpoint (which is like observe, but only for the map,
20 not stats etc.). 59 not stats etc.).
21 - replace magic mapping overlay by a flying bird exposing area 60 - replace magic mapping overlay by a flying bird exposing area
36 casino tokens and stock certificates are also missing. 75 casino tokens and stock certificates are also missing.
37 - (maps, arch) add a number of minor maps from crossfire to scorn, navar 76 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
38 and santo dominion. 77 and santo dominion.
39 - (maps, arch) added gotischerbereich from cfextended, and some archetypes 78 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
40 to go with them. also adjusted archetypes to be more korrekt "gotisch". 79 to go with them. also adjusted archetypes to be more korrekt "gotisch".
80 - doors/containers can now use "match ..." expressions for the slaying field.
41 - properly close client-side dialogue when the player is teleported away. 81 - properly close client-side dialogue when the player is teleported away.
42 - map-tags did not properly close it's database tables or wait 82 - map-tags did not properly close it's database tables or wait
43 for a quiescent state, causing memory corruption on reload. 83 for a quiescent state, causing memory corruption on reload.
44 - support "stat.xyz" accessor in match expressions. 84 - support "stat.xyz" accessor in match expressions.
45 - skip /styles and /editor directories in cf::map::static_maps. 85 - skip /styles and /editor directories in cf::map::static_maps.
55 - editor_folder can now be used to override whatever cfutil sets, and was 95 - editor_folder can now be used to override whatever cfutil sets, and was
56 used to reogianise the illogical arch tree a bit. 96 used to reogianise the illogical arch tree a bit.
57 - (maps) import most map names from crossfire. 97 - (maps) import most map names from crossfire.
58 - nuke image_sums/image_info subcommands from the protocol. 98 - nuke image_sums/image_info subcommands from the protocol.
59 - fly_high movement gives better los, ignoring blocksview. 99 - fly_high movement gives better los, ignoring blocksview.
100 - the addexp command should now honour skill names with spaces.
101 - (arch) add nuke from cfextended to avoid a crash.
102 - (arch) added many more buildable marble floors.
103 - major namespace cleanup: save 45kb by making functions static
104 that were unnecessarily global.
60 105
612.82 Sat Oct 24 03:50:17 CEST 2009 1062.82 Sat Oct 24 03:50:17 CEST 2009
62 - fixed a classical and exploitable stack buffer overflow in the gsay command. 107 - fixed a classical and exploitable stack buffer overflow in the gsay command.
63 - fix a memory buffer overflow in the book code. 108 - fix a memory buffer overflow in the book code.
64 - add @check, @find npc dialogue commands. 109 - add @check, @find npc dialogue commands.

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