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Comparing deliantra/server/Changes (file contents):
Revision 1.511 by elmex, Thu Nov 12 06:37:56 2009 UTC vs.
Revision 1.514 by root, Sun Nov 15 19:13:01 2009 UTC

4TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 7TODO: cast invisible...
8 8
9TODO: get_nearest_player slow
10 - TRIGGER events got passed a garbage pointer instead of a 9 - TRIGGER events got passed a garbage pointer instead of a
11 real player object on player changes. 10 real player object on player changes.
12 - shop specialisation calculation was totally broken. 11 - shop specialisation calculation was totally broken.
13 - nrof/itemcount/volume limits when dropping to the floor are 12 - nrof/itemcount/volume limits when dropping to the floor are
14 now enforced. 13 now enforced.
22 - reduce cpu time used for map saving by >>50% by avoiding 21 - reduce cpu time used for map saving by >>50% by avoiding
23 the costly flag-checking loop in most cases and using a simple 22 the costly flag-checking loop in most cases and using a simple
24 repeat-cache for speed_left. 23 repeat-cache for speed_left.
25 - always delay stats update for players on insert/remove till 24 - always delay stats update for players on insert/remove till
26 next tick/command, which saves a lot of cpu cycles on drop/take. 25 next tick/command, which saves a lot of cpu cycles on drop/take.
26 - add hint about havign to run to attach unaggressive npcs.
27 - pet monster level was not displayed correctly in "showpets index". 27 - pet monster level was not displayed correctly in "showpets index".
28 - clean up floating point conversions and many similar nitpicks. 28 - clean up floating point conversions and many similar nitpicks.
29 - fix hanuk altar. 29 - fix hanuk altar.
30 - overhaul material system to be much faster, and having less bugs, but 30 - overhaul material system to be much faster, and having less bugs, but
31 still having a lot of cruft :/. 31 still having a lot of cruft :/.
47 from perl to c++. 47 from perl to c++.
48 - implemented least_significand_bit and for_all_bits_sparse_32 utilities 48 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
49 and use it in some "inner" loops. 49 and use it in some "inner" loops.
50 - rename flags to attachable_flags to avoid confusion :=). 50 - rename flags to attachable_flags to avoid confusion :=).
51 - fixed jeweler experience output to not be floating point. 51 - fixed jeweler experience output to not be floating point.
52 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
53 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
54 - move facedata chksum calculation into cfutil, make server more flexible
55 handling different chksum lengths.
56 - check for hash collisions in cfutil.
57 - reduce face checksum size from 6 to 4 bytes.
52 58
532.90 Sat Nov 7 15:06:06 CET 2009 592.90 Sat Nov 7 15:06:06 CET 2009
54 - some Andrew Madloch wanted, despite being specifically told 60 - some Andrew Madloch wanted, despite being specifically told
55 multiple times that the Deliantra parts additions are under AGPL, 61 multiple times that the Deliantra parts additions are under AGPL,
56 lock up the source code of the server within his company. 62 lock up the source code of the server within his company.

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