ViewVC Help
View File | Revision Log | Show Annotations | Download File
/cvs/deliantra/server/Changes
(Generate patch)

Comparing deliantra/server/Changes (file contents):
Revision 1.537 by root, Thu Dec 24 03:53:33 2009 UTC vs.
Revision 1.547 by root, Sat Jan 16 00:08:33 2010 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2Version numbers sort like decimal numbers. 2Version numbers sort like decimal numbers.
3
4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible...
8
9TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11TODO: cf:object::find_by_count!!11
12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
14
15TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 - do no longer by default eval map cod ein safe compartments
17 (this can be re-enabled using the safe_eval config option).
18 - (maps) fix an apparent crash bug caused by broken generstors
19 in lorak.
20 - (maps) improve tindervale maps slightly.
21 - (arch) considerably decrease slag ex price.
22 - (arch) fix filth archetype.
23 - multipart objects would cause save_throw_object to crash - it
24 now acts on the head only.
25 - do not try to connect to an irc server unless explicitly configured.
26 - do not expect decltype() to be available in gcc 4.4.
27 - extended the safe perl environment by loops.
28 - (arch) fix "armless cook" facings.
29 - the "experience table" resource item did not have a proper
30 hash associated with it, so updates could not be detected.
3 31
42.92 Thu Dec 24 04:51:56 CET 2009 322.92 Thu Dec 24 04:51:56 CET 2009
5 - the destruction spell could/would corrupt server memory quite often. 33 - the destruction spell could/would corrupt server memory quite often.
6 - logging in only fixed the combat slot when the palyer was loaded from 34 - logging in only fixed the combat slot when the palyer was loaded from
7 disk, not when it already was in memory. 35 disk, not when it already was in memory.

Diff Legend

Removed lines
+ Added lines
< Changed lines
> Changed lines