--- deliantra/server/Changes 2010/01/05 16:16:37 1.543 +++ deliantra/server/Changes 2010/01/19 16:14:11 1.550 @@ -12,13 +12,26 @@ TODO: summon cult does not properly create multipart monsters? TODO: kill flag_is_water/is_water +TODO: removing a single map tag from one map kills the tag on other maps as well, apparently + - do no longer by default eval map cod ein safe compartments + (this can be re-enabled using the safe_eval config option). - (maps) fix an apparent crash bug caused by broken generstors in lorak. - (maps) improve tindervale maps slightly. + - (arch) considerably decrease slag ex price. - (arch) fix filth archetype. + - multipart objects would cause save_throw_object to crash - it + now acts on the head only. - do not try to connect to an irc server unless explicitly configured. - do not expect decltype() to be available in gcc 4.4. - extended the safe perl environment by loops. + - (arch) fix "armless cook" facings. + - the "experience table" resource item did not have a proper + hash associated with it, so updates could not be detected. + - fixed poison traps in doors. + - player->killer_name did not properly flag the name as unicode. + - aggressively mark many more methods as utf8 or octet-expecting, + and provide a non-destructive SvPVutf8 variant. 2.92 Thu Dec 24 04:51:56 CET 2009 - the destruction spell could/would corrupt server memory quite often.