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Comparing deliantra/server/Changes (file contents):
Revision 1.516 by root, Mon Nov 16 20:01:06 2009 UTC vs.
Revision 1.547 by root, Sat Jan 16 00:08:33 2010 UTC

4TODO: apartment-descritpions for gotisch1/2 4TODO: apartment-descritpions for gotisch1/2
5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. 5TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them.
6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? 6TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra?
7TODO: cast invisible... 7TODO: cast invisible...
8 8
9TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11TODO: cf:object::find_by_count!!11
12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
14
15TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 - do no longer by default eval map cod ein safe compartments
17 (this can be re-enabled using the safe_eval config option).
18 - (maps) fix an apparent crash bug caused by broken generstors
19 in lorak.
20 - (maps) improve tindervale maps slightly.
21 - (arch) considerably decrease slag ex price.
22 - (arch) fix filth archetype.
23 - multipart objects would cause save_throw_object to crash - it
24 now acts on the head only.
25 - do not try to connect to an irc server unless explicitly configured.
26 - do not expect decltype() to be available in gcc 4.4.
27 - extended the safe perl environment by loops.
28 - (arch) fix "armless cook" facings.
29 - the "experience table" resource item did not have a proper
30 hash associated with it, so updates could not be detected.
31
322.92 Thu Dec 24 04:51:56 CET 2009
33 - the destruction spell could/would corrupt server memory quite often.
34 - logging in only fixed the combat slot when the palyer was loaded from
35 disk, not when it already was in memory.
36 - cede in wait_for_tick* when the tivck is inhibited hopefully
37 avoiding livelock during high-load emergency saves.
38 - logging in did not properly unapply all skills.
39 - (maps) make the invite quest marking much more obvious.
40 - (arch) fix warrior archetype names.
41 - map prefetching never prefetch upwards.
42 - wizpass no longer makes you non-blocking.
43 - (maps) add light to some of the special maps, add troll
44 map.
45
462.91 Mon Nov 30 10:18:09 CET 2009
9 - (maps) add gorokh_final mapset from crossfire. 47 - (maps) add gorokh_final mapset from crossfire.
10 - (maps) block most vault-type mlab locations, open up 48 - (maps) block most vault-type mlab locations, open up
11 imperial converters for anybody to use. 49 imperial converters for anybody to use.
50 - (maps, arch) replace all permanent stat potions by random
51 variants.
52 - (maps) spread gorokh demon styles more evenly over 1..100.
12 - TRIGGER events got passed a garbage pointer instead of a 53 - TRIGGER events got passed a garbage pointer instead of a
13 real player object on player changes. 54 real player object on player changes.
55 - diseases and maybe other things could sometimes reduce the speed
56 to below MIN_ACTIVE_SPEED, deactivating the monster and causing
57 much grief.
58 - speed_left randomisation was, apparently, totally broken.
59 - introduce FLAG_RANDOM_SPEED instead of using the sign bit
60 of the speed slot internally and in map save files. among other
61 things, this gets rid of all the abs (speed) calls.
62 - reduce map file save files by using abridged keywords aliases.
14 - shop specialisation calculation was totally broken. 63 - shop specialisation calculation was totally broken.
15 - nrof/itemcount/volume limits when dropping to the floor are 64 - nrof/itemcount/volume limits when dropping to the floor are
16 now enforced. 65 now enforced.
17 - fix magic mapping, which only worked for inate spell casting. 66 - fix magic mapping, which only worked for inate spell casting.
18 - godgiven items will now be explicitly described as such. 67 - godgiven items will now be explicitly described as such.
68 - (arch) dded a quiver of bolts.
19 - materialnames would change "randomly" on every load, only 69 - materialnames would change "randomly" on every load, only
20 set the material when the materialname was not set before. 70 set the material when the materialname was not set before.
21 - balancing change, halve rod recharge speed (instead 71 - balancing change, halve rod recharge speed (instead
22 of 4.8s, the standard rods now recharge in ~10s. not a solution, 72 of 4.8s, the standard rods now recharge in ~10s. not a solution,
23 but still. 73 but still.
52 and use it in some "inner" loops. 102 and use it in some "inner" loops.
53 - rename flags to attachable_flags to avoid confusion :=). 103 - rename flags to attachable_flags to avoid confusion :=).
54 - fixed jeweler experience output to not be floating point. 104 - fixed jeweler experience output to not be floating point.
55 - added lock/unlock commands, thanks for the patch go to Shawn Robinson! 105 - added lock/unlock commands, thanks for the patch go to Shawn Robinson!
56 - (arch, maps) introduce inactive_shop_floor and fix some shops with it. 106 - (arch, maps) introduce inactive_shop_floor and fix some shops with it.
107 - try to prefetch memory inside process_objects, which can give
108 enourmous speed gains.
109 - make some small optimisation to the process_objects loop.
57 - move facedata chksum calculation into cfutil, make server more flexible 110 - move facedata chksum calculation into cfutil, make server more flexible
58 handling different chksum lengths. 111 handling different chksum lengths.
59 - check for hash collisions in cfutil. 112 - check for hash collisions in cfutil.
60 - reduce face checksum size from 6 to 4 bytes. 113 - reduce face checksum size from 6 to 4 bytes.
114 - don't crash when a map uses empty sound/sound_destroy/face.
115 - removed weather-specific attributes.
116 - fixed genkeywords dependency.
117 - do not clear "randomitems" slot for world underlays.
118 - use "sl" as short-hand for speed_left in save-files, just to make them
119 smaller.
120 - in general, don't crash on value-less resource file lines
121 anymore, due to get_str never returning a 0-pointer.
122 - code cleanup in move_symptom.
123 - removed arch_to_object (replaced it by ->instance ()).
61 124
622.90 Sat Nov 7 15:06:06 CET 2009 1252.90 Sat Nov 7 15:06:06 CET 2009
63 - some Andrew Madloch wanted, despite being specifically told 126 - some Andrew Madloch wanted, despite being specifically told
64 multiple times that the Deliantra parts additions are under AGPL, 127 multiple times that the Deliantra parts additions are under AGPL,
65 lock up the source code of the server within his company. 128 lock up the source code of the server within his company.

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