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Comparing deliantra/server/Changes (file contents):
Revision 1.538 by root, Tue Dec 29 02:56:09 2009 UTC vs.
Revision 1.549 by root, Sat Jan 16 13:41:37 2010 UTC

8 8
9TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype 9TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype
10TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' 10TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk'
11TODO: cf:object::find_by_count!!11 11TODO: cf:object::find_by_count!!11
12TODO: summon cult does not properly create multipart monsters? 12TODO: summon cult does not properly create multipart monsters?
13TODO: kill flag_is_water/is_water
13 14
15TODO: removing a single map tag from one map kills the tag on other maps as well, apparently
16 - do no longer by default eval map cod ein safe compartments
17 (this can be re-enabled using the safe_eval config option).
18 - (maps) fix an apparent crash bug caused by broken generstors
19 in lorak.
14 - (maps) improve tindervale maps slightly. 20 - (maps) improve tindervale maps slightly.
21 - (arch) considerably decrease slag ex price.
22 - (arch) fix filth archetype.
23 - multipart objects would cause save_throw_object to crash - it
24 now acts on the head only.
25 - do not try to connect to an irc server unless explicitly configured.
26 - do not expect decltype() to be available in gcc 4.4.
27 - extended the safe perl environment by loops.
28 - (arch) fix "armless cook" facings.
29 - the "experience table" resource item did not have a proper
30 hash associated with it, so updates could not be detected.
31 - player->killer_name did not properly flag the name as unicode.
32 - aggressively mark many more methods as utf8 or octet-expecting,
33 and provide a non-destructive SvPVutf8 variant.
15 34
162.92 Thu Dec 24 04:51:56 CET 2009 352.92 Thu Dec 24 04:51:56 CET 2009
17 - the destruction spell could/would corrupt server memory quite often. 36 - the destruction spell could/would corrupt server memory quite often.
18 - logging in only fixed the combat slot when the palyer was loaded from 37 - logging in only fixed the combat slot when the palyer was loaded from
19 disk, not when it already was in memory. 38 disk, not when it already was in memory.

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