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Comparing deliantra/server/Changes (file contents):
Revision 1.551 by root, Sat Jan 23 20:24:50 2010 UTC vs.
Revision 1.553 by elmex, Tue Jan 26 16:23:41 2010 UTC

52 hash associated with it, so updates could not be detected. 52 hash associated with it, so updates could not be detected.
53 - fixed poison traps in doors. 53 - fixed poison traps in doors.
54 - player->killer_name did not properly flag the name as unicode. 54 - player->killer_name did not properly flag the name as unicode.
55 - aggressively mark many more methods as utf8 or octet-expecting, 55 - aggressively mark many more methods as utf8 or octet-expecting,
56 and provide a non-destructive SvPVutf8 variant. 56 and provide a non-destructive SvPVutf8 variant.
57 - ratelimited jeweler skill nugget conversion.
57 - under high load, the server stopped swapping out to make 58 - under high load, the server stopped swapping out to make
58 the server more responsive, but making it impossible to reduce 59 the server more responsive, but making it impossible to reduce
59 the load by... swapping out. slot queuing will now always make 60 the load by... swapping out. slot queuing will now always make
60 some progress. 61 some progress.
61 - improve the quality of the load-avg calculation. 62 - improve the quality of the load-avg calculation.
63 - (maps) fixed quest npc in jeweler dungeon quest.
62 64
632.92 Thu Dec 24 04:51:56 CET 2009 652.92 Thu Dec 24 04:51:56 CET 2009
64 - the destruction spell could/would corrupt server memory quite often. 66 - the destruction spell could/would corrupt server memory quite often.
65 - logging in only fixed the combat slot when the palyer was loaded from 67 - logging in only fixed the combat slot when the palyer was loaded from
66 disk, not when it already was in memory. 68 disk, not when it already was in memory.

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