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Comparing deliantra/server/Changes (file contents):
Revision 1.517 by root, Mon Nov 16 22:31:13 2009 UTC vs.
Revision 1.519 by root, Sat Nov 21 05:00:35 2009 UTC

7TODO: cast invisible... 7TODO: cast invisible...
8 8
9 - (maps) add gorokh_final mapset from crossfire. 9 - (maps) add gorokh_final mapset from crossfire.
10 - (maps) block most vault-type mlab locations, open up 10 - (maps) block most vault-type mlab locations, open up
11 imperial converters for anybody to use. 11 imperial converters for anybody to use.
12 - (maps, arch) replace all permanent stat potions by random
13 variants.
12 - TRIGGER events got passed a garbage pointer instead of a 14 - TRIGGER events got passed a garbage pointer instead of a
13 real player object on player changes. 15 real player object on player changes.
14 - shop specialisation calculation was totally broken. 16 - shop specialisation calculation was totally broken.
15 - nrof/itemcount/volume limits when dropping to the floor are 17 - nrof/itemcount/volume limits when dropping to the floor are
16 now enforced. 18 now enforced.
52 and use it in some "inner" loops. 54 and use it in some "inner" loops.
53 - rename flags to attachable_flags to avoid confusion :=). 55 - rename flags to attachable_flags to avoid confusion :=).
54 - fixed jeweler experience output to not be floating point. 56 - fixed jeweler experience output to not be floating point.
55 - added lock/unlock commands, thanks for the patch go to Shawn Robinson! 57 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
56 - (arch, maps) introduce inactive_shop_floor and fix some shops with it. 58 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
59 - try to prefetch memory inside process_objects, which can give
60 enourmous speed gains.
61 - make some small optimisation to the process_objects loop.
57 - move facedata chksum calculation into cfutil, make server more flexible 62 - move facedata chksum calculation into cfutil, make server more flexible
58 handling different chksum lengths. 63 handling different chksum lengths.
59 - check for hash collisions in cfutil. 64 - check for hash collisions in cfutil.
60 - reduce face checksum size from 6 to 4 bytes. 65 - reduce face checksum size from 6 to 4 bytes.
61 - don't crash when a map uses empty sound/sound_destroy/face. 66 - don't crash when a map uses empty sound/sound_destroy/face.

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