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Comparing deliantra/server/Changes (file contents):
Revision 1.515 by root, Sun Nov 15 20:16:35 2009 UTC vs.
Revision 1.516 by root, Mon Nov 16 20:01:06 2009 UTC

5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 7TODO: cast invisible...
8 8
9 - (maps) add gorokh_final mapset from crossfire. 9 - (maps) add gorokh_final mapset from crossfire.
10 - (maps) block most vault-type mlab locations, open up
11 imperial converters for anybody to use.
10 - TRIGGER events got passed a garbage pointer instead of a 12 - TRIGGER events got passed a garbage pointer instead of a
11 real player object on player changes. 13 real player object on player changes.
12 - shop specialisation calculation was totally broken. 14 - shop specialisation calculation was totally broken.
13 - nrof/itemcount/volume limits when dropping to the floor are 15 - nrof/itemcount/volume limits when dropping to the floor are
14 now enforced. 16 now enforced.

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