--- deliantra/server/Changes 2010/01/26 16:23:41 1.553 +++ deliantra/server/Changes 2010/03/19 15:04:38 1.568 @@ -5,6 +5,7 @@ TODO: it is possible to inventory-lock items on the floor, and *spomehow* possible to drop them. TODO: think about naking the rhyzian amulet useful - makes little sense in deliantra? TODO: cast invisible... +TODO: build code marks all sorts of objects as unique TODO: 2009-11-29 12:48:48.3974 /opt/crossfire/share/crossfire/treasures:5729, "arch stonebig_club": treasure references unknown archetype TODO: 2009-11-09 02:36:57.7199 unable to resolve postponed arch reference to 'Hanuk' @@ -33,15 +34,34 @@ "ysize" : 19 } - TODO: removing a single map tag from one map kills the tag on other maps as well, apparently +TODO: savebed_map {link} bed_x 1 bed_y 4, player changer? + + - (arch) added zombie die sound. + - (arch) made the hill giants loose more body parts. + - building of levers/doors works again for all kinds of floors. + - the player can now withdraw and deposit all the available money. + - (maps) fix the apartment shop (japan => 吾妻) and add descriptions for + steinwandstadt/celvear. + - improve editor support protoocl slightly, provide workarounds for 2.10 + clients. + - tcp.ext didn't unbind in reloads. + - map-tags.ext didn't properly close the database on reloads. + - cfutil skips .-directories when scanning. + +2.93 Sat Feb 13 15:52:36 CET 2010 + - (maps) fix travel to valdor and back. - do no longer by default eval map cod ein safe compartments (this can be re-enabled using the safe_eval config option). - (maps) fix an apparent crash bug caused by broken generstors in lorak. + - fix data corruption issues caused by recursive calls to + unordered_mapwalk - now every caller must provide its own + buffer. - (maps) improve tindervale maps slightly. - (arch) considerably decrease slag ex price. - (arch) fix filth archetype. + - extension dependency resolve was completely broken. - multipart objects would cause save_throw_object to crash - it now acts on the head only. - do not try to connect to an irc server unless explicitly configured. @@ -54,6 +74,7 @@ - player->killer_name did not properly flag the name as unicode. - aggressively mark many more methods as utf8 or octet-expecting, and provide a non-destructive SvPVutf8 variant. + - do not allow dragon players to change their title via the settings. - ratelimited jeweler skill nugget conversion. - under high load, the server stopped swapping out to make the server more responsive, but making it impossible to reduce @@ -61,6 +82,15 @@ some progress. - improve the quality of the load-avg calculation. - (maps) fixed quest npc in jeweler dungeon quest. + - don't fail to write the runtime file if the temporary already exists. + - ipo.ext no longer uses (synchronous) CFDB, stores mail directly at + player now. + - rewrote hiscore code from scratch to use async I/O, store uuid and + timestamp and use a tab in the client to increase awareness. + - npc dialog setflag/setsatte now check for defined'ness, so + setflag 0 is possible. + - make install now deletes old extensions, to ease upgrades in the + deliantra vm. 2.92 Thu Dec 24 04:51:56 CET 2009 - the destruction spell could/would corrupt server memory quite often.