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Comparing deliantra/server/Changes (file contents):
Revision 1.425 by root, Mon Oct 12 04:02:42 2009 UTC vs.
Revision 1.516 by root, Mon Nov 16 20:01:06 2009 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3 3
4TODO: pets of pets kills will increase the current skill (angels summon?) same with mercenaries? 4TODO: apartment-descritpions for gotisch1/2
5TODO: books head2, possibly after verbatim (prison de...) 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: emergency swap mode is not working 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: 2008-07-13 00:41:27.8762 BUG: process_events(): removed object is on active list: {cnt:8720978,uuid:<1.37c8d364d>,name:"bomb",flags:[2,11],type:102} 7TODO: cast invisible...
8 (when picking up a bomb quickly enough)
9TODO: inscription cannot be readied.
10TODO: random destination transport may bring you tot nürnberg errornously, likely stoneville
11TODO: ready_skill find traps does nto unapply the range slot item (bow)
12TODO: no detah messages for arena anymore
13TODO: remove curse should *maybe* work on players themselves
14TODO: remove curse in glyph/rune doesn't have any effect?
15TODO: rewrite highscore code
16 8
17TODO: greeting message on what to do in dialog after race selection. 9 - (maps) add gorokh_final mapset from crossfire.
10 - (maps) block most vault-type mlab locations, open up
11 imperial converters for anybody to use.
12 - TRIGGER events got passed a garbage pointer instead of a
13 real player object on player changes.
14 - shop specialisation calculation was totally broken.
15 - nrof/itemcount/volume limits when dropping to the floor are
16 now enforced.
17 - fix magic mapping, which only worked for inate spell casting.
18 - godgiven items will now be explicitly described as such.
19 - materialnames would change "randomly" on every load, only
20 set the material when the materialname was not set before.
21 - balancing change, halve rod recharge speed (instead
22 of 4.8s, the standard rods now recharge in ~10s. not a solution,
23 but still.
24 - reduce cpu time used for map saving by >>50% by avoiding
25 the costly flag-checking loop in most cases and using a simple
26 repeat-cache for speed_left.
27 - always delay stats update for players on insert/remove till
28 next tick/command, which saves a lot of cpu cycles on drop/take.
29 - add hint about havign to run to attach unaggressive npcs.
30 - pet monster level was not displayed correctly in "showpets index".
31 - clean up floating point conversions and many similar nitpicks.
32 - fix hanuk altar.
33 - overhaul material system to be much faster, and having less bugs, but
34 still having a lot of cruft :/.
35 - add marble shop floor.
36 - move gcc specifics to new file include/compiler.h.
37 - unrecognised cfpod directives could cause undefined behaviour.
38 - added boes' marble shop to steinwandstadt.
39 - pad mapspace to power-of two size for speed/codesize/cache gains.
40 - optimise mapspace updates.
41 - cache volume/items per mapspace.
42 - use fabs, min and max consistently (surprisingly for a code size
43 decrease).
44 - fixed a small uncleanlieness in item converters, which might
45 have led to weird item multiplications.
46 - store hash value in shstr, not used by anything, but doesn't use much memory.
47 - fixed crash bug in learn_spell command.
48 - remove all traces of FLAG_NO_FIX_PLAYER.
49 - avoid sv_derived_from calls (lots of hash lookups) when converting
50 from perl to c++.
51 - implemented least_significand_bit and for_all_bits_sparse_32 utilities
52 and use it in some "inner" loops.
53 - rename flags to attachable_flags to avoid confusion :=).
54 - fixed jeweler experience output to not be floating point.
55 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
56 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
57 - move facedata chksum calculation into cfutil, make server more flexible
58 handling different chksum lengths.
59 - check for hash collisions in cfutil.
60 - reduce face checksum size from 6 to 4 bytes.
18 61
192009-01-23 07:55:29.4659 loading /opt/crossfire/share/deliantra-server/maps//mlab/cdcapart1.map (271878,0) 622.90 Sat Nov 7 15:06:06 CET 2009
202009-01-23 07:55:29.4712 object refering to nonexistant archetype 'stonefloorred2'. 63 - some Andrew Madloch wanted, despite being specifically told
212009-01-23 07:55:29.4713 object refering to nonexistant archetype 'stonefloorred2'. 64 multiple times that the Deliantra parts additions are under AGPL,
222009-01-23 07:55:29.4714 object refering to nonexistant archetype 'stonefloorred2'. 65 lock up the source code of the server within his company.
232009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 66 some reorganisations have been done to the sourcecode to make
242009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 67 it clearer that this violates the Affero GPL. Help to keep
252009-01-23 07:55:29.4716 object refering to nonexistant archetype 'stonefloorred2'. 68 Deliantra free software even for the coming generations
69 and be wary of the promises of Andrew Madloch, he has nothing
70 good in mind for free software.
71 - clarify which files of the server are 100% AGPL.
72 - minor reorganisation, move some GPL code into other files.
73 - implement viewpoint (which is like observe, but only for the map,
74 not stats etc.).
75 - replace magic mapping overlay by a flying bird exposing area
76 on the worldmap (ext/magic_mapping.ext).
77 - @find in npc dialog was useless as the vairbale wasn't accessible.
78 - @find results in npc dialogue is now stored in $find.
79 - (maps) add lostwages and lorak (valdor/varsia) from cfextended.
80 - (maps, server) add lostwages and celvear apartments to rent system.
81 - (maps) closed guild houses, this is not scalable, ask your friendly
82 dm instead.
83 - (maps) add town portal to celvear.
84 - (maps, arch) add troll canyon, pygmy forest, elven moon and temple of justice
85 mapsets from crossfire, together with associated archetypes.
86 - (maps) add extended region descriptions for some regions from crossfire.
87 - (maps) define a new whalingoutpost region.
88 - (maps, arch) add all changes to mlab between 2006-08-01 and 2009-10-28,
89 and most archetypes that go with them (without stoning and swallow effects),
90 casino tokens and stock certificates are also missing.
91 - (maps, arch) add a number of minor maps from crossfire to scorn, navar
92 and santo dominion.
93 - (maps, arch) added gotischerbereich from cfextended, and some archetypes
94 to go with them. also adjusted archetypes to be more korrekt "gotisch".
95 - doors/containers can now use "match ..." expressions for the slaying field.
96 - properly close client-side dialogue when the player is teleported away.
97 - map-tags did not properly close it's database tables or wait
98 for a quiescent state, causing memory corruption on reload.
99 - support "stat.xyz" accessor in match expressions.
100 - skip /styles and /editor directories in cf::map::static_maps.
101 - implement ->send_big_packet and use it in ext_msg (among other things, this
102 fixes long answers from npc dialogue).
103 - connected magic mouths no longer spill to Log-1, but use the examine tab.
104 - (arch) change marker archetypes to not remove "marker" forces anymore
105 and to not add a "put your code here" force needlessly.
106 - (arch) fix or improve many plurals.
107 - markers do no longer add a force if the slaying field is unset.
108 - sped up search-items implementation, but it's still horrible.
109 - (maps) bigchests are now properly non-unique, per_player and no_reset.
110 - editor_folder can now be used to override whatever cfutil sets, and was
111 used to reogianise the illogical arch tree a bit.
112 - (maps) import most map names from crossfire.
113 - nuke image_sums/image_info subcommands from the protocol.
114 - fly_high movement gives better los, ignoring blocksview.
115 - the addexp command should now honour skill names with spaces.
116 - (arch) add nuke from cfextended to avoid a crash.
117 - (arch) added many more buildable marble floors.
118 - major namespace cleanup: save 45kb by making functions static
119 that were unnecessarily global.
26 120
272009-03-14 06:45:26.9431 BUG: kill_object - unable to find skill that killed monster 1212.82 Sat Oct 24 03:50:17 CEST 2009
282009-03-14 06:45:26.9431+op: {cnt:72777397,uuid:<1.522cc7a2a>,name:"PurpleHaze",flags:[0,11,15],type:1}(on /pup_land/raffle/raffle1_u1@1+9) 122 - fixed a classical and exploitable stack buffer overflow in the gsay command.
292009-03-14 06:45:26.9431+hitter: {cnt:75846626,uuid:<1.54ad1e25d>,name:"earth elemental",flags:[0,11,14,15],type:0}(on /pup_land/raffle/raffle1_u1@6+15) 123 - fix a memory buffer overflow in the book code.
302009-03-14 06:45:26.9431+owner: {cnt:75967614,uuid:<1.54ad3baf9>,name:"goblin",flags:[0,7,8,11,14,54,55,56,57,58,60,89],type:0}(on /pup_land/raffle/raffle1_u1@5+16) 124 - add @check, @find npc dialogue commands.
125 - (maps) add a number of town interiors.
126 - (maps) add tindervale the fireborn capitol from cfextended.
127 - (maps) add celvear area from cfextended.
128 - (server,arch) add a number of inscribables, show their capacity in hint.
129 - (server,maps) fix bug causing some library books not to be chained down,
130 cause Scorn/Navar libraries not to have inscribable books.
131 - (maps) fix bug causing the Greyshield and Greysword to have
132 inappropriate item power.
133 - (maps) fix intwell balancing issue.
134 - improve the look of generated books.
135 - make slag no_drop so it can't be dropped from the cauldron.
136 - fix bug where players could bypass no_drop by putting items in containers.
137 - consecutive commands arriving at the same time in the server would be
138 corrupted if the length was >255.
139 - support sub-matches in () inside match expressions, not just conditions.
140 - got rid of motd/rules/news code in C++ part, move motd to it's own tab
141 and perl.
142 - implemented new "match" type that combines both check_inv and pedestal
143 functionality (and more) inside the same object using the match expressions.
144 - create simpler match expression compiles in many common cases.
145 - reduce object size by removing obsolete "seen_by" member.
146 - removed the rather broken make_list_like utility function, taking advantage
147 of the new dynbuf::splice function (which gave an unexpected net win
148 in code size...).
149 - the server will no longer complain (and subtly fail) when an object
150 being removed from a map causes another object to get removed.
151 - banish strncpy from the server, speed up and simplify sending item
152 descriptions to the client considerably.
153 - add new "in head" set modifier for matches.
154 - new BLOCKED_MOVE event added.
155 - mapscript archetype now has activate_on_xxx true by default, as similar
156 connected elements.
157 - (maps) imported all styles from cfextended except
158 floorstyles/land_plots and monsterstyles.
159 - (arch) imported gem treasurelists and archetypes from cfextended.
160 - don't crash when treasure lists are empty / supply new empty
161 treasurelist for randomitems when none can be found.
162 - implement cf::map::static_maps and use it in map-tags.ext.
163 - fix a bug in map-tag scanning when moving tags.
164 - (deliantra.net) improve watchdog to now check both listening ports
165 for a reaction.
166 - implement new "loadall" map loading command, purely for debugging.
31 167
32 1682.81 Mon Oct 12 20:00:18 CEST 2009
33TODO: autopickup in shop
34TODO: quit charcetr doesn't nuke in-memory per-player maps
35TODO: ./maps/aldwulf/alch_lab/hut_1.map charm luggae will kill, and make you gain any/climbing(?) exp
36TODO: farmwife doesn't react to guuh's head?
37TODO: shop mats should use the nesrest other shopmat, always.
38TODO: make sure negative fountain effects (fireball, cause light wounds) actually cause negative effects.
39
40 - display spell description for spellbooks, rods, wands, potion and scrolls, 169 - display spell description for spellbooks, rods, wands, potion and scrolls,
41 but not horns (to make them more useful for content-creators). 170 but not horns (to make them more useful for content-creators).
42 - fix a number of bugs in check_move_on: 1) it didn't update the flags 171 - fix a number of bugs in check_move_on: 1) it didn't update the flags
43 2) it skipped spell effects and 3) it didn't handle the case where 172 2) it skipped spell effects and 3) it didn't handle the case where
44 and object was destroyed while iterating over it correctly. all this 173 and object was destroyed while iterating over it correctly. all this
58 adding more variety to the different mushrooms. 187 adding more variety to the different mushrooms.
59 - fix a minor cfpod formatting bug. 188 - fix a minor cfpod formatting bug.
60 - do not talk about the hintmode so much - die-hards are expected to find 189 - do not talk about the hintmode so much - die-hards are expected to find
61 the hintmode setting on the settings page. 190 the hintmode setting on the settings page.
62 - IPO no longer lies about prices; prices tweaked. 191 - IPO no longer lies about prices; prices tweaked.
192 - clarified that all deliantra-specific parts are under the Affero GPL.
63 - enable the object loader to also dump archetypes. 193 - enable the object loader to also dump archetypes.
64 - (maps) fix guild teleporters to Pupland Terminal. 194 - (maps) fix guild teleporters to Pupland Terminal.
65 - (maps) put the trapdoor above the floor in sisters/necro_ruins1. 195 - (maps) put the trapdoor above the floor in sisters/necro_ruins1.
66 - force the initial face when loading an object that is time-animated 196 - force the initial face when loading an object that is time-animated
67 or a monster, so it does not have to be specified anymore. 197 or a monster, so it does not have to be specified anymore.
76 - (arch) add name_pl fields and documentation for building materials. 206 - (arch) add name_pl fields and documentation for building materials.
77 - (maps) random fountains no longer generate permanent stat increases. 207 - (maps) random fountains no longer generate permanent stat increases.
78 - fix transmutation alchemy. 208 - fix transmutation alchemy.
79 - speed up many frequently-invoked C->perl callbacks. 209 - speed up many frequently-invoked C->perl callbacks.
80 - added complex object matching framework, to be used in altars and the like. 210 - added complex object matching framework, to be used in altars and the like.
211 - switch to YAML::XS from YAML.
81 212
822.80 Tue Sep 15 20:22:31 CEST 2009 2132.80 Tue Sep 15 20:22:31 CEST 2009
83 - fix the "screen stays black on login" bug and remove debug instrumentation 214 - fix the "screen stays black on login" bug and remove debug instrumentation
84 that ultimately was not helpful to catch it :) 215 that ultimately was not helpful to catch it :)
85 - split outer_env into outer_env and outer_env_self, and fix 216 - split outer_env into outer_env and outer_env_self, and fix

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