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Comparing deliantra/server/Changes (file contents):
Revision 1.513 by root, Sun Nov 15 18:03:59 2009 UTC vs.
Revision 1.514 by root, Sun Nov 15 19:13:01 2009 UTC

21 - reduce cpu time used for map saving by >>50% by avoiding 21 - reduce cpu time used for map saving by >>50% by avoiding
22 the costly flag-checking loop in most cases and using a simple 22 the costly flag-checking loop in most cases and using a simple
23 repeat-cache for speed_left. 23 repeat-cache for speed_left.
24 - always delay stats update for players on insert/remove till 24 - always delay stats update for players on insert/remove till
25 next tick/command, which saves a lot of cpu cycles on drop/take. 25 next tick/command, which saves a lot of cpu cycles on drop/take.
26 - add hint about havign to run to attach unaggressive npcs.
26 - pet monster level was not displayed correctly in "showpets index". 27 - pet monster level was not displayed correctly in "showpets index".
27 - clean up floating point conversions and many similar nitpicks. 28 - clean up floating point conversions and many similar nitpicks.
28 - fix hanuk altar. 29 - fix hanuk altar.
29 - overhaul material system to be much faster, and having less bugs, but 30 - overhaul material system to be much faster, and having less bugs, but
30 still having a lot of cruft :/. 31 still having a lot of cruft :/.

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