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52 | and use it in some "inner" loops. |
52 | and use it in some "inner" loops. |
53 | - rename flags to attachable_flags to avoid confusion :=). |
53 | - rename flags to attachable_flags to avoid confusion :=). |
54 | - fixed jeweler experience output to not be floating point. |
54 | - fixed jeweler experience output to not be floating point. |
55 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
55 | - added lock/unlock commands, thanks for the patch go to Shawn Robinson! |
56 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
56 | - (arch, maps) introduce inactive_shop_floor and fix some shops with it. |
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57 | - try to prefetch memory inside process_objects, which can give |
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58 | enourmous speed gains. |
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59 | - make some small optimisation to the process_objects loop. |
57 | - move facedata chksum calculation into cfutil, make server more flexible |
60 | - move facedata chksum calculation into cfutil, make server more flexible |
58 | handling different chksum lengths. |
61 | handling different chksum lengths. |
59 | - check for hash collisions in cfutil. |
62 | - check for hash collisions in cfutil. |
60 | - reduce face checksum size from 6 to 4 bytes. |
63 | - reduce face checksum size from 6 to 4 bytes. |
61 | - don't crash when a map uses empty sound/sound_destroy/face. |
64 | - don't crash when a map uses empty sound/sound_destroy/face. |