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21 | - reduce cpu time used for map saving by >>50% by avoiding |
21 | - reduce cpu time used for map saving by >>50% by avoiding |
22 | the costly flag-checking loop in most cases and using a simple |
22 | the costly flag-checking loop in most cases and using a simple |
23 | repeat-cache for speed_left. |
23 | repeat-cache for speed_left. |
24 | - always delay stats update for players on insert/remove till |
24 | - always delay stats update for players on insert/remove till |
25 | next tick/command, which saves a lot of cpu cycles on drop/take. |
25 | next tick/command, which saves a lot of cpu cycles on drop/take. |
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26 | - add hint about havign to run to attach unaggressive npcs. |
26 | - pet monster level was not displayed correctly in "showpets index". |
27 | - pet monster level was not displayed correctly in "showpets index". |
27 | - clean up floating point conversions and many similar nitpicks. |
28 | - clean up floating point conversions and many similar nitpicks. |
28 | - fix hanuk altar. |
29 | - fix hanuk altar. |
29 | - overhaul material system to be much faster, and having less bugs, but |
30 | - overhaul material system to be much faster, and having less bugs, but |
30 | still having a lot of cruft :/. |
31 | still having a lot of cruft :/. |