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Comparing deliantra/server/Changes (file contents):
Revision 1.54 by root, Sun Jan 13 10:11:43 2008 UTC vs.
Revision 1.70 by root, Sat Mar 15 11:45:31 2008 UTC

1Deliantra MORPG Server, Maps and Archetypes ChangeLog. 1Deliantra MORPG Server, Maps and Archetypes ChangeLog.
2 2
32.4 3TODO: picking up the torches in nibmus seemingly works, but after
4 a while (used up?) they seem to be gone from the inv but the client doesn't know about that.
5TODO: dragons should not be able to change their title via the settings tab in playerbook
6
72.42 Sat Mar 15 12:05:21 CET 2008
8 - rebalanced default experience table to be more exponential
9 and much easier up to level ~40, then moderately harder.
10 - change attuned/repelled level boni to +-8 from +-2.
11 - use SvUPGRADE to avoid exception in sv_upgrade with perl 5.10.
12 - do not exit on reload/load errors but properly cleanup.
13 - fix a 32 bit uncleanlyness in the slice debugging wrapper.
14
152.41 Fri Jan 25 13:15:37 CET 2008
16 - get rid of YAML::Syck, it's too buggy and misparses many files
17 (this fixes the jeweler skill).
18 - back-to-back perl_reloads don't freeze the ticker anymore.
19 - convert cfutil from Event to EV (forgot to do this earlier...).
20 - move tombstone to real map if player died due to cave-in (even if
21 it has reset, which is better than putting it on the savebed, also as
22 proof that the palyer didn't use a savebed).
23
242.4 Sun Jan 13 13:41:29 CET 2008
25 - work around perl bug in configure perl module version check.
4 - fix bug in golem move code that would cause a crash at tiling borders. 26 - fix bug in golem move code that would cause a crash at tiling borders.
5 - fix a freeze bug when looking for an arrow in the inventory. 27 - fix a freeze bug when looking for an arrow in the inventory.
6 - fix a bug in animate_weapon, causing a crash. 28 - fix a bug in animate_weapon, causing a crash.
7 - no longer exit when a coroutine throws an exception. 29 - no longer exit when a coroutine throws an exception.
30 - fix a potential double free bug (nicely exploited by g++ 4.2).
8 - fix the "<player> is nuts" message. 31 - fix the "<player> is nuts" message.
32 - fix an exception at logout due to the json_coder being gone.
9 - upgrade to EV version 2.0 API. 33 - upgrade to EV version 2.0 API.
10 - when players don't apply a savebed correctly but stand above one, 34 - when players don't apply a savebed correctly but stand above one,
11 do not move or kill them. 35 do not move or kill them.
12 - implement client-side settings page in playerbook (0.9963+ required). 36 - implement client-side settings page in playerbook (0.9963+ required).
13 - implement generic framework for server-side resource files. 37 - implement generic framework for server-side resource files.

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