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Comparing deliantra/server/Changes (file contents):
Revision 1.527 by root, Sun Nov 29 17:41:07 2009 UTC vs.
Revision 1.536 by root, Mon Dec 21 10:33:39 2009 UTC

5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 7TODO: cast invisible...
8 8
9TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 9TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
10TODO: cf:objecT::find_by_count!!11 11TODO: cf:object::find_by_count!!11
12TODO: summon cult does not properly create multipart monsters?
13TODO: maps used in last cycle can be swapped out
14 - the destruction spell could/would corrupt server memory quite often.
15 - logging in only fixed the combat slot when the palyer was loaded from
16 disk, not when it already was in memory.
17 - cede in wait_for_tick* when the tivck is inhibited hopefully
18 avoiding livelock during high-load emergency saves.
19 - logging in did not properly unapply all skills.
20 - (maps) make the invite quest marking much more obvious.
21 - (arch) fix warrior archetype names.
22 - map prefetching never prefetch upwards.
23 - wizpass no longer makes you non-blocking.
24 - (maps) add light to some of the special maps, add troll
25 map.
26
272.91 Mon Nov 30 10:18:09 CET 2009
11 - (maps) add gorokh_final mapset from crossfire. 28 - (maps) add gorokh_final mapset from crossfire.
12 - (maps) block most vault-type mlab locations, open up 29 - (maps) block most vault-type mlab locations, open up
13 imperial converters for anybody to use. 30 imperial converters for anybody to use.
14 - (maps, arch) replace all permanent stat potions by random 31 - (maps, arch) replace all permanent stat potions by random
15 variants. 32 variants.

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