--- deliantra/server/Changes 2007/11/26 12:54:31 1.41 +++ deliantra/server/Changes 2008/01/13 09:53:52 1.53 @@ -1,7 +1,28 @@ Deliantra MORPG Server, Maps and Archetypes ChangeLog. + - fix bug in golem move code that would cause a crash at tiling borders. + - fix a freeze bug when looking for an arrow in the inventory. + - fix a bug in animate_weapon, causing a crash. + - no longer exits when a coroutine throws an exception. + - fix the " is nuts" message. + - upgrade to EV version 2.0 API. + - when players don't apply a savebed correctly but stand above one, + do not move or kill them. + - implement client-side settings page in playerbook (0.9963+ required). + - implement generic framework for server-side resource files. + - implement resource file update event. + - hook experience table update into the framework. + - move jeweler.yaml to resources (arch/). + - switch from Crossfire to Deliantra perl module. + - implement json2json arch filter. + - implement widget protocol version 2, support for ui templates. + - ext/irc: also log irc messages. + - ext/schmorplog: write user stat files asynchronously. + +2.32 Sun Dec 2 18:11:01 CET 2007 - limited the number of items that can be picked up and dropped - as temporary measurement against bad performance or dropping things. + as temporary measurement against bad performance or dropping things + (this lead to long freezes and triggered the watchdog). - improved the performance of the drop command a bit. - switch from Event to EV for higher performance, easier usage, less bugs...